Graveport City, Guns & Ammo Update - v0.7.5.0

Features
- Add Bandit camp in Graveport City
- Add lootables all around Graveport City
- Add 1 hour time limit to Prologue
- Added Gun Powder
- Added Bullet Casings
- Added ability to craft Ballistic ammo using Gun Powder and Bullet Casings
- Added Weapons Workbench where you can craft Ammo and Weapons
Improvements
- Vehicle automatically goes to 3rd person now (you can still switch back if you want)
- Increased Luma Capsule light range
- Added build version to UI
- Increase base walk speed for Zombies
- Added extra XP if you clear a Bandit camp
- Updated lootable object so it can have more variation (ie. the same vehicle can have different colors, paint deterioration, etc)
- Added more knives around Zector 3 facility to help player find a weapon
- Replaced Electronics icon and mesh
- Replaced String icon and mesh
- Replace Medpack icon and mesh
- Adjusted Axe and Pickaxe damage for resources and enemies
- Updated descriptions of Ballistic weapons and Ammo so it's more obvious which weapons an ammo will work with
- Increased durability of Machete
- Add more variety to ammo drops from Zombies
- Add marker to Metal Scrap mission so it's more obvious where the crashed ship is
- Increased credits dropped by Bandits to a minimum of 5 (when they drop them)
- Increased punch damage
Bug fixes
- Fixed host player not being able to exit vehicle
- Changed Exit Vehicle key back to E
- Fixed client players not being able to exit vehicle
- Fixed Beacon Tower loot crate from freezing the game
- Fixed Inventory item description auto-sizing description
- Fixed vehicle UI from staying on screen after exiting vehicle
- Fixed Photon Fury Rifle scope
- Fixed Camp Hope Trader Joe shack from being able to take damage (as well as other items in Camp Hope)
- Fixed Cupboard in Camp Hope so it's not interactable anymore
- Fixed dead zombies from looking alive on client in multiplayer
- Fixed not being able to interact with things under water
- Fixed not being able to drink from water in certain areas
- Fixed river from blocking bullets/projectiles
- Fixed bugs missing from Zector 3 facility
- Fixed not being able to repair a lot of items at Repair Bench
- Fixed Beacon Tower from disappearing after activation
- Fixed Bandits from team-firing at the same camp
- Fixed lighting for certain items in Zector facilities
- Fixed furniture not being visible in certain areas
- Fixed Vendor Sell Lists so they don't disappear when you sell something
- Fixed hats from removing beards
