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Machine Mind News

We're launching the second playtest of Machine Mind!

[p][/p][p]We're launching the second playtest of Machine Mind — join in![/p][p]The test will run from July 17 to 21, and you could be among the first to explore the updated world of the game.[/p][p]The map has expanded with new locations, plus we've added new weapons and building tools. Explore, fight, build — there are now even more possibilities![/p][p]Took part in the first playtest? Great — you'll get automatic access to the second one.[/p][p]Each participant will also receive 3 invites to bring friends — uncover the secrets of a ruined world and share your experiences![/p][p][/p][p]Want to join? Just visit the game's page and click "Request Access":[/p][p][dynamiclink][/dynamiclink] Don't forget to add the game to your wishlist — there's a lot more to come![/p]

Concept art of Machine Mind's game environment

[p]Today, we will show you several concept art illustrations exploring the environment of the game.[/p][p]Appearance of the map and its details: roads, obstacles, and other background objects that decorate the map or create specific detours.[/p][p][/p][p]Simple sketch of the geography of a possible game world.[/p][p][/p][p]A more detailed concept of the geography of a possible game world in a more discrete, block-based format.[/p][p][/p]

The stylization of Machine Mind: minimalism and realism

[p]A couple more of concept art illustrations that explore the stylization of Machine Mind: minimalism and realism.[/p][p][/p][p][/p]

A collection of concept arts: weapon mounts and rover equipment

[p]The next set of concept arts: weapon mounts and rover equipment.[/p][p]Have you discovered anything from the demo version yet?[/p][p][/p][p][/p]

A selection of early concept art

[p]Development is in full swing, and we’ll soon start sharing a glimpse of what’s coming in the game![/p][p]In the meantime, take a look at some early concept art — showcasing the overall visual style and potential in-game elements.[/p][p][/p][p][/p][p][/p][p][/p]