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Doll Impostor News

WORKING ON UPDATE #10 [CO-OP UPDATE]

Thank you all very much for keeping up with Doll Impostor and sorry for the inactivity. I’ve been focused on other projects that have taken some time, along with vacations, but now I’m ready to get back to a few updates!

Before starting, I want to remind you that the last release we are making is Roulette Stories!

https://store.steampowered.com/app/3250300/Roulette_Stories/

This game is based on stories and conversations generated entirely with offline Artificial Intelligence. You can imagine your own conversation, create characters, etc. I also started another game called Cognitio, which I will resume in 2025, along with other projects I have planned for 2025.

I remind you that you can access the pre-launch version of Roulette Stories and future games by becoming a Patreon!

CO-OP

First, we will start with a lite version of co-op, which will bring some basic things such as basic multiplayer gameplay + Steam lobby invitations (Your Shelter will be the Lobby) and you will be able to see the host’s decorations, including the caravan in each map (1-4 players) [Initially, only the host will be able to interact with the computer].

Additionally, there will be a small mini-game (Guess who) with dolls in your shelter!

In future updates, more content will be added to co-op, such as: Chat, Voice chat, Session search, Create public sessions with filters, Join them, etc.!

The reason for splitting the CO-OP updates is to ensure there aren’t too many open fronts in case problems arise.

Initially, this first version of CO-OP should be ready in beta mode by November, depending on the workload I have recently.

FUTURE UPDATES


[h2]Impostor Mode[/h2]
I also plan to release a new game mode alongside Classic and Race, which will be the “Impostor” mode. This mode will be 3 players against 1 impostor. The basic gameplay would be:

1. An impostor is chosen automatically among the 4 players.
2. The impostor is randomized (like a regular match).
3. The screen indicates who the impostor is (for all players).
4. A turn-based game begins, first at 00:00, the impostor starts to carry out their strategy (having a few seconds to do so) while the investigators are asleep.
5. When the time reaches 0, the impostor (Player) won’t be able to do anything, only watch what happens around.
6. The investigators must now analyze the evidence and discard options to identify the impostor. If they don’t close the door, the player can escape and eliminate them.
7. Once the investigators’ turn ends (also timed), they all must sleep. When they sleep, the next hour will pass, and they’ll be in the caravan while the impostor can move again.
8. By voting, the investigators can make their final decision about who the impostor is during any hour in their turn. This would end the game as a win or loss depending on whether they were correct.
9. Once finished, a new round will start with a new impostor (who wasn’t previously chosen).
10. If all players have already played as impostor, there will be a vote to either replay the map or choose a different one.

Some details of this new mode include that the impostor will have limitations based on their character. For example, they may be a character that doesn’t like to move, so they won’t be able to relocate, or if they don’t like to move others, they won’t be able to move other dolls. This will be based on each map’s criteria.

Even if the investigators set traps, the impostor will be forced to react, possibly automatically.

[h2]Cabin in the Woods[/h2]
The map that was announced when the last one was released will come with all the new content, meaning it will be adapted for Halloween events, Race Mode, Impostor Mode, etc.

Also, the previous Leaderboard winner, Phat, named Bamico as the next doll, so it’s still pending. Another competition will be held in the new map to determine the name of the next map’s doll (probably the toy factory).

This is expected in 2024, but there are new modes and maps planned for 2025!

As you know, if you have any feedback for improvements or ideas for new modes, they are more than welcome!

UPDATE #9 [HALLOWEEN UPDATE]

Halloween has arrived in Doll Impostor!

Now from October 1st to 28th, there will be some Halloween decorations, but these will be incomplete every year. Some decorations will be prepared, but they won't be the official decorations yet.

The official decorations begin on October 28th and last until November 4th. This decoration will be fully set up, giving the impression that Halloween is being set up in the maps until October 28th. Starting on this date, 10 collectible Pumpkins will be available, granting you the Halloween Night achievement. With this achievement, you can place different objects in your shelter. This achievement can only be earned between October 28th and November 4th. Of course, this is based on your system's date, so you could change the date to simulate this event.

Additionally, this system, which works completely automatically and will be available every year, is also prepared for Christmas, which I will implement when the time comes.

This update doesn't bring any other changes or patches. From now on, updates will become more frequent.

THERE'S ALSO A 2X MONEY AND XP REWARD ON THE 28TH OF THIS MONTH!

Features
  • Event system (by date) [This will be automated and work every year without developer intervention]
  • 2x money and XP system (by date) [Also automated]
  • Prepared PRE-HALLOWEEN content (House, Circus, Daycare, and Dynamic Maps)
  • Prepared HALLOWEEN content (House, Circus, Daycare, and Dynamic Maps)
  • 1 New Achievement (Halloween Night)
  • Collectible Pumpkins (10) + New interface to show the amount
  • 7 New objects to add to the shelter (requires the Halloween Night achievement)


Additionally, for those who have purchased 8AM, I will share the development, and each year it will automatically receive the Halloween and Christmas updates (but without collectibles).

On the 28th, the Steam sales (Fear Fest) will also begin. Keep in mind that this is based on your system's date, so depending on the time zone, Japan would receive the update one day before the United States, and likewise, the update would be removed one day later in the United States.

Thank you all very much.

We remind you that you can get this game and others from HeadArrow even in advance on our Patreon with just a subscription!

UPDATE #8 [HOTFIX 9]

  • Updated: Portuguese translation
  • Fixed {tags} on translations: ar,bg,cs,da,de,el,fi,hu,id,ja,ko,no,pl,pt,ro,sv,th,tr,uk,vi,zh-TW

UPDATE #8 [HOTFIX #8]

  • Fixed: Does not give medal achievements

UPDATE #8 [HOTFIX 7]

  • Updated: Russian, french and thai translations