- Fixing spawn issues. - New level added to the campaign.
Camps management
Captured Camps Become Bases: Captured enemy camps can now be used as bases, allowing players to establish new strongholds and manage their operations more effectively.
Recruitment from Multiple Strategic Points: Units can now be recruited from captured camps, improving deployment flexibility and battlefield strategy.
Building Construction at Multiple Bases: Players can now construct buildings in various captured camps, expanding their base management and territorial control.
New Construction Animation: Instead of an instant cinematic, buildings now require soldiers to complete construction, adding realism and strategic depth to the building process.