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Devlog #9: Trailer Success, Playtest Feedback & Visual Upgrades!

Greetings, Martian Farmers! đŸŒ±đŸš€


This month has been incredibly inspiring for us and for AGRONOM! We launched our Announcement Trailer, which has already surpassed over 200,000 views! Our warm and supportive community is also growing steadily (if you haven't joined our Discord yet—now’s the perfect time!). Additionally, we ran large-scale playtests involving over 5,000 participants, providing invaluable feedback. We're carefully reading, analyzing, and integrating your suggestions into our development process. We'll soon share detailed insights on how your feedback has directly impacted the game’s evolution, so stay tuned!

We also launched a fantastic new website where you can pet our robots (yes, really!) and subscribe to our newsletter for all the freshest updates.

Visuals


[h3]Cargo Platform is now Cargo Station![/h3]
We’ve updated the Cargo Platform to Cargo Station to better reflect its significance. It's now the first building you'll encounter on your empty plot, helping you kickstart base development.

The Cargo Station is the central building of your plot! It connects to a big delivery network across Mars. Through this station, you can send and receive cargo, making sure your base always has what it needs to grow.

Installed by the AgroNova Corporation long ago, our Cargo Station was left unused, becoming partially damaged over time. It's one-of-a-kind—you can't build another, and there's only one on your Martian base! Rusty uses parts from these ruins to help rebuild the station and start developing your base.

Every Cargo Station has a built-in generator providing a steady, reliable source of energy. It's not incredibly powerful, but more than enough to support the initial development of your Martian base. Below, you can check out the concept art for the redesigned Cargo Station—let us know what you think!

[h3]Concept Art of Mars Environment[/h3] We're beginning to diversify our Martian landscapes—especially around Gramps Makar’s plot and its surroundings. Enjoy this early glimpse into the future beauty of our Martian environment!



[h3]Builder Robot Animations[/h3] Our robots have been getting a lot of love, and it makes us happy to see your enthusiasm! Check out the incredible new animations of our Builder Robot—what a character!

[h3]Robot Assembler[/h3] Here's the machine you'll use to assemble your trusty robot helpers. Pretty cool, right?



[h2]Enhanced 3D Models[/h2]
We've been working extensively to refine our 3D models. Previously, in our trailer and playtests, you saw basic "blockout" models—simplified versions for faster prototyping. Now, we're ready to showcase near-final models with richer details and textures. Buildings are looking more vibrant and engaging than ever!

Check out the updated Universal Compartment, complete with intricate wiring and buttons.

Here are improved models of the Cooking Station and Composter.

And introducing, for the first time—the Geo Scanner! The Geo Scanner is a quest-related item that will help you discover hidden secrets on Mars—things you were not meant to know!


Environment
This month, our landscape received significant optimizations:
  • Material optimization from a singular heavy-load material to a layered and blended approach.
  • New engine updates enabling height-based blending between layers, greatly enhancing visual realism.
  • Transitioning to the updated engine version also enabled us to use Nanite technology, allowing for displacement maps that create much more realistic and dynamic terrain.

We're also working on visualizing new environmental concept arts. Check out these fresh screenshots straight from the game:



Gameplay
We've completed programming the storyline for our playtests, a prequel introducing Gramps Makar and Auntie Masha. Following the release, we quickly deployed two updates to support playtests and have now moved on to new challenges—like redesigning and updating the logic and interfaces of the Cargo Station.



Narrative
We’ve developed and integrated a compelling prequel narrative for AGRONOM. In this prequel (featured in playtests and soon in our Demo), you'll experience events several years before the main storyline. Step into Rusty's shoes for his first field trial under Gramps Makar’s supervision. Help Auntie Masha manage her farm while she's delayed on an interplanetary trip—especially with AgroNova Corporation eagerly awaiting their cut of the harvest!

This prequel lets you explore Auntie Masha’s farm, while in the main game, you'll build your own base from scratch on Gramps Makar’s land.

What’s Next? 😏
This month, we aim to finalize core gameplay mechanics, enhance our 3D models, and introduce exciting new animations. We'll also simplify and improve the introductory tutorial experience based on your feedback. After fully analyzing your suggestions, we'll integrate new features—details to be revealed early next week!

And for those who read to the very end—here’s a little surprise! We've started working on a gameplay teaser! Let us know in the comments what you're most excited about and want to see! Stay tuned for more updates!

For more details, join our Discord server.
And don't forget to wishlist AGRONOM—your support truly means everything to us:

https://store.steampowered.com/app/2893250/AGRONOM/

With love,
The AGRONOM Team 🧡

AGRONOM Alpha Playtests Have Begun! 🚀

[h2]Hello, Martian Farmers! đŸŒ±đŸȘ[/h2]

We've officially closed registration for the AGRONOM alpha Playtests! Huge thanks to everyone who signed up—we granted access to everyone who requested it.

[h3]We Need Your Feedback![/h3]
Please share your thoughts, emotions, ideas, bug reports, screenshots, and gameplay videos. Your input is incredibly valuable and directly influences AGRONOM’s development. You're the first explorers of this Martian farming adventure, and your feedback truly shapes our game.

[h2]Important to Note[/h2]
This is an early game version. We’re aware of existing bugs and rough spots and are already working hard to smooth things out. Hopefully, nothing major prevents you from enjoying the game!

[h3]Upcoming Improvements[/h3]
  • A completely redesigned and enhanced User Interface—clearer and more visually appealing.
  • More detailed and polished 3D models.
  • New animations and expanded in-game content.
  • Improved Automation with robots.

[h3]Story Context[/h3]
This alpha test scenario is a special prelude to the main AGRONOM storyline, uniquely created for this Playtest. It’s not simply a segment of the final game—it's something fresh and exciting we've crafted especially for you!

Thank you again for your support and participation. As a thank-you, especially valuable and detailed feedback will earn you a spot in AGRONOM’s credits!

Enjoy your Martian journey!

https://store.steampowered.com/app/2893250/AGRONOM/

With love,
The AGRONOM Team 🧡

Devlog #8: Trailer Launch & Playtest Countdown!

[h2]Greetings, Martian Farmer! đŸŒ±đŸš€[/h2]
This month has been a whirlwind of excitement and progress for the AGRONOM team. We've been laser-focused on two major milestones: the release of our Announcement Trailer and the upcoming Playtests. But that's not all—we've also made significant strides in development, particularly in refining our 3D models, creating new animations and improving map.​

Speaking of the trailer—our Announcement Trailer has already rocketed past 100,000 views on YouTube, almost entirely without media coverage or advertising! That's all thanks to you: your incredible enthusiasm, kind comments, and spreading the word. You truly inspire us, and we couldn't be more grateful. đŸš€â€ïž

Below, we've included a couple of behind-the-scenes GIFs and a photo of the cake we enjoyed while celebrating 100k views on our trailer!



And now, it's time for something we've all been eagerly awaiting: Playtests begin on April 23rd—this coming Wednesday! If you've been thinking of joining but haven't signed up yet, now's your chance. We'll be closing registrations as soon as the Playtests kick off, opening access to everyone who's already registered. These Playtests will run for two weeks, and your feedback will be invaluable. We'll provide a form to collect your impressions, thoughts, and emotions. Additionally, we'll open an exclusive channel on our Discord server for in-depth discussions directly with the developers!

Next month, we'll be diving deep into analyzing your playtest feedback and using your valuable suggestions to improve the game further. We'll also start preparing the first open Demo version of AGRONOM, based on the alpha playtest scenario.



Looking ahead, you can expect even juicier updates in our future Devlogs (which we release monthly like clockwork)! We're preparing some stunning images of our updated 3D models and, yes, animated GIFs showcasing brand-new animations. Excited yet? We sure are!

Stay tuned, wishlist AGRONOM on Steam, and hop onto our Discord to join the conversation!

For more details, join our Discord server.
And don't forget to wishlist AGRONOM—your support truly means everything to us:

https://store.steampowered.com/app/2893250/AGRONOM/

With love,
The AGRONOM Team 🧡

AGRONOM Announcement Trailer is Here! 🚀

[h2]Hello Martian farmers and automation enthusiasts![/h2]

We’ve just hit an important milestone—our very first official Announcement Trailer for AGRONOM is now live!

Automate your Martian farm with friendly robots, build your base, master crafting, and turn a cozy settlement into a thriving colony. AGRONOM offers a relaxing yet engaging experience of resource management, creativity, and exploration on Mars!

This trailer marks a major step forward for us, as we shift our focus towards creating even more content for you. We’ll upgrade our 3D models, polish animations, design immersive sounds, compose atmospheric music, and add stunning visual effects—all to ensure the best Martian farming experience possible!



[h3]Playtests Start April 23rd![/h3]

The AGRONOM Playtests are starting soon, on April 23rd! Right now, we're finalizing our Alpha build. Be sure to sign up for the Playtest here on Steam—we're excited to hear your feedback, thoughts, and suggestions!

Meanwhile, we've already begun working on the next exciting milestones, including our first gameplay trailer and an open demo version of AGRONOM. More mind-blowing things are definitely on the way—stay tuned!

Don't forget to wishlist AGRONOM here on Steam—it helps us tremendously!

Join our Discord community to share your ideas, ask questions, and follow our Martian adventures closely:
👉 AGRONOM Discord Server

With love,
The AGRONOM Team 🧡

Devlog #7: Announcement Trailer Soon, Playtests!

Greetings, Martian Farmer! đŸŒ±đŸš€

This month has been huge for AGRONOM, marking the beginning of a global visual update! We've refreshed our Steam page with brand-new screenshots, artwork, and gameplay videos, and even prepared a teaser for our upcoming trailer. This is an exciting milestone on the road to the game's release. New Steam visuals and the upcoming trailer are just the start—we can't wait to share more with you soon!

We've proudly participated in two fantastic Steam festivals this month: the Women's Day Sale and the Days of Ramadan Festival. It was amazing being part of these events, and we've updated our Steam page visuals to celebrate!

[h2]Upcoming Trailer[/h2]
We're crafting our Announcement Trailer right now, showcasing upgraded visuals and capturing the everyday adventures of our robot helpers. Soon, you'll be able to immerse yourself in the relaxing yet engaging atmosphere of building your base and automating your Martian farm like never before.

[h2]Play Tests: Alpha Version[/h2]
We're hard at work on AGRONOM's Alpha Version, showcasing our core, unique robot automation mechanics, enriched by an entirely new narrative experience tied deeply into the game's lore and storyline. You'll soon be among the first to explore the intriguing backstory of Rusty and Gramps Makar—and meet another captivating character ready to win your heart!

This exciting new version will be available shortly after the release of our Announcement Trailer, exclusively via closed playtests—stay tuned!

[h3]Playtest Registration Reminder![/h3]
Quick reminder: registration for AGRONOM playtests is open! Don't miss your chance to be one of the first to play and share your thoughts. Your feedback directly helps us make AGRONOM amazing. Seriously, your input means the world to us—after all, we're creating this game for you!

Visuals


[h2]Robot Loader Animations[/h2]
We're excited to showcase new animations of our characterful Loader Robot! Does he seem grumpy and bulky? That's because he is! But don’t judge too quickly—underneath that rough exterior beats the heart of a hardworking hero, tirelessly transporting heavy cargo and ensuring you always have enough ores and materials. Reliability, consistency, and impressive cargo capacity—our Loader Robot has it all!



[h2]Robots Get More Detailed[/h2]
We've continued enhancing the detail level of our helper robots' 3D models this month. They're looking sharper, more precise, and realistic than ever! Next up is the texturing and UV-mapping stage—but for now, check out the Robot Builder. One glance, and you know this guy definitely knows his stuff!



[h2]Even Rusty Gets More Detailed[/h2]
Great progress has also been made on Rusty, our beloved main character! We've refined his 3D model, implemented a skeletal rig, and are now actively working on his animations. Stay tuned—Rusty’s preparing to charm everyone on Mars!



[h2]Universal Compartment[/h2]
We're not just focusing on characters! Our Universal Compartment has also received a significant visual upgrade and now looks better than ever, ready for you to build your ultimate Martian base!



Environment

This month, we've significantly enriched our Martian landscape. We've added depth, clarity, and plenty of cozy details to Gramps Makar’s land. Keep your eyes peeled—there’s always something exciting to discover around every corner!



Gameplay

Our focus this month is the AGRONOM Alpha Version—showcasing the game’s core mechanics alongside a brand-new narrative experience. You'll be the first to dive into Rusty and Gramps Makar's captivating backstory, discovering secrets along the way and meeting another new character who’s eager to impress you!

This Alpha build will first be available to our closed playtesters and will later serve as the foundation for our first public demo. Stay tuned—exciting updates are just around the corner!

What’s Next? 😏

Trust us, we have plenty more surprises coming up—including our stunning new trailer, participation in exciting festivals, and more sneak peeks! Stay tuned, you definitely won’t want to miss what's coming.

For more details, join our Discord server.
And don't forget to wishlist AGRONOM—your support truly means everything to us:

https://store.steampowered.com/app/2893250/AGRONOM/

With love,
The AGRONOM Team 🧡