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Sid Meier's Civilization VI News

This Civilization fan played their first Deity game in 20 years - and won

Different strategy games approach the concept of 'difficulty' in different ways, but most, like 4X game Civilization VI, use the tried and tested method of different settings. As we highlighted in a recent exploration of Civilization's AI, the highest difficulty setting - Deity - comes with some major stat buffs for computer opponents, as well as boosted starting conditions.


It means you really have to play your cards right from the off, and in terms of a challenge it can put off even the most hardy of fans. Reddit user Open_Communication16 has been playing Civilization games since 1993 (they played the original Civilization game on the SNES, of all things), and only recently tried out Deity difficulty, and won, if this screengrab is anything to go by.


They described their winning strategy as, "Pick a neighbouring civ and take their cities, this is better than settling your own cities. Use horsemen and archers before walls are up. I sent all luxury bonuses to the other civs as gifts so they wouldn't denounce or attack me. Eventually they liked me enough to become friends and eventually allies."


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Civilization fan plots each Civ 6 civ's unique feature, and when they unlock

Civilisations in Civilization VI express their unique offerings in a number of ways: the bonuses associated with a specific Civ 6 leader (which are usually expressed via an ability, but can also be other things), the unique ability of the civilisation itself, and the unique units and infrastructure that come with each civ.


Different civs draw their core strengths from different parts of this holy trinity, but every civ's unique units and infrastructure always have an active impact on the game. Now that we're at 50 civilisations as of the end of the New Frontier pass, Civilization fan Mobius_Peverell has put together an infographic showing when each civilisation's unique infrastructure and unique unit unlock.


There are some pretty interesting things to note about the results, which have been ordered so that unlocks are grouped via era. America is the only civ to unlock something in the Atomic era (the unique unit), and no civilisation has an unlock after that. The most unique unlocks occur in the Ancient era with 28, and there is a slow, then sharp, decline as you go through the eras: 24 in Classical, 20 in Medieval, down to 13 in Renaissance and by the time you get to the Atomic there's only one.


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CIVILIZATION VI ANTHOLOGY - NOW AVAILABLE AT A SPECIAL INTRODUCTORY PRICE

Steam players can now pick up Sid Meier’s Civilization VI Anthology which contains the entire Civ VI collection. This includes the base game, both the Rise and Fall and Gathering Storm expansions, all of the DLC, and the New Frontier Pass. That’s over $150 worth of content that you can get for 77% off as a special introductory price.

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Grab the game at this special price from June 10 - June 24.

Firaxis Games launch the Civilization VI Anthology Edition to get it all

Civilization VI Anthology Edition was recently launched as the easiest way to get all current DLC released along with the fulll game for Civilization VI.

Read the full article here: https://www.gamingonlinux.com/2021/06/firaxis-games-launch-the-civilization-vi-anthology-edition-to-get-it-all

Get Civilization 6 and every expansion and DLC ever released for just $50




Civilization 6 is brilliant—the best Civ game ever, in our estimation—but if you haven't made a move on it yet because you're waiting to see what happens with all the expansions and DLCs, it may finally be your time. 2K Games has put it all together in a big package called the Civilization 6 Anthology, and made the whole thing available for just $50...
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