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The Witcher 3: Wild Hunt News

The Witcher multiplayer game needs rethinking, according to CDPR

If you're looking forward to a new Witcher game, there's at least one outing that you're unlikely to play any time soon. The Witcher multiplayer game, also known as Project Sirius, requires an entirely "new framework," Cyberpunk 2077 and GOG creator CDPR says, meaning it's unlikely we'll get to roam the dark fantasy lands of the RPG game with our buddies in the near future - though we still have The Witcher 4 release date to tide us over.


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The Witcher 3's latest patch improves overall stability and performance, makes other fixes

CD Projekt Red has released the 4.02 update for The Witcher 3 next-gen, improving the overall stability of the game.

One of the main takeaways from the patch for PC is that it improves CPU cors utilization in the DX 12 version.

Other PC-specific fixes include the restoration of horizon-based Ambient Occlusion. If you previously turned Ambient Occlusion off, you should do so again. You can find it in Options → Video → Graphics.

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I can finally enjoy The Witcher 3 again now that they've fixed the grass shadows




On March 13, CD Projekt released the second big patch for The Witcher 3's somewhat-beleaguered next-gen update. "Among various fixes, it also improves the overall stability and performance of the game," the patch notes begin, burying the lede. A little further down, you can find The Whopper:..
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Patch 4.02 — list of changes

Patch 4.02 for The Witcher 3: Wild Hunt is now available! Among various fixes, it also improves the overall stability and performance of the game.

Below you can find a list of the most notable changes for this update:

[h2]PC-SPECIFIC[/h2]
  • Improved CPU core utilization in the DX 12 version.
  • Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
  • Fixed an issue where the "My Rewards" section was not localized in REDlauncher.
  • Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
  • Fixed an issue related to particle optimization which could result in temporary stuttering.


[h2]VISUAL[/h2]
  • Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
  • Fixed a visual issue with brick textures where black artifacts covered stone arches.
  • Added a Motion Blur slider. It can be found in Options → Video → Graphics.


[h2]QUESTS & GAMEPLAY[/h2]
  • Battle Preparations - Fixed the lack of a dialogue option that would progress the quest during the objective "Let Avallac'h know everything's ready."
  • Reason of State - Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
  • Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 - Fixed an issue where the quest could stay active even after the diagrams were looted.
  • Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.


[h2]LOCALIZATION[/h2]
  • Fixed an issue with the Korean localization of Ciri's and Geralt's Gwent card descriptions.
  • Fixed punctuation issues in Arabic localization.
  • Updated Traditional Chinese font.



Please note: these are only the most notable changes. The patch contains other minor fixes that didn't make it onto this list.

There are 22 Geralts, and we ranked them all




Instead of doing something useful with our time, we've ranked all the Geralts we could think of. You know: Witcher 3 Geralt, book Geralt, Polish TV series Geralt, Tub Geralt—the Geralts. It's not worth thinking too much about why we decided to do this, because the reason is really just that someone said "let's rank all the Geralts" and no one said no before it happened. Aside from myself, PC Gamer's Geralt ranking committee includes:..
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