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Pennon and Battle News

Pennon and Battle Version Differences and Pricing Information

[p]Dear Lords, thank you for your attention! Pennon and Battle will officially launch its V1.0 full version on August 7, 2025 (PTD). Don't miss it! Here are the detailed explanations of the game version differences and pricing.[/p][p] [/p][h3]1. Version Differences:[/h3][p]Purchasing the base game allows you to select 'Standard Mode' on the login screen.[/p][p]Purchasing the base game + Enjoy Mode Expansion Pack allows you to select either ' Enjoyment Mode' or 'Standard Mode' on the login screen.[/p][p][/p][p]Both modes include the complete game content and modes. Data between the two modes is independent and cannot be connected online. We recommend players choose according to their preferences. Below is the information for each mode:[/p][p]Standard Mode: When you lack Diamonds, you can purchase Gems to substitute for Diamonds. Diamonds can be obtained by completing campaigns, achievements, and daily activities, and are mainly used to refresh certain random elements in the game. Whether or not you choose to use Gems, you can reach the same development cap.[/p][p]Enjoy Mode: Players cannot purchase Gems, but the extra rewards from completing campaigns are increased by 50%, including Diamonds and other development materials such as Aether Crystal, Soulstone Chest, and Event Cards. The chests are related to the Alignment and heroes used in the current campaign, while Event Cards are obtained by chance.[/p][p][/p][p][/p][h3]2. Pricing Information[/h3][p]Discount Information:[/p][p]Players can purchase the game at a historic low discount of -25% during the first two weeks after the full version release (August 7, 2025, 10:00 - August 21, 2025, 10:00). Prices: Pennon and Battle $10.49; Enjoy Mode Expansion Pack DLC: 14.99$.[/p][p] [/p][p]Price Adjustment:[/p][p]When we launched Early Access in July 2024, we set Pennon and Battle at a relatively low price because we understood the game was not yet complete and needed early supporter feedback to further improve it. After a year of Early Access, the game's completeness and content have significantly improved.[/p][p]To thank players waiting for the full release, we have decided to temporarily keep Pennon and Battle at the EA price, with plans to increase the price two months later. Due to consumption tax in some regions, the specific price increase may vary by region. Please refer to the Steam page for the final price. Players who have already purchased will not be affected. Thank you for your understanding.[/p][p] [/p][p]Thank you for your support and attention! We welcome your valuable suggestions through our official community, Steam community feedback posts, and other channels. If you encounter any issues in the game, please prioritize reporting them through the in-game customer service center, which will help us locate and resolve problems more efficiently.[/p]

'Pennon and Battle' Version 0.9.0 Update Announcement

[p]Dear Lords: [/p][p]Pennon and Battle will undergo maintenance at 5:00 PM (Pacific Time) on  August 5th. During this maintenance, there will be an expected downtime of 1 hour. It is recommended that all players log out of the game in advance and log back in after the maintenance is complete.[/p][p] [/p][p]Map Editor & Workshop
1. The map editor now supports custom random map templates, allowing you to create campaigns with randomly generated maps in Custom Campaigns.
2. The Workshop now supports uploading/subscribing to random map templates.[/p][p][/p][p]Challenge Campaign
1. Adjusted the challenge level of certain challenge contracts.[/p][p][/p][p]Other Optimizations
1. The conversion rate of Chaos Chips to Chaos Soulstone has been adjusted to 4:1, and the difference for previously invested Chaos Chips will be refunded.
2. Continued to optimize and improve the interface display and interaction.[/p][p][/p][p]Bug Fixes
1. Fixed some issues reported by players and other known issues.[/p][p] [/p][p]Finally, thank you all for the feedback and suggestions on the game, which are very valuable to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you![/p]

Pennon and Battle V1.0 Full Release Announcement

[p]Dear Lords,After a year of Early Access updates, the moment to reveal our achievements is finally here! We are thrilled to announce that Pennon and Battle will be leaving Early Access and launching its 1.0 full version on August 7, 2025 (PDT)![/p][p] [/p][p]During Early Access, we iterated through dozens of versions—some planned in advance, many more added based on community feedback. Thank you to every player who joined us on this journey! Here, we'd like to introduce the major improvements made to Pennon and Battle over the past year:[/p][p] [/p][h3]1. Alignment and Town[/h3][p]① Each alignmentSoldier now has 3 promotion branches, allowing direct recruitment of 140 types of soldiers, plus 9 new neutral units.[/p][p]② Each alignment now features 6 unique alignment buildings, newly added Tier 3 Barracks, and Wonder buildings.[/p][p]③ Towns have shifted from linear upgrades to a City Level construction system, making construct buildings more flexible.[/p][p]④ Allied cooperation has been added, allowing you to visit allied towns for certain benefits.[/p][p]⑤ When constructing a spell academy, you can manually set the school tendency to reduce spell randomness.[/p][p][/p][h3]2. Battle Optimization[/h3][p]① Mage's normal attack is now ranged; ranged units can manually switch between melee and ranged modes.[/p][p]② Hero casting timing has been adjusted so that any allied unit's turn can be used, and casting no longer ends the unit's action.[/p][p]③ Units with area damage and War Machinery can Attack empty tiles, dealing splash damage.[/p][p]④ In quick battles, you can choose whether the hero advances, better matching player expectations.[/p][p][/p][h3]3. Hero Updates[/h3][p]① 10 new heroes have been added, bringing the total to 55, with adjustments to skill growth methods.[/p][p]② The difficulty of hero development outside of battle has been reduced in various ways; the talent tree now unlocks up to Tier 3 by default.[/p][p]③ Hundreds of artifact effects have been adjusted and updated, with exclusive hero artifacts for each alignment.[/p][p]④ Heroes' Action Points per turn are no longer affected by soldier'sMovement Points.[/p][p][/p][h3]4. Spell Factions[/h3][p]① Added two new spell factions: Dark spell and Lightspell, increasing the total number of spells.[/p][p]② Added corresponding spell artifacts and hero spell mastery, and improved some units' spell casting effects.[/p][p][/p][h3]5. Game Modes[/h3][p]① Added challenge campaigns and 7 corresponding maps, allowing you to choose from various treaties to challenge enemies.[/p][p]② Added story campaigns, with multi-chapter campaigns for the Elven Empire and Eternight Councilalignments.[/p][p]③ Added tournaments, where both sides nurture epic heroes under the same campaign requirements, who can be brought into tournament battles.[/p][p]④ Online lobby: players can create rooms in the multiplayer lobby and enter campaigns as allies or opponents.[/p][p]⑤ Hotseat mode: up to 8 players can play together on one device, taking turns.[/p][p][/p][h3]6. Campaign Adjustments[/h3][p]① Campaign maps now feature 10 settings, including difficulty, map generation, guard units, and AI strength adjustments.[/p][p]② Map editor and workshop are now available, with several large maps added.[/p][p]③ Treasure map gameplay has been added to campaigns; excavating treasures grants high-level artifact equipment.[/p][p]④ Increased the yield of campaign development items, soulstones, and the drop rate of rare event cards.[/p][p][/p][p]If you are a returning player from earlier versions, we are glad to have your support. As many systems have been reworked, some items and saves may change due to version adjustments. You can claim compensation for these changes via in-game mail. We also recommend starting a new campaign for the best experience.[/p][p] [/p][p]For new players waiting for the full release, we hope Pennon and Battle lives up to your expectations. We recommend purchasing the game at launch, as we will offer a launch discount. With the addition of more content, we plan to increase the price in the future; details will be announced in upcoming news.[/p][p] [/p][p]The full release is not the end, but the beginning of a new journey. We will continue to listen to player feedback as always. Please share your valuable suggestions through our official community, Steam community feedback threads, and other channels. If you encounter issues in-game, please prioritize reporting them via the in-game support center, which helps us locate and resolve problems more quickly. Finally, thank you again for your attention and support! [/p]

"Pennon and Battle" Version 0.8.18 Update Announcement

[p]Dear Lords: [/p][p]Pennon and Battle will undergo maintenance at 5:00 PM (Pacific Time) on July 23rd. During this maintenance, there will be an expected downtime of 4 hour. It is recommended that all players log out of the game in advance and log back in after the maintenance is complete.[/p][p] [/p][h3]Heroes[/h3][p]1. Adjust the following hero talents:[/p][p]Barbarian Tribe: \[Randy Steelbone], \[Hefin Crusher], \[Logh Firecaller], \[Korl Darkhorn][/p][p]Eternight Council: \[Valkyrie][/p][p]Ancient Swarm: \[Void Argus], \[Silverwing Zabul], \[Venomous Karen][/p][p]2. The initial spell of \[Venomous Karen] is changed to \[Poisonous Spell][/p][p]3. Adjust the initial skills of \[Randy Steelbone], \[Korl Darkhorn], and \[Venomous Karen][/p][p]4. Adjust the initial Troop of \[Void Argus][/p][p]5. The skill \[Earth Mastery] removes the ability \[Terrain Manipulation] and adds a new ability[/p][p]6. The skill \[Light Mastery] removes the ability \[Inspire] and adds a new ability[/p][p] [/p][h3]Spells[/h3][p]1. Adjust the effects of the following spells:[/p][p]Water Spells: \[Chaos Vortex][/p][p]Earth Spells: \[Quicksand Trap], \[Earth Spirit Field][/p][p]Light Spells: \[Song of Peace], \[Divine Vengeance][/p][p]Dark Spells: \[Mana Conversion], \[Sympathetic Detonation][/p][p]2. Remove the Fire Spell \[Heartburn Assault] and add the Fire Spell \[Burning Aura] 3. Remove the Dark Spell \[Necromancy] and add the Dark Spell \[Death Puppet][/p][p] [/p][h3]Equipment[/h3][p]1. Adjust the effects of the following equipment: \[Aether Codex], \[Thorn Armor], \[Trembling Amulet], \[Corrosive Fang], \[Abyssal Hammer], \[Elden Mechanical Parts], \[Ambassador's Badge], \[Harbinger Rune][/p][p]2. Adjust the equipment level of \[Trembling Amulet] and \[Corrosive Fang] to level 4[/p][p]3. Adjust the equipment level of \[Elden Mechanical Parts] to level 3[/p][p]4. Adjust the equipment level of \[Ambassador's Badge] to level 2[/p][p] [/p][h3]Normal Campaign[/h3][p]1. Increased the number of Soulstone chests in campaign rewards[/p][p]2. Increased the drop rate of rare event cards[/p][p]3. Increased the number of hero Soulstones produced by Soulstone chests[/p][p]4. All heroes used in the campaign will now gain experience points, and will gain more experience points[/p][p] [/p][h3]Hero Talents[/h3][p]1. Reduced the number of Soulstones required to unlock the talent tree[/p][p]2. For players who have already unlocked the talent tree with Soulstones, we will refund the difference in Soulstones spent via mail according to the new consumption rules[/p][p] [/p][h3]Challenge Campaign[/h3][p]1. A new limited-time challenge will start at 18:00 on July 23 (Pacific Time)[/p][p]2. Added some new challenge contracts[/p][p] [/p][h3]Hero Trial[/h3][p]1. Opened trial Quests for 10 heroes including \[Sandar], \[Rune Stormhammer], \[Menegin], etc.[/p][p]2. Due to the removal of the spell \[Heartburn Assault], the completion conditions for the \[Abyssal Zephyr] trial Quest have been adjusted; completed trial Quests are not affected[/p][p] [/p][h3]Other Optimizations[/h3][p]1. Added a \[No Charge in Quick Battle] option in system settings; when checked, heroes will no longer perform move attacks in quick battles[/p][p] [/p][h3]Bug Fixes[/h3][p]1. Fixed some player-reported issues and other known problems[/p][p] [/p][p]Finally, thank you all for the feedback and suggestions on the game, which are very valuable to us! We will listen carefully to everyone's opinions and continue to work hard to improve and optimize the game content. Thank you![/p]

Pennon and Battle will participate in the Steam Summer Sale!

[p]Lords, 'Pennon and Battle' will officially participate in the Steam Summer Sale from June 26, 10:00 to July 10, 10:00 (Pacific Standard Time). Welcome to purchase![/p][p]During the event, you can get "Pennon and Battle" and the "Enjoy Mode Expansion Pack" at a 25% discount at any time![/p][p][/p][p]We hope to bring new content to you as soon as possible. We welcome your valuable suggestions through our official community, Steam Community feedback posts, and other channels, which will greatly help our future development. If you encounter any issues in the game, please prioritize reporting them through the in-game Customer Service Center, as this will help us locate and resolve problems more quickly. Thank you again for supporting "Pennon and Battle" and wish you a pleasant gaming experience![/p]