Feature: Multiplayer will now not be playable if the tutorial is not completed
Feature: A private multiplayer server now opens upon completion of the tutorial
Feature: Added more information about all dummies that are crossed out in the bug report
Feature: A global message has been added to warn of things, for example in this case multiplayer issues
UPDATE #10 [BETA] PATCH #16
Feature: Reduced the delay from 4 seconds to 2 seconds on the loading screen
Fixed: You could craft multiple items without having them, and you didn't lose those items.
Fixed: The you liked overlapped on smaller screens (Moved to the center of the screen under the back to the safehouse)
Fixed: The clown statue in the safehouse disappears with distance
UPDATE #10 [BETA] PATCH #15
Feature: A system has been developed to execute commands to players remotely (for when you have to give levels, money etc when you lose the settings) among many other things
Feature: Added interface options (Show names of dolls, players and show key press to use)
Fixed: Removed the pitch sound on circus swings (it was rare)
Fixed: The extreme option in global illumination has been removed, this caused some maps such as circus to look completely dark.
Feature: Defaulted to DirectX 11 instead of DirectX 12 to prevent crashes of older hardware
Fix: Infinite loading has reappeared in multiplayer after the previous update that was reimplemented, a small fix has been made that should close the loading, in case of not doing so in 10 seconds a button will appear to close the loading (this is temporary until I find the reason for the non-closing)
UPDATE #10 [BETA] HOTFIX #13
Fixed: It overlays the 3 elements of liked and bug report above the global interface.
Fixed: If you get the reward too fast you can lose your level progress and money
Feature: Loading has been added again
Fixed: Daily Challenge Comes Out Not Completed (For those who continue the error contact by discord and I set the days exceeded)