Prussian Campaign | BETA Playthrough
Catch a recent live stream with our lead designer, Griffin M. Johnson, as he dives into a Prussian campaign playthrough in Master of Command.
Armchair History Interactive would like to you know that their upcoming strategy game Master Of Command is full of smart, unforgiving systems. I know that because they emailed RPS saying that our "strategy features often spotlight smart, unforgiving systems".
I imagine several other outlets also received this exact email but this didn't stop me thinking "you know what - they're right! I am strategy-clever and tactics-tough! And what better way to show that than by covering this game, completely of my own volition and with no outside influence from cleverly worded PR emails playing on my sense of strategy-knower's pride. That'll show those fatcats down at the community historical strategy club treasury committee. Who's "making too many explosiony noises during this serious reenactment of the Somme" now, eh?
Truthfully though, I probably would have covered this without the email. It looks suitably grand, and I really dig the idea of a strategy where the management isn't about empires, but the personal journey of your army on campaign. Plus, you get to play uniform dress-up. Here's a trailer.

New 18th-century grand strategy game Master of Command brings the Seven Years' War to Steam. It lets you direct more than 150 historical units across large-scale, tactical battles and a real-time campaign. Built by indie studio Armchair History Interactive, this upstart challenger is set to launch in 2025, and if you're looking for something to scratch the historical strategy itch while we await Europa Universalis 5, Master of Command might be just the thing for your wishlist.
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