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Old Market Simulator News

0.1.12 Patch Notes

  • Fixed a bug that broke the physics system, resulting in unexpected behaviors with moving objects.
  • Fixed an issue causing employees not to show up due to the incorrect execution order of the save system, which caused incorrect remaining funds when loading a saved game.
  • Fixed an issue causing the back of the cellar not to work, resulting in item decay.
  • You will be notified in the morning if you don’t have enough money for the employees.
  • Restockers no longer waste crates if their target is filled by the player or another restocker. They will simply drop their crates in front of the target product.
  • Collision improvements.
  • Several improvements to the map to prevent falling/stuck issues.
  • Russian translation improvements.
  • Gooseberries can now be placed on the cellar stand.

0.1.11 Patch Notes

  • Added support for Russian and Ukrainian languages.
  • Enabled the Christmas tree to be used as a light source.
  • Fixed a bug causing items left on the cable car to disappear.
  • Made adjustments to UI font sizes.
  • Improved the durability of the broom and hoe.

0.1.10 Patch Notes

  • Fixed an issue where host was getting disconnected when a client tries to join but fails.
  • Provided the client with a meaningful disconnect message in certain scenarios to help understand connection issues.

0.1.9 Patch Notes

  • Fixed an issue where restockers behaved strangely if their target was picked up before they reached it.
  • Added support for four new languages:

    • Chinese
    • French
    • German
    • Korean

0.1.8 Patch Notes

  • Added support for ultra-wide screens.
  • Improved item collisions to prevent items from falling through the terrain.
  • Fixed a bug preventing the stacking of items that don’t decay.
  • Corrected some translation errors.