We're streaming live the second Paris Games Week qualifier!
The Great Brawl - Paris Games Week Qualifier 2 starts today!
In collaboration with Ubisoft, we bring you The Great Brawl!
The Great Brawl is a series of Brawlhalla tournaments. The Top 6 players of two online qualifier tournaments earn an invite and flight/hotel accommodations to Paris Games Week from Oct 30th, 2019 to Nov 3rd, 2019 to compete in a €20,000 in-person invitational Brawlhalla tournament!
Additionally, the winner of the Paris Games Week Invitational for The Great Brawl will win flight and hotel accommodations for the Brawlhalla World Championship in Atlanta, GA!
Catch the competition live at brawlhalla.com/watch.
Paris Games Week Qualifier 2 Bracket: smash.gg/pgw2
Details about The Great Brawl: brawlhalla.com/pgw
The spooky season of tricks, treats, and frightening feats is here. We're celebrating the festivities with new Halloween-themed Skins for Dusk and Petra, a new Graveyard Shift 2019 Podium, and lots more.

Odin has returned and brought another Gift of Asgard to the earthly realm - the Katars of the Raven! This social media Weapon Skin is now available for ALL platforms. Claim the Katars of the Raven at
Ghost Brawl 2v2 is back! Grab a partner or queue alone as you quickly go invisible when you don't use any powers in this tense game mode. Stay invisible too long, or use any power (including dodge) and you're visible once more! (Pro Tip: Dust clouds from jumps and dashes are still visible even when an opponent is not!)
This patch brings a great deal of changes to the Lance kit, designed around enhancing pathways and options from its grounded strikes, as well as reining in the attack speed and range of certain attacks on the Katars that have proven to be over-tuned in recent tournaments. We have also improved several under-utilized Weapons and Signature attacks with a focus on leaning into their respective strengths, such as more damage for heavy Weapons and faster overall attack speed for some lighter Weapons.
The Rocket Lance has received several changes to its grounded interactions designed around increasing the breadth of options available both on-hit and from a neutral position. The Down Air's grounded hit has traded some of its damage for greater stun and less force, enabling more reliable followup attacks when using this option to approach. As one of those possible follow-ups, the Down Light now has a quicker Time to Hit and slides further when performed from a dash, while also increasing its backstep for more evasive movement when performed without a dash. The Side Light now has a longer duration on-hit to allow for a more reasonable time to confirm the connection, but retains its previous frame advantage on-hit due to the matching increase in stun time. With the Recovery attack receiving a reduced Minimum Charge time, it is now possible to combo from the Side Light after a very close range hit, or as a tight string using a chase dodge.
We have reduced the maximum range on several of the Katars most popular options, as they have proven to cover too much ground for its attack speed. The Side Light now has a more modest momentum boost from movement to fit this Weapon's faster Time to Hit. The Neutral Air now has greater Recover time on miss and less steering to bring its risk in line with its excellent coverage, along with the user and target now recovering simultaneously on hit.
The Spear has received improvements to its main tools that deal with stacked opponents. The Neutral Air now has increased stun for more reliable follow-ups on hit, while the Down Air has a faster Time to Hit so users can better respond to close range grounded opponents with a jumping Down Air.
We have increased the Hammer's damage on two of its key grounded attacks, the Side Light and Down Light, to lean further into its role as a high-damage Weapon with greater reward per hit.
The Sword's Neutral Air has proven to be too strong of an option at top level play so we have reduced its reward on hit, while also making it easier to contest by slightly reducing its maximum coverage.
The maximum threat range that many Weapons now possess from dash approaches has left the Bow Down Light feeling stiff, so we have reduced the Recover time on miss to better compete with such options on other kits.










The new free-to-play Legend rotation for this week includes: Ada, Gnash, Lin Fei, Teros, Koji, Sir Roland, Nix, and Petra.
