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The Witcher 3: Wild Hunt News

The Witcher 3's final patch delivering cross-platform mod support has been delayed until 2026

In May this year, despite being deep in development on The Witcher 4 and Cyberpunk 2, CD Projekt revealed that they'd be whipping out one more patch for The Witcher 3 in honour of its tenth birthday. Said update was originally set to drop in 2025, but has now been pushed back into 2026.


It's a little bit of an extra wait for cross-platform mod support, and given what the studio have been like witch Cyberpunk 2077's seemingly never-ending string of last updates, I'm not ruling out them having secretly decided to add more new stuff to the RPG masterpiece while they're at it.


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The surprise Witcher 3 patch adding cross-platform mod support is delayed until 2026




Back in May, CD Projekt announced "one more patch" for The Witcher 3: Wild Hunt that will add cross-platform mod support through mod.io across PC, PlayStation 5, and Xbox Series X/S. The update was intended to be rolled out later in 2025, but the studio said today that it's going to take a little longer than expected...
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Best Witcher 3 settings for PC and Steam Deck

Thanks to regular updates over the past few years, including the major next-gen graphical update, The Witcher 3 has never looked better on PC, but getting the best out of it will still require a little messing around in the settings menus. Luckily, we've already tested the best Witcher 3 settings for PC and Steam Deck and have detailed them below.


It won't take the best graphics card to get the fastest frame rate out of The Witcher 3, but refining your graphics settings to maximize the performance of your hardware is key. If you want to make sure your hardware isn't too out of date, be sure to check out the Witcher 3 system requirements.


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Fancy snooping around The Witcher 3 palace from Blood and Wine? Well, this mod gives it a book-accurate interior

It's been years, Gerry from the Riviera, but you can finally stop knocking on a certain Duchess' door in the hopes she'll let you see whether some Elven staircases are as spirally as you remember. A Witcher 3 modder has used REDKit to open those doors and had a crack at making a lore-accurate interior for Beauclair Palace, the posh setting of the fantasy game's Blood and Wine expansion.


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A Witcher 3 dev kept mum about a secret Blood and Wine quest epilogue for nearly a decade, until someone dug up some cut parents

There's no way I'm learning this for the first time after ten or so years of people exploring every nook and cranny of this game. That's the thought that went through my head when I spotted a tweet from Witcher 3 quest designer Philipp Weber earlier this month, revealing that one of the Blood and Wine DLC's quests had a secret cut epilogue.


I've played quite frankly far too much of the RPG over the years, and I'd never heard of it. Of course, I'm just one bloke, and hardly an endless encyclopedia containing every single bit of trivia about a decade old game. That's when I raked through the internet, and couldn't find any mentions of the cut epilogue. Surely Weber hadn't kept this under his hat for about a decade, not even mentioning it when folks found what he'd called a "last secret" by investigating the exact same quest. Er, yes, he had.


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