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On The Road - Truck Simulator News

On The Road - Update 0.6.8 build 22 2018-05-24

Changelog:


Gameplay
    increased GPS device FOV
Map
  • Updated more sectors east of the line Kiel/Hamburg/Hanover
  • Several minor fixes
  • Updated cross Kamen
Optimizations
  • massively reduced the amount of calculations for the route planning
Fixes
  • shortened sliders in Graphics menu to give more room to the settings names
  • fixed the text overflow of the version number in the ingame menu
  • fixed the noticeable height offset of the GPS routes
  • fixed the unprecise player position in GPS device

On The Road - Update 0.6.8 build 18 2018-05-09

Changelog:
Language Support
  • Updated Chinese loca (community based)
Gameplay
  • massively increased lateral stability of the trucks
Map
  • Updated more sectors east of the line Kiel/Hamburg/Hanover
Optimizations
  • Shadow proxy of generic highrise offices optimized
  • Shadowproxy for generic cityblock building02 added
  • removed dozens of obsolete subobjects from AI vehicles
  • removed unneccessary rigid bodies from triggers at Horner Kreisel (Hamburg)
  • used the knowledge from fixing first bug in list to speed up cockpit rendering slightly
Fixes
  • Fixed an issue that caused up to 50% CPU usage by the EventSystem at certain situations
  • Missing wheel colision detection at several parts of the map fixed
  • fixed despawning coaches at Rostock Südstadt
  • Removed shadows from gas station park position marking
  • fixed a possible spawn in parked trucks at roadhouses by removing random empty entries from the random spawner
  • fixed the rain in cockpit issue
  • fixed several misplaced control triggers at traffic lights
  • fixed traffic light position at crossing near Horner Kreisel (Hamburg)
  • fixed one AI despawning and one spawning on sidewalk issue at Cologne
Known issues:


ToDo

On the Road Update Version 0.6.7b28

Language:
  • Russian Loca
AI:
  • Mix of settings of b19 and b22: no trembling of the trailer as in b22 but better curve behavior as in b19
Map:
Extension in the south of Duisburg (no more visible end of the world)
Known Issues:
  • Reputation calculation sometimes decreases reputation and does not add
  • No load limit on vehicles (?)
  • Input Conflict Checking does not work between categories
  • Proxies for bridge railing, otherwise good way to ruin your own profiles!
  • Rain partly in the interior
  • Separation to and from orders to companies should also be possible through tabs (because more consistent)
  • Sunflare effects also at night (still to be intercepted)
  • A few good icons are missing (replaced by Empty Palletes Icon)
  • Bloom / Emission partially escalates due to the new PostFX setting?
  • Sound misfire at Nachladerucklern. Unrecoverable?

On the Road Update Version 0.6.7.21 2018-04-05

http://store.steampowered.com/app/285380/On_The_Road/
Changelog:
  • Input Mapper will be translated
  • AI Vehicles don't vibrate anymore
  • Various minor fixes and optimizations
  • Chinese Loca is back

On the Road - Mega Update 0.6.7

Corefeatures for the big 0.6.7 Update:

Controller support:

– TrackIR support

Gameplay:

– UI Rework
– Update of the economy system with multi delivery cargos and complete new gameplay for
the assignment system
– optional HUD
– Scania 4x2 cube body
Graphics:
– PostFX and countless textures and models updated

Map:

– Containerterminals, Fuelterminals and one company type completely rebuilt (the others follow)
– Random Spawner for parking vehicles and planes at the sky

AI:

– AI trucks
– several fixes

Bug Fixes:

– ~30 Bugfixes

You can find all patchnotes in detail here:

http://steamcommunity.com/app/285380/discussions/0/133261124636973264/