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Machine Mind News

Machine Mind: join the game testing!

[p][/p][p]We’re actively working on the development of Machine Mind and are once again looking for volunteers who are willing to record their gameplay on video![/p][p]This kind of footage is incredibly valuable to us — it helps us see the game through your eyes and make it even more engaging and diverse.[/p][p]Your task: Help us test new updates and game mechanics. Complete all quests while using as many mechanics as possible — automation, tactical mode, resource gathering, and combat. We’ll be happy to receive your feedback at every stage![/p][p]What we offer in return for your help: a game key + your name featured in the Machine Mind credits.[/p][p]If you’re ready to share your experience and help us see the game from a fresh perspective, we’d love to have you on board.[/p][p]You can apply via Telegram: https://t.me/Sufferot[/p][p]We’re looking forward to hearing from you![/p]

Machine Mind Concept art - enemy vehicles in Factories

[p][/p][p]Thicker armor, higher speeds, more damage - this pretty much describes what you have to face in the next biome on your way, where even a single mistake can cost you a whole bot![/p]

Machine Mind concept art - winter biome

[p][/p][p]Another addition from the latest playtest is the winter biome! It's filled to the brim with snow, unique structures, snow, even more dangerous inhabitants, and snow![/p]

Machine Mind concept art - start of the game

[p]Some sketches of a place we all already familiar with: pick up the mind module, craft a weapon, and embark on a search for a trouble...[/p][p][/p][p][/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Machine Mind concept art - biome of factories

[p][/p][p]More dangerous enemies, thick dirty air constantly damaging your vehicle, unfriendly look of the environment — the essence of Factories, new biome which was added in one of the recent playtests.[/p]