1. SPLITGATE: Arena Reloaded
  2. News

SPLITGATE: Arena Reloaded News

New Arenas Are Coming to SPLITGATE: Arena Reloaded

[p]Yesterday we announced SPLITGATE: Arena Reloaded and dropped our announcement video. We also shared additional details in our announcement blog. If you haven’t had a chance to check it out, you can read that here. It is a quick look at what is waiting for you when the game launches on December 17.[/p][p]In the trailer, you got a glimpse of five new arenas joining the lineup. Two are completely new battlegrounds and three are full remasters of some of the most iconic Splitgate maps. Now that the news is out there, we wanted to slow things down a bit and walk through what you actually saw, and what it means for the Arena map pool.[/p][h2]Brand New Battlegrounds[/h2][p]These arenas were built for the movement mechanics of Arena Reloaded. They let us push on new ideas for pacing, layout, and scale, and give players fresh spaces to learn on day one.[/p][h2]Hammerhead[/h2][p]Hammerhead is an entirely unique Splitgate experience blending inertia and verticality. The arena is set on a massive Sabrask land crawler driving through the deserts of Mars. You will fight atop and through the moving machinery or drop to the ground below. Stay on the ground too long and the crawler can leave you behind. The motion adds a constant sense of pressure and forward momentum to every match.[/p][h2]Terra-13[/h2][p]Terra-13 is the largest arena map we have ever built. Set in an industrial farming facility on the Sabrask homeworld of Mars, it centers around a towering irrigation silo with long lanes and wide angles. There is plenty of space to fight over power positions and control sightlines.[/p][p][/p][h2]Classic Arenas Return[/h2][p]Alongside the new additions, players will see the return of Splitgate 1’s most iconic locales, completely remastered to fit within Arena Reloaded’s unique sandbox. If you have played these before, they should feel like home. If you are new, they will feel like they were built for this version of the game.[/p][h2]Oasis[/h2][p]Our best kept secret. Oasis is a seaside complex framed by clean architecture, sea air, and open sky. It is a compact, symmetrical layout with a central courtyard and striking towers on each side of the arena. With the addition of the new portal overloading mechanic, this arena plays better than ever. Arena Reloaded’s sandbox gives players reliable ways to challenge the high ground and counter the advantage those tall spires had in the original, making Oasis feel fairer and more fun to fight on.[/p][h2]Abyss[/h2][p]Fan-favorite Abyss returns to add much needed verticality and asymmetry into the map pool. Set within an underground cave network, this arena is built around a massive pit. Most of the action happens as players move between the outer ring, interior platforms, and the perilous drop in the center.[/p][h2]Karman Station[/h2][p]Karman Station was inspired by the first map ever made for Splitgate and this rendition brings some very welcome changes. It’s an orbital arena tucked inside a space station, featuring a symmetrical interior layout with a central bridge and mirrored side corridors that keep fights fast and direct. Players will need to use momentum and clever portal placement to claim the ultimate Power Weapon, the Railgun, floating above the arena.[/p][h3]Map Updates from the Beta[/h3][p]The five maps above are only part of the story. We have also made broader changes across the rest of the Arena map pool based on feedback from the beta. The goal was simple. Open up the opportunity to use portals in more meaningful and interesting ways. So that’s what we did.[/p][p]Most maps now include new or expanded portal walls to give players more flexibility in how they want to use portals. We’ve also added floor, ceiling, elevator, and launch portals to support smoother movement and more varied combat routes. Traversal has been improved across ledges, ramps, and geometry so you get caught less and stay in the action more.[/p][p]The new additions bring our total maps to twenty available when SPLITGATE: Arena Reloaded launches on December 17. This is just the start of what we have planned for Arena Reloaded. We will have more to share next week.[/p][p]See you in the arena.[/p]

Introducing, SPLITGATE: Arena Reloaded

[p][/p][previewyoutube][/previewyoutube][p]

We’re excited to finally share some big news. The game you knew as Splitgate 2 has evolved into SPLITGATE: Arena Reloaded, launching free-to-play on December 17 on PC (Steam, Epic Games Store, Windows), Xbox Series X|S, Xbox One, PlayStation 5, and PlayStation 4. After months of community feedback, testing and rebuilding the entire experience, this is Splitgate refocused on what made it special in the first place: classic arena combat without factions, abilities, or extra noise.[/p][p]Since entering beta in May, we’ve been listening. Splitgate has always been about the arena first, and it was clear we had more work to do to live up to that. We took the best of Splitgate 1 and Splitgate 2, cut what didn’t fit, and refined what did. In the process, we not only rebuilt the game, we reconnected with the magic of the genre that built this studio in the first place.[/p][h2]A Return to the Arena[/h2][p]Arena shooters are in our DNA. Splitgate has always been a love letter to the classic shooters that sparked a lifelong passion for games for so many of us. They were fast, expressive, and skillful, and they brought people together around shared experiences.[/p][p]With SPLITGATE: Arena Reloaded, our goal is to bring that feeling forward for a new generation while keeping it fresh for the players who have been with us from the start. We pulled everything back to what matters most to this genre and to the Splitgate community: clean gunfights, smart portal plays, and a focus on outplaying your opponent, not out-stacking them with extra systems. You helped lead the way, and we’re grateful for it.[/p][h2]What’s New[/h2][p]SPLITGATE: Arena Reloaded reimagines everything from core combat to UI. Here is a quick look at some of what you can expect when you jump back into the arena on December 17:[/p]
  • [p]Removed Splitgate 2’s factions, abilities, and select equipment so the focus is back on classic arena combat without the extra noise.[/p]
  • [p]Rebuilt progression from the ground up so your time in game feels rewarding, with weapon and character cosmetics you can earn simply by playing.[/p]
  • [p]We’ve added a true Classic Arena mode with even starts and new map pickups, recapturing the feel of the original.[/p]
  • [p]Fine tuned combat to better match expectations for a modern arena shooter, with more meaningful gunfights and fewer “what just happened” moments.[/p]
  • [p]Completely overhauled the ranked system so your rank reflects your actual skill for players who love to climb and compete.[/p]
  • [p]Added key systems you have been asking for: Mode Select, Player Stats, Ranked Leaderboards, and Account Levels.[/p]
  • [p]Introduced 5 brand new maps and 6 fully reworked arenas, bringing the total map pool to 20.[/p]
  • [p]Added 3 new LMG primary weapons and the iconic Power Weapon, the Railgun.[/p]
[h2]Much More to Come[/h2][p]We know relaunches can be met with skepticism. We get it. We’re proud of what we’ve built and we cannot wait for you to get your hands on it.[/p][p]Over the next few weeks, we will be diving deeper into the systems and updates we talked about here, along with plenty more that have not been shown yet. Keep an eye on our channels for blogs, videos, and more breakdowns as we get closer to launch.[/p][p]From everyone at 1047 Games, thank you for your feedback, your patience, and your passion over the last few months. We hope to see you back in the arena on December 17.[/p][p]Check out our updated press kit for teaser content and assets: SPLITGATE: Arena Reloaded 2025 Presskit[/p]

Splitgate 2 is dead, long live Splitgate: Arena Reloaded—the shooter's back-to-the-basics relaunch is coming December 17




Seven months after sending Splitgate 2 back to the drawing board, 1047 Games just revealed both its new form—Splitgate: Arena Reloaded—and its December 17 release date during the PC Gaming Show: Most Wanted...
Read more.

After more than one controversy, layoffs, and a lengthy beta period, Splitgate 2 is set to return next month


To say Splitgate 2 hasn't had an easy go of it would perhaps be a mild understatement, though that's not to say it's entirely undeserved. There was that absolutely silly hat malarky for one, creating a not particularly welcoming vibe, and there was of course some controversy involving the pricing for some of its in-game items. All of that unfortunately led to two rounds of layoffs, and a switch back to a beta version of the game. Now, it looks like it'll be back in action next month.

Read more

After its 'make FPS great again' controversy, Splitgate 2 is relaunching with a humbler tone: 'The goal is to grow over time, not aim for a massive splash on day 1'




Troubled team-based shooter Splitgate 2 is coming back earlier than expected: Rather than re-launching in 2026 as originally planned, developer 1047 Games says the beta servers will be taken offline on December 4, and a full-on re-release will follow later in the month...
Read more.