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Crimson Snow Deluxe News

Stuff we forgot in the Icedrift update

>Fixed a softlock issue where the enemies "Mothious" and "Bumble" in Shadvaille and Incen respectively wouldn't load

>Fixed an issue with the art gallery (there was a random blank page for some odd reason so we had to update it)

The great Icedrift update! (+Softlock and bug fixes)

> Added new story elements (and a character) in Icedrift during the wedding quest

> Fixed a softlock issue in Passive route where you were unable to move after Dariel gave you instructions on how to get to Shadvaille

> Fixed a bug on the day 2 of being in Shadvaille where Achlys would say his entrance speech in the Shadvaille maze when entering after you lost his trail

> Added some dialogue in the first noble villager hall

>Added a yes/no option to buying prostitutes if you wish to not buy one instead of having to click on one of the optional prostitutes in the menu for buying one

>Added some extra dialogue for the NPCs if you were to fail the tutorial quests in the first noble villager hall

Quality of life fixes

Just some quality of life fixes we forgot to add in the last update:

>Fixed Strawberry's position so she doesn't see you kill Eustace the peasant if you didn't kill her at the beginning of Normal/ill/Pernicious routes

>Various spelling/grammatical fixes

>Various player movement fixes in Merry Men route

Bug fixes + Route counter

This round was interesting, we were made aware of a route counter that was actually hidden from us developers. Every time you complete a route in the same file you completed your previous routes and start a new one on, it adds a number to that save file starting with the second route you complete:



This will be very useful for keeping track of how many routes you have completed/started when you're trying to 100% the game!

Anyway, the round of bug fixes for this update are as follows:

>Fixed a bug in Normal/ill/Pernicious routes where you could do the cockroach quest for Eustace the peasant multiple times (this one was strange, we thought we had fixed it prior)

>Fixed a tileset error in the Merry Men route

>Phantom Scott now has extra dialogue when killing NPCs in the Forelinian marketplace

Bug Fixes

These bugs were made known to us by others, thanks so much for letting us know of them!

-Fixed a softlock issue when you go into the throne room of Foreline after Astrophel tells you to go to Liylah to speak with the gardener there

-Fixed a bug where if you use the map while you're near Ozzy's boat, the ocean sounds continue to play

-Fixed a bug where if you use the map while you're in the caves of Liylah, you'll continue to hear your footsteps from the cave

-Fixed a bug where Strawberry repeats her interaction with Astrophel after completing the quest where she gives you cake

-Fixed a bug where you would get more key and seaweed pieces after completing the key and seaweed quests in Liylah

-Fixed a bug where you could walk on the wood in the forest (Silly Phantom Scott!)

-Fixed a bug where you could walk on the bookshelves in Havok's house (Silly Phantom Scott x2!)