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AGRONOM News

Devlog #8: Trailer Launch & Playtest Countdown!

[h2]Greetings, Martian Farmer! đŸŒ±đŸš€[/h2]
This month has been a whirlwind of excitement and progress for the AGRONOM team. We've been laser-focused on two major milestones: the release of our Announcement Trailer and the upcoming Playtests. But that's not all—we've also made significant strides in development, particularly in refining our 3D models, creating new animations and improving map.​

Speaking of the trailer—our Announcement Trailer has already rocketed past 100,000 views on YouTube, almost entirely without media coverage or advertising! That's all thanks to you: your incredible enthusiasm, kind comments, and spreading the word. You truly inspire us, and we couldn't be more grateful. đŸš€â€ïž

Below, we've included a couple of behind-the-scenes GIFs and a photo of the cake we enjoyed while celebrating 100k views on our trailer!



And now, it's time for something we've all been eagerly awaiting: Playtests begin on April 23rd—this coming Wednesday! If you've been thinking of joining but haven't signed up yet, now's your chance. We'll be closing registrations as soon as the Playtests kick off, opening access to everyone who's already registered. These Playtests will run for two weeks, and your feedback will be invaluable. We'll provide a form to collect your impressions, thoughts, and emotions. Additionally, we'll open an exclusive channel on our Discord server for in-depth discussions directly with the developers!

Next month, we'll be diving deep into analyzing your playtest feedback and using your valuable suggestions to improve the game further. We'll also start preparing the first open Demo version of AGRONOM, based on the alpha playtest scenario.



Looking ahead, you can expect even juicier updates in our future Devlogs (which we release monthly like clockwork)! We're preparing some stunning images of our updated 3D models and, yes, animated GIFs showcasing brand-new animations. Excited yet? We sure are!

Stay tuned, wishlist AGRONOM on Steam, and hop onto our Discord to join the conversation!

For more details, join our Discord server.
And don't forget to wishlist AGRONOM—your support truly means everything to us:

https://store.steampowered.com/app/2893250/AGRONOM/

With love,
The AGRONOM Team 🧡

AGRONOM Announcement Trailer is Here! 🚀

[h2]Hello Martian farmers and automation enthusiasts![/h2]

We’ve just hit an important milestone—our very first official Announcement Trailer for AGRONOM is now live!

Automate your Martian farm with friendly robots, build your base, master crafting, and turn a cozy settlement into a thriving colony. AGRONOM offers a relaxing yet engaging experience of resource management, creativity, and exploration on Mars!

This trailer marks a major step forward for us, as we shift our focus towards creating even more content for you. We’ll upgrade our 3D models, polish animations, design immersive sounds, compose atmospheric music, and add stunning visual effects—all to ensure the best Martian farming experience possible!



[h3]Playtests Start April 23rd![/h3]

The AGRONOM Playtests are starting soon, on April 23rd! Right now, we're finalizing our Alpha build. Be sure to sign up for the Playtest here on Steam—we're excited to hear your feedback, thoughts, and suggestions!

Meanwhile, we've already begun working on the next exciting milestones, including our first gameplay trailer and an open demo version of AGRONOM. More mind-blowing things are definitely on the way—stay tuned!

Don't forget to wishlist AGRONOM here on Steam—it helps us tremendously!

Join our Discord community to share your ideas, ask questions, and follow our Martian adventures closely:
👉 AGRONOM Discord Server

With love,
The AGRONOM Team 🧡

Devlog #7: Announcement Trailer Soon, Playtests!

Greetings, Martian Farmer! đŸŒ±đŸš€

This month has been huge for AGRONOM, marking the beginning of a global visual update! We've refreshed our Steam page with brand-new screenshots, artwork, and gameplay videos, and even prepared a teaser for our upcoming trailer. This is an exciting milestone on the road to the game's release. New Steam visuals and the upcoming trailer are just the start—we can't wait to share more with you soon!

We've proudly participated in two fantastic Steam festivals this month: the Women's Day Sale and the Days of Ramadan Festival. It was amazing being part of these events, and we've updated our Steam page visuals to celebrate!

[h2]Upcoming Trailer[/h2]
We're crafting our Announcement Trailer right now, showcasing upgraded visuals and capturing the everyday adventures of our robot helpers. Soon, you'll be able to immerse yourself in the relaxing yet engaging atmosphere of building your base and automating your Martian farm like never before.

[h2]Play Tests: Alpha Version[/h2]
We're hard at work on AGRONOM's Alpha Version, showcasing our core, unique robot automation mechanics, enriched by an entirely new narrative experience tied deeply into the game's lore and storyline. You'll soon be among the first to explore the intriguing backstory of Rusty and Gramps Makar—and meet another captivating character ready to win your heart!

This exciting new version will be available shortly after the release of our Announcement Trailer, exclusively via closed playtests—stay tuned!

[h3]Playtest Registration Reminder![/h3]
Quick reminder: registration for AGRONOM playtests is open! Don't miss your chance to be one of the first to play and share your thoughts. Your feedback directly helps us make AGRONOM amazing. Seriously, your input means the world to us—after all, we're creating this game for you!

Visuals


[h2]Robot Loader Animations[/h2]
We're excited to showcase new animations of our characterful Loader Robot! Does he seem grumpy and bulky? That's because he is! But don’t judge too quickly—underneath that rough exterior beats the heart of a hardworking hero, tirelessly transporting heavy cargo and ensuring you always have enough ores and materials. Reliability, consistency, and impressive cargo capacity—our Loader Robot has it all!



[h2]Robots Get More Detailed[/h2]
We've continued enhancing the detail level of our helper robots' 3D models this month. They're looking sharper, more precise, and realistic than ever! Next up is the texturing and UV-mapping stage—but for now, check out the Robot Builder. One glance, and you know this guy definitely knows his stuff!



[h2]Even Rusty Gets More Detailed[/h2]
Great progress has also been made on Rusty, our beloved main character! We've refined his 3D model, implemented a skeletal rig, and are now actively working on his animations. Stay tuned—Rusty’s preparing to charm everyone on Mars!



[h2]Universal Compartment[/h2]
We're not just focusing on characters! Our Universal Compartment has also received a significant visual upgrade and now looks better than ever, ready for you to build your ultimate Martian base!



Environment

This month, we've significantly enriched our Martian landscape. We've added depth, clarity, and plenty of cozy details to Gramps Makar’s land. Keep your eyes peeled—there’s always something exciting to discover around every corner!



Gameplay

Our focus this month is the AGRONOM Alpha Version—showcasing the game’s core mechanics alongside a brand-new narrative experience. You'll be the first to dive into Rusty and Gramps Makar's captivating backstory, discovering secrets along the way and meeting another new character who’s eager to impress you!

This Alpha build will first be available to our closed playtesters and will later serve as the foundation for our first public demo. Stay tuned—exciting updates are just around the corner!

What’s Next? 😏

Trust us, we have plenty more surprises coming up—including our stunning new trailer, participation in exciting festivals, and more sneak peeks! Stay tuned, you definitely won’t want to miss what's coming.

For more details, join our Discord server.
And don't forget to wishlist AGRONOM—your support truly means everything to us:

https://store.steampowered.com/app/2893250/AGRONOM/

With love,
The AGRONOM Team 🧡

Woman's Day Sale Festival: Updated Steam page and Playtests!

Hey friends, we have some fantastic news! We’re excited to be participating in the amazing Women's Day Sale festival, and we've prepared some cool updates to celebrate the occasion.

First of all, happy upcoming International Women's Day! This holiday symbolizes equality, respect, and appreciation for everyone, regardless of any social, political, territorial, or biological differences. Our diverse team is a living example of how beautifully and effectively people of various genders, nationalities, religions, orientations, and worldviews can collaborate. Believe us — we truly know how important it is to live in harmony and celebrate each other's successes!

Game development hasn’t been a “boys-only” club for a long time now. We're incredibly proud that our team includes many talented women! Programmers, 3D artists, managers, and co-founders — our amazing colleagues fill a variety of roles. Let's send them our love, support, and tons of heart emojis! 💖✹

[h2]What's New on the Page?[/h2]
We've updated the screenshots, game description, and cover art, so make sure to check them out! Over the past few months, we've been working hard and are proud to finally share our latest results:
  • A brand-new location map — bigger and more immersive;
  • Fully redesigned buildings and game objects — we've revamped all the game's 3D assets to better reflect the storyline and atmosphere;
  • 4 new types of helper robots — useful and adorable, each with unique personalities and capabilities;
  • A peek into the storyline and setting — on our game page, we've introduced the player's character, Rusty the Robot, his mentor Gramps Makar, and their charming mission to colonize their own cozy little corner of Mars.
The game will appeal not only to fans of deep automation gameplay (hello, fans of Satisfactory and Factorio!), but also to those who cherish cozy atmospheres and engaging storytelling.

[h2]Playtest Registration is Now Open[/h2]
Our game is made for you first and foremost, dear players! It’s important for us that your experience is comfortable, enjoyable, and heartwarming. That’s why we’ve opened registration for playtests! A closed alpha version will be available soon, allowing you to be among the first to play and share your feedback with us. We genuinely look forward to hearing your impressions and discussing your thoughts!

[h2]Coming very soon 😏[/h2]
We're actively working on a brand-new game trailer! We promise — it will be something truly special. Follow our news so you don't miss this exciting and beautiful announcement!

Add the game to your wishlist now, so you don't miss out on future events — there's so much more to come! 🌟

https://store.steampowered.com/app/2893250/AGRONOM/

With love,
The AGRONOM Team 🧡

Devlog #6: Automation and Robot animations

Greetings, Martian Farmers! đŸŒ±đŸš€

Another brilliant month in AGRONOM’s development has passed, and we’re excited to share the highlights of our achievements! We continue to create unique automation mechanics with our robots, refine our 3D models and animations, and prepare something truly special just for you.

Visuals

[h2]Concepts of New and Updated Buildings[/h2]

[h3]Geoscanner[/h3]
Equipment designed to create a detailed 3D map of ore deposits and underground structures on a small plot. Imagine how technology can unlock the secrets of Mars!

[h3]Incubator[/h3]
A familiar structure in an entirely new form. The old Incubator used to spin and tower with multiple floors, which made it hard for helper robots to reach the upper levels. Now it’s styled to perfection and intuitively designed — get ready for a new era of incubation!

[h3]Biogenerator[/h3]
This machine will boost your energy production for automation. Feed it weeds or coal, and you’ll receive pure energy with a scientific twist!

[h3]Sulfur Powergenerator[/h3]
A device that extracts uncompromised energy from sulfur and its derivatives. Set it up outdoors, configure the production chain – and watch as the robots collect and process sulfur to power your Martian home.

[h2]3D Models and Animations[/h2]
[h3]Robot Animations[/h3]
This month, we focused on robot animations – particularly for the assistant robot. We’re excited to show you two of them. The first one demonstrates a smooth shutdown when the robot is deactivated, while the second features a combined movement: a step enhanced by dynamic motion on wheels.



[h3]Robot Movement[/h3]
We are currently working on two movement modes for the assistant robot, the builder and the worker! The loader robot is heavier and more swivelling, so its locomotion will be different from its brethren. One mode of locomotion is already shown above - combining the power of legs and the advantages of wheels to move confidently across the varied Martian landscape.

The second mode, designed for indoor environments like greenhouses and other structures, will allow robots to move smoothly and rapidly on flat, artificial surfaces using wheels only. To achieve these movement types, we use IK (Inverse Kinematics) technology — it automatically adjusts the positioning of the legs to match the terrain. Thanks to this, each step is perfectly calibrated, whether it’s a small hill, a stone, a pit, or an inclined surface. We’re confident our robots will move much faster than Curiosity Rover!


[h3]Assistant Robot[/h3]
Take a look at the high-detail view of our assistant robot. We’ve fine-tuned even more details and refined its mechanisms to ensure it’s not only charming but also technically flawless.


[h3]HUB[/h3]
The HUB is the heart of automation and one of the most prominent objects in the game. We’re currently perfecting its model because, with the HUB, you’ll be able to monitor your robots and their tasks via a mini-map, as well as customize automation for various objects in your play area.



Environment

We tested the map within our team and improved the landscape of Uncle Makar’s plot. For example, a new hill was added to improve orientation in space. We also developed a prototype fence, a relic from previous owners, that defines the boundaries of your play area — so you never get lost or take a tumble. And who knows?
We are also now designing other objects of the previous attempt to colonise this site. Perhaps Uncle Makar will let you dismantle a few if you behave yourself.



Gameplay

This month, we paid special attention to automating plant cultivation. Our robots now take better care of plants, harvest more efficiently, and correctly prioritize greenhouse tasks while not neglecting other duties. Everything is set up to create the ideal production chain for your Martian farm. We’re also continuing to integrate and fine-tune new and updated 3D models into the game, along with refining robot and building animations. All models are in place! Check out a few screenshots:



What’s Next? 😏

Very soon, we’ll share details about an important Festival that we’re incredibly proud and excited to participate in! We're preparing a brand-new trailer for you that's going to be an absolute bomb, and the imminent news with the announcement of our participation in the Festival will give great news for fans of the genre!


For more details, join our Discord server.
And don’t forget to wishlist AGRONOM — your support is priceless to us:
https://store.steampowered.com/app/2893250/AGRONOM/

With love,
The AGRONOM Team 🧡