1. Sector Unknown - Prologue
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Sector Unknown - Prologue News

Version 1.1.18

Updates:

  • Refactored the starting origins/convictions a bit based on suggestions
  • Shipjacker and Forger now use proper bonuses
  • Revolutionary, perk point clarified in tooltip to be +1 perk point per new level
  • Fixed rollover bug showing incorrect Action Point increment per speed point
  • Added in tooltip the Action Point increments per speed level (3,5,7,9,10)
  • Fixed bug with Pirate computer where someone could get locked in dialogue without finance skill
  • Fixed bug with Skulk in hallway activating combat before dialogue trigger (he was set on aggro mode)
  • Fixed bug in Maku salvage site with infinite XP from door dialoge skill checks
  • Mining exterior, fixed obstacle to now prevent player from breaking free of designated area
  • Crafting and planet upgrades now use resources from storage containers first, then inventory
  • Significantly shortened the pause for gathering resource nodes and unlocking containers
  • Player and companions properly stop moving when looting or gathering (a bug sometime prevented them from stopping)
  • Fixed bug with Skulks still in base despite Custy promising he cleaned it of all hostile entities
  • Beds in base now highlight with alt key
  • Fixed bug where Custy still had old dialogue after recruiting


More to come! I still have the character creation screen to look at in great depth as well as a pirate base save bug.

Version 1.1.17

Update:

  • Tutorials now work out of a queue so that one doesn't accidentally turn off the previous one when triggering
  • Replaced the door terminals in the Abandoned Mining Facility with ones that highlight better
  • Fixed bug on Prison Transport where doors would not highlight
  • Put camera movement as a separate tutorial
  • Fixed bug where player could wander beyond bounds of missionary ship
  • Fixed bug where you could recruit TB-227 after already recruiting him
  • Corpses that have been looted do not highlight anymore
  • Objects no longer highlight when map window open
  • Make Yourself at Home mission, now clicking terminals advances mission
  • Fixed tutorial message for resources


More to come!

Version 1.1.15

Update:

  • Fixed bug with AutoSave trigger in pirate base.
  • Fixed bug with computer not advancing Skull Duggery quest.
  • Computer solution not accessible if Fang already dead.


Lots more to come, thanks for your feedback so far!

Version 1.1.14

Updates:

  • Added the ability to rest and heal your health in the beds inside your barracks (beside the command center) - just click to rest and it will heal both you and any companion in your party.
  • Added a stockpile container where you can now add any junk weapons you don't want to keep or breakdown for materials - these weapons in turn will contribute toward your war score. You can now see your war score for contributed weapons at the War Score terminal.


More to come!

Version 1.1.13

Updates:

  • Unlocking a crate no longer requires a second click to open the crate.
  • Fixed a bug with overwriting auto saves.
  • Larceny too low messages shows name of character in party with highest larceny skill.
  • Added a few more auto-save spots on the map.
  • Few small dialogue fixes.