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The Dreamers Foresight News

The Dreamers Foresight Demo v1.0.9

this update focuses on bug fixes

[h2]Changed[/h2]

  • Changed slide colliders so that players wont get stuck under it

[h3]Optimization[/h3]

  • Improved lace spider and furnace pathfinding calculations on curved surfaces

[h3]Bug Fixes[/h3]

  • Fixed stone bender falling on ground and standing up again unless its attacked
  • Fixed mushroom vein not being connected to ground if it is walking on curved surfaces
  • Fixed car not playing engine sound if player refueled the car that have an empty tank

The Dreamers Foresight Demo v1.0.8

this update focuses on bug fixes


[h2]Changed[/h2]

  • Improved enemies pathfinding


[h3]Bug Fixes[/h3]

  • Fixed enemies stand still without doing anything useful

The Dreamers Foresight Demo v1.0.7

this update focuses on bug fixes


[h2]Changed[/h2]

  • Improved cars drift calcuations
  • Increased cars speed


[h3]Bug Fixes[/h3]

  • Fixed map view camera going fast as high frame rates
  • Fixed cars being slow at high frame rate
  • Fixed cars increasing speed with Handbrake
  • Fixed camera rotation going slow on high frame rates

The Dreamers Foresight Demo v1.0.6

this update focuses on bug fixes

[h3]Bug Fixes[/h3]

  • Fixed an error that may happen (at high frame rates) when you hit a spider while its attacking, also fixed other cases that may be infected with this problem
  • Fixed (menu card vfx) changing speed depending on fps, it was going too fast at high frame rates

Dev Log #2 - The bridge

[h2]BEHOLD THE BRIDGE[/h2]
another dev log so soon YAY.

The Bridge




This is what it looks like when you stand on it



This is what it looks like from far



another screenshot of the bridge



Last screenshot of the bridge I promise



almost forgot this one tho. the bridge have 25% chance to spawn without being damaged and 50% chance for it to spawn with one side of the bridge damaged and 25% chance not to spawn at all. so you cant rely on the forest to be your main path.



right now any building can spawn in the forest but that will not be the case in the future, each biome should have its unique buildings (or does it ?). its like a glitch seeing a parking lot in the middle of the forest



no thing fancy here just intersection of river and city biome



I changed roads in the forest to be dirt



now lets jump to map view !



placing 2 rivers next to each other gives 1 star (river connect)



placing 2 forest tiles next to each other gives 1 star (same biome)



Getting 6 stars on forest tiles will be easy as long as its next to forest biome its even easier than the city



Tile (Forest with a River going in straight line) is now complete, next will be (Forest with a river going in a curve). still mapping the tile out.

[h2]ok that's it for today. See you next dev log
Join & share you ideas here: Discord[/h2]