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Crimson Snow Deluxe News

Bug fix in Krungest's room

> Fixed a bug in ill/Pernicious routes where it would automatically take you to see the Merry Men once you enter Krungest the gardener's room during the tutorial quests

This one was interesting. We thought we had fixed it much earlier, but apparently we only fixed it in the Normal route? How odd!

Anyway, now this has been fixed throughout all the routes!

Stuff we forgot in the Icedrift update

>Fixed a softlock issue where the enemies "Mothious" and "Bumble" in Shadvaille and Incen respectively wouldn't load

>Fixed an issue with the art gallery (there was a random blank page for some odd reason so we had to update it)

The great Icedrift update! (+Softlock and bug fixes)

> Added new story elements (and a character) in Icedrift during the wedding quest

> Fixed a softlock issue in Passive route where you were unable to move after Dariel gave you instructions on how to get to Shadvaille

> Fixed a bug on the day 2 of being in Shadvaille where Achlys would say his entrance speech in the Shadvaille maze when entering after you lost his trail

> Added some dialogue in the first noble villager hall

>Added a yes/no option to buying prostitutes if you wish to not buy one instead of having to click on one of the optional prostitutes in the menu for buying one

>Added some extra dialogue for the NPCs if you were to fail the tutorial quests in the first noble villager hall

Quality of life fixes

Just some quality of life fixes we forgot to add in the last update:

>Fixed Strawberry's position so she doesn't see you kill Eustace the peasant if you didn't kill her at the beginning of Normal/ill/Pernicious routes

>Various spelling/grammatical fixes

>Various player movement fixes in Merry Men route

Bug fixes + Route counter

This round was interesting, we were made aware of a route counter that was actually hidden from us developers. Every time you complete a route in the same file you completed your previous routes and start a new one on, it adds a number to that save file starting with the second route you complete:



This will be very useful for keeping track of how many routes you have completed/started when you're trying to 100% the game!

Anyway, the round of bug fixes for this update are as follows:

>Fixed a bug in Normal/ill/Pernicious routes where you could do the cockroach quest for Eustace the peasant multiple times (this one was strange, we thought we had fixed it prior)

>Fixed a tileset error in the Merry Men route

>Phantom Scott now has extra dialogue when killing NPCs in the Forelinian marketplace