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Azooma Escape News

Meet the Legends Behind Azooma Escape

[p]Long before you sprinted through alleyways, outsmarted guards, and pulled off legendary escapes, a team of brilliant minds came together to build the world of Azooma Escape.[/p][p]This post is a celebration of every hand that shaped the game from code wizards and art magicians to storytellers, sound alchemists, community guardians, and more.[/p][p]So grab a cup of coffee, scroll through the Hall of Legends, and Azoomafy your appreciation![/p][p][/p][h2]MANAGING TEAM[/h2][p]Anas Bakhsh — أنس بخش • CEO[/p][p]Saud Bakolka — سعود باكلكة
• CTO[/p][p]Yaser Alahmadi — ياسر الاحمدي • CCO / Game Producer[/p][p]Abbas Saleem — عباس سليم
• Executive Producer[/p][p][/p][h2]DEVELOPER TEAM[/h2][p]Anas Bakhsh — أنس بخش
• Developer[/p][p]Saud Bakolka — سعود باكلكة
• Tech Lead[/p][p]Ahmed Hamdy — أحمد حمدي
• Developer[/p][p]Hatem Mehana — حاتم مهنا
• Developer[/p][p][/p][h2]DESIGN TEAM[/h2][p]Marius Tanase — ماريوس تاناسي
• Design Lead[/p][p]Numan Mughal — نعمان موغال
• Game Designer[/p][p][/p][h2]ART TEAM[/h2][p]Wahid Dawod — وحيد داود • Art Lead[/p][p]Mohammad Bali — محمد بالي • Animator / Writer[/p][p]Mohammed Ebrahim — محمد ابراهيم • Concepts & Portraits Artist[/p][p][/p][h2]AUDIO TEAM[/h2][p]Hardaat Singh
• Audio Director[/p][p]Srujan Pant
• Technical Sound Designer[/p][p]Aymane Abid — أيمن عابيد
• Composer[/p][p]Ahmed Ali — أحمد علي
• Composer[/p][p][/p][h2]MARKETING TEAM[/h2][p]Rakan Alsherihi — راكان الشريهي
• Visual & Content Director[/p][p]Ahmed Aldosari — أحمد الدوسري
• Head of Creative[/p][p]Abdulrahman Alotaibi — عبد الرحمن العتيبي
• Marketing Director[/p][p]Mohammed Megahed — محمد مجاهد
• Graphics Designer[/p][p]Haya Alhamidi — هياء الحميدي
• Social Media Manager[/p][p]Mohammed Al Dibil — محمد آل دعبل
• Community Manager[/p][p]Muneeb Alam — منيب علم
• Community Manager[/p][p][/p][h2]Ex-Employees[/h2][p]Muhannad Alwagdani — مهند الوجداني
• Developer[/p][p]Omar Ghazal — عمر غزال
• Developer[/p][p]Youcef Amer — يوسف أمير
• Developer[/p][p]Awad Bawazir — عوض بوازير
• Developer[/p][p]Saleh Nawar — صالح نوار
• Designer[/p][p]Sara Fatani — سارة فاطاني
• Artist[/p][p]Masheal Al-khlifa — مشاعل الخليفة
• Artist[/p][p]Haetham Alhaddad — هيثم الحداد
• Developer[/p][p]Marwan Alqurashi — مروان القرشي
• Designer[/p][p]Abdulrahman Al-Rahimi — عبد الرحمن الرحيمي
• Designer[/p][p]Omar Khashoggi — عمر خاشقجي
• Developer[/p][p]Rayyan Alghamdi — ريان الغامدي
• Developer[/p][p]Adnan Basaqer — عدنان باصقر
• Writer[/p][p]Abdulrahman Alrehaili — عبد الرحمن الرحيلي
• Developer[/p][p]Osama Dad — أسامة داد
• Designer[/p][p][/p][h2]SPECIAL THANKS[/h2][p]Christopher Mifsud
• Consultant[/p][p]Nathan Mueller
• Consultant[/p][p]Kristina Lasenko
• Consultant[/p][p]Raymond Yan
• Consultant[/p][p]Maxim De Wit
• Consultant[/p][p]Ryan Davison
• Consultant[/p][p]Nusrat Shah
• Consultant[/p][p]John Hermanowski
• Consultant[/p][p]Amir Shojaei
• Consultant[/p][p]Joseph Saade
• Consultant[/p][p]Dora Gyorfi[/p][p][/p][h2]SPONSORS[/h2][p]Ithraa NEOM[/p][p][/p][h2]ASSETS & TOOLS THAT HELPED BUILD AZOOMA[/h2][p]NaughtyAttributes • Particle Effect For UGUI (UI Particle) • Pixelart Animation Importer for Unity • Serialized Dictionary • Reference Explorer • Hierarchy 2 • RTLTMPro • Arabic Support for Unity • Unity Gradient Rect • Google Fonts • Behavior Designer by Opsive • Music from Envato Elements (by iCENTURY, Audiolibrary, StudioKolomna, DHDMusicStudio, PremiumBeat, BeatroofStudio) • Audio Engine: FMOD Studio by Firelight Technologies Pty Ltd.[/p][p][/p][p]From the bustling streets to your screens, this team made Azooma Escape a reality. Their dedication, creativity, and love for the craft shaped the experience you know today.[/p][p]Whether you’ve been escaping since day one or joined us recently you’re part of this legacy too.[/p][p]Want to help shape what’s next?
Join our Discord Community![/p]

A Whisper from the Village Calling All Gamers!

[p]Shhh... something is stirring.
The cousins are plotting. Uncle Shaddad looks more determined than ever. And somewhere behind the scenes, Ash Games is already planning the next great escape.[/p][p]But here’s the twist... we’re not planning it alone.[/p][p]Your feedback on Azooma Escape didn’t just shape patches and fixes… it reshaped how we think as a studio. Now, as we take our next steps, we want to build this journey with you.[/p][p]What could it be?[/p]
  • [p]A new escape in the village?[/p]
  • [p]Entirely new adventures waiting outside the festival?[/p]
  • [p]Or something even stranger… (don’t rule out an Uncle Shaddad hunting simulator 👀).[/p]
[p]All ideas are classified for now, but the first clues are already being whispered in our community.[/p][p]👉 Want to be the first to know and maybe even influence what comes next?
Join our Discord village, where the doors to this secret project are just beginning to open.[/p][p]🔗 Join the Azooma Community on Discord[/p][p]The next chapter isn’t just ours to write.[/p][p]It’s yours too.[/p][p][/p]

Happy Saudi National Day!

[p]Today we join our Saudi players around the world in celebrating the Kingdom of Saudi Arabia, its unity, rich heritage, and bold vision for the future.[/p][p][/p][previewyoutube][/previewyoutube][p]Azooma Escape was born from the stories, humor, and folklore of our region, and seeing it welcomed on a global stage, featured on Steam’s homepage and played by people everywhere feels like a tribute to that spirit.[/p][p]This milestone isn’t just about one game. [/p][p]It reflects a creative movement that’s growing across Saudi Arabia and the wider Arab world:[/p]
  • [p]Local developers sharing their own stories with the world.[/p]
  • [p]Cultural roots inspiring players far beyond our borders.[/p]
  • [p]Authentic voices proving that our experiences resonate globally.[/p]
[p]To every Saudi creator, dreamer, and player: this is a moment to be proud of. The world is ready for our stories and we’re just getting started.[/p][p][/p][h3]💚 Happy National Day, Saudi Arabia![/h3][p][/p][p]Here’s to many more escapes, adventures, and authentic tales that travel far beyond our villages.[/p]

DevGAMM Awards 2025 - VOTE for Azooma Escape

[p] Azooma Escape has been officially selected to be part of DevGAMM Lisbon 2025! 🎉[/p][p]Out of thousands of submissions worldwide, and just 600 games were chosen to be showcased, and we’re thrilled that our project made the cut.[/p][p][/p][h2]Community Vote[/h2][p]There’s a Community Vote, where your support can help bring even more recognition to the game and our team. If you’d like to support Azooma Escape![/p][p]You can cast your vote here: https://devgamm.fillout.com/community-vote2025[/p][p]Deadline: October 5 (One vote per email)[/p][p]Every bit of support means the world to us, and this opportunity helps bring Azooma Escape to a global audience. [/p][p][/p][h2]Developers Choice[/h2][p]Our game is now being reviewed by 150+ industry professionals, each casting their votes in the Developers Choice category. Just being in this pool is already a huge honor and an acknowledgment of the work poured into building Azooma Escape. To see Azooma Escape recognized on this stage is a milestone for us as a studio and a reflection of all the support and feedback you’ve given since launch.[/p][p][/p][p]Thank you once again for being part of the journey![/p][p]If you want to talk more about Azooma Escape, share your thoughts, or just hang out with fellow villagers? Our Discord Server is open to all![/p]

[Feedback] Two Weeks In: A Heartfelt Thank You

[p]It's hard to believe, but two weeks have already passed since we launched Azooma Escape. Looking back at this journey, we're genuinely proud of what we've accomplished as a team, and honestly, a bit amazed by how you've all embraced our little escape adventure.[/p][p]This feeling of accomplishment goes way beyond just numbers or reviews (though those have been incredibly wonderful). It's seeing our vision actually come to life and watching players discover the village, tackle the puzzles, and find their own paths to freedom. That's exactly what we dreamed of when we started this whole thing.[/p][h2]Building Something Better, Together[/h2][p]Here's the thing though: we're nowhere near done. What we have now feels like a solid foundation, and your experiences are showing us exactly where we can improve something even better.[/p][p]We want to know what's actually broken:[/p]
  • [p]Any bugs that made you restart or lose progress?[/p]
  • [p]Moments where the game just felt clunky or frustrating?[/p]
  • [p]Controls or mechanics that killed the flow?[/p]
  • [p]Parts where you got stuck because something wasn't clear enough?[/p]
  • [p]Broken dialogues or Localization issues?[/p]
[h2]Your Voice Shapes Our Path Forward[/h2][p]Those two patches we've pushed since launch? They weren't just random bug fixes. They came directly from your feedback. Each suggestion helps us understand what Azooma Escape can become, and every piece of input sharpens our vision for what's coming next.[/p][h3]
Few Notables Feedbacks that helped the Patch(es): [/h3][p]SimpleKas - Audio Issues, Graphics Issues, Localization Typos, Input and Accessibility, boss fight hitboxes.
BTheM - Input and Accessibility, Guard Vision Clarity, Localization Typos, boss fight hitboxes.
RedndBlack - Accessibility and Immersion, Localization Typos.

A Special Thank you for thoroughly going through the game to assist us with this feedback!
[/p][p]This is exactly how we want to keep working: Your experiences guide what we prioritize. Your insights help us decide what needs polish, what deserves expansion, and what new elements might make the game truly shine for us to carry it forward.[/p][p][/p][p]Ready to help shape what comes next?[/p][p]Steam Discussions: Share your detailed thoughts and experiences
Discord Community: Chat directly with our development team[/p][p]We launched Azooma Escape with a clear vision, and seeing that vision connect with players has been incredibly fulfilling. Now we're excited to discover where your feedback takes us.[/p][p]We're not just making a game here. We're building further on an experience that gets better with every single escape.[/p][p][/p]