v2.1.1p1 Patch Notes
Howdy folks,
Hope you're all well! Here are a heap of bug fixes that attend to large and small issues alike. Have fun and may the dice roll in your favour.
Hope you're all well! Here are a heap of bug fixes that attend to large and small issues alike. Have fun and may the dice roll in your favour.
Fixes
- Fixed an issue where AFK players in public MP were not correctly marked as such. AFK players will now have their turn timers reduced and be kicked after 3 turns of inactivity.
- Improved multiple issues with hero mastery items not being awarded when the required level is reached, particularly in poor network conditions.
- Fixed Chrysocalla signet ring not awarding +1 sword in combat and not appearing in the combat screen.
- Fixed a freeze that would occur if joining a multiplayer lobby while in singleplayer gameplay, you will now be safely returned to menu if accepting a lobby invite or joining a friends' lobby via steam overlay.
- Fixed players being able to identify Nazar's illusion by attempting to play cards to him on his turn.
- Fixed quest reward previews being inaccessible in gamepad play.
- Resolved positioning issues in prologue act two that would cause Thane to not be correctly slain by a king's guard, due to...
- ...another fixed issue where King's Guards were not using all their AP, not aggressively seeking players with bounties, etc.
- Fixed a visual issue in the card gallery where cards that were rapidly flipped or put back would get stuck mid-animation.
- Dragon clan hero select audio sting will correctly play when starting a match with a dragon clan hero.
- Fixed the mouse-hover tooltip for card type incorrectly displaying the tooltip for card cost.
- Improved the consistency of hero titles and bios.
- Fixed palace entry 'do not enter' option always displaying in english when other languages are selected.
- Fixed an issue where a Dragon Clan hero would sometimes only get two quest options when choosing a new quest.
- The Steam icons/images on the party menu would sometimes get too excited and be out of place, this has been fixed.
- Fixed further issues with Mirror Cape not correctly copying roll effect equipment.
- Fixed card movement issues when a card is selected/moved in game from the inventory slots.
Known Issues
- If the party leader of a private game disconnects, this can sometimes cause the game to freeze or hang.
- Explode pool icons can sometimes be out of sync/incorrectly marked, this is only a visual error.