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The Witcher 3: Wild Hunt News

This new Witcher 3 mod sends Geralt on a hot air balloon adventure to a mysterious "Whispering Island", and here's hoping we'll get to see it reach its full potential

If you prefer air travel to climbing mountains or horseback, and are keen to try out cool The Witcher 3 add-ons made using its REDkit modding tools, it seems you're in luck. As part of a big new quest mod that's had its opening missions released early, you can take Geralt on a trip to a mysterious island via hot air balloon.

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The Witcher: Sirens of the Deep's latest clip comes with some classic Geralt x Jaskier banter, and a delayed release date to boot


Netflix dropped a new clip from the upcoming animated film The Witcher: Sirens of the Deep, though it does unfortunately come with a delay.

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New Witcher 3 mod brings full-blown seasons to The Continent, with hopes of making them switch dynamically in the future

As expected, The Witcher 3's REDkit modding tools have given modders a chance to have a go at doing a lot of complex stuff they couldn't beforehand. The latest of these looks to be the first ever proper attempt at giving the whole map full-blown seasons, and its creator says they're planning to see if they can get the time of year to switch dynamically in the future.

Yep, stop desperately trying to read into the extra line another modder added into TW3's best ending the other day while you wait for more news on The Witcher 4. As far as I can tell, this is a step beyond the very good individual mods that've, for example, allowed you to see what snowy Toussaint would look like.

Inspired by 'Seasons of Skyrim', a mod from a couple of years ago that uses very impressive scripting to allow you to experience dynamically switching climes, and the fact CD Projekt's latest REDkit modding challenge asks folks to show the studio "how fall can transform the Continent", modder ianjoseph1986 has put together 'Weathers and Seasons for the Continent'.

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New Witcher 3 mod restores some cut content to the game's best ending, revealing where Geralt was slated to head just after the credits rolled

Warning: Major Spoilers for The Witcher 3: Wild Hunt lie ahead.

Which ending to the base version of The Witcher 3 you get depends on a lot of things. There are the big obvious choices, along with a heap of smaller ones, and it's the former that really shapes the final proper cutscene you get before the game paints a picture of the rest in storybook style. As it turns out, there was a little more to one of these final cutscenes, and a modder's now restored it.

As with the majority of the more interesting works that've popped up as part of a Witcher 3 modding rennaisance over the last few months, this one wouldn't have been possible without the REDkit modding tools. You know, the ones that're providing a lot of cool stuff to help tide us all over while we wait for more news on The Witcher 4 and the other projects CD Projekt's currently busy working on.

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The Witcher 3 REDkit Modding Contest — Challenge #3: Fall is coming

The time has come for the final modding challenge of The Witcher 3 REDkit Modding Contest.

With our first two modding challenges, summer also came to an end. The days now are getting shorter and a chill (unrelated to the Wild Hunt) can be felt in the air. In this final challenge, we’d like you to show us how fall can transform the Continent. Maybe trees across Toussaint turn red and lose their leaves, or residents of Velen redecorate their homes for the upcoming Saovine… Or maybe you can conjure something up that we couldn’t even dream of!

In order to submit your mod, you will need to upload it on Nexus Mods at https://www.nexusmods.com/witcher3 and provide a link in the submission form available on the official contest website:
https://thewitcher.ly/REDkitContest
You will also find there a handy set of Frequently Asked Questions!

Please remember that:
  • you need to participate individually, but you can take part in as many challenges as you wish (you can only submit one mod to every challenge);
  • entries in this challenge can be submitted until July 30, 2024 3:59 PM CEST;
  • in order to be eligible in the contest, mods can't have been published prior to April 16th, 2024 1PM CEST;
  • submitted mods can be updated until the submission phase deadline;
  • modding challenges will be judged by CD PROJEKT RED and Yigsoft team members.


If you want to know more, the contest's complete set of rules and regulations can be found here.

Don't forget that you can also take part in the main category of The Witcher 3 REDkit Modding Contest:
https://thewitcher.ly/REDkitContest