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The Witcher 3: Wild Hunt News

Witcher 3 dataminers detail the enormous scrapped questline that would have brought back The Witcher 2's best character, and maybe saved the game from its worst bit of writing




The Witcher 3 was an excellent game. An all-timer game. One of the greats. But it had one fatal flaw: The total absence of Iorveth, everyone's favourite focoist guerilla elf boyfriend from The Witcher 2...
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Geralt in Night City? As wild as it sounds, one group of dataminers have found evidence of a quest that would have brought everyone's favourite Witcher into the world of Cyberpunk 2077


Once upon a time, there was a little bit of Cyberpunk in The Witcher 3, and thanks to some modders we know what that would have been like (sort of).

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Witcher 3 modders datamine a quest where Geralt would have teleported to Night City from Cyberpunk 2077: 'Technologically advanced, but broken. Dying.'




s part of the insanely ambitious What Lies Unseen datamined development history of The Witcher 3, the project's creators made an amusing discovery: A script for an early version of the quest "Through Time and Space" where Geralt and Avallac'h teleport to Night City from Cyberpunk 2077...
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Witcher 3 modders just upended everything we know about how it was made with a 584-page breakdown of an early prototype that had a 150-hour main quest, all thanks to a database 'containing almost every single line of text' from its development




Witcher 3 modders Moonknight, Ferroxius, Crygreg, and Glassfish (who contributed to the Brothers in Arms cut content restoration mod) have released the first volume of What Lies Unseen, a planned series chronicling the development history and evolution of The Witcher 3. RPG YouTuber xLetalis has put out a three-hour video going over the first volume, which covers a prototype version of The Witcher 3's story that would have been upwards of three times as long as the game we got. Some of the biggest changes and surprises in this version of The Witcher 3 include:..
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The Witcher 3’s Gwent is getting a full physical game next year, so you too can play cards while the world burns

The protagonists of two of my all time favourite RPGs share something in common. Both (the best Final Fantasy game) Final Fantasy 8’s Squall and The Witcher 3’s Geralt simply cannot get enough of leaving their friends and the entire world in mortal peril while they sneak in a quick round of cards, and I love them for it. Way back when the Wild Hunt released, there was a special edition kicking about that gave you a few decks for Gwent - the fleshed-out, playable card distraction that ended up being responsible for some of the game’s best moments. I pined for those decks, but I never acquired them. Now, Hatchette Board Games is putting out a full physical edition of Gwent next year.


The set contains "over 400 cards and a playmat" for £44/$39.99. I’m still recovering from various Fantasy Flight LCGs, so my value sense for this stuff might be a bit skewed, but that strikes me as incredibly reasonable. A good Gwent deck consists of only about 25 cards. They’re not bad cards, either! I’ve got a real pet hate for tabletop versions of videogames that just use in-engine screenshots for the cards, but these ones look to have the proper artwork from the game on them:


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