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Harbinger News

Harbinger Update Notes - June 9th

We're so back

  • Updated to Unreal Engine 5.5
  • Significantly reduced disk size and slightly reduced vram usage
  • New visuals in tavern map
  • Misc bug fixes
  • Improved some weapons that were kind of shit (burst rifle, machine gun)
  • Hopefully* fixed softlock that could sometimes happen when opening Thresh's store

Check out my upcoming survival horror game!

I just launched the steam page for my new game, Final Passage! A wishlist would be hugely appreciated if you think it looks interesting or liked my past games:

https://store.steampowered.com/app/3603520/Final_Passage/


Also, you can join the discord here to see updates as the game develops:
Join the Discord

Harbinger Update Notes - October 21st

  • Fixed issue where crashing at a certain point during the intro would crash the game
  • Reduced Vram usage
  • Misc bug fixes

Harbinger Update Notes - October 6th

  • Improved some questionable looking textures
  • Reduced the health of the final boss to make it less tanky
  • Fixed certain audio bugs with music not looping correctly
  • Other bug fixes and improvements

Harbinger Update Notes - October 5th

  • Significant reduction in Vram Usage in certain maps
  • Improved performance on low-end machines