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  3. DevLog 10 | Updated Achievements & First Multiplayer Details

DevLog 10 | Updated Achievements & First Multiplayer Details

[h3]Achievements[/h3][p][/p][p]Based on your feedback, I’ve adjusted several achievements.
Many players felt that the previous requirements were too time-consuming, so the following changes have been made:[/p]
  • [p]The required number of interactions has been reduced from 1000 to 100.[/p]
  • [p]The maximum playtime needed for the “Relaxing” achievement has been reduced from 10 days to just 2 days (48 real-time hours).[/p]
[p]If you were close to completing these achievements, your progress should automatically update the next time you launch the game, and you will receive the achievement as intended.[/p][p][/p][h3]Character & Future Multiplayer[/h3][p][/p][p]I am currently working on giving your character a unique, fitting appearance (not a human model, but something that matches the atmosphere of the game).[/p][p]The reason behind this: I am planning an optional, relaxing multiplayer mode, where you can enjoy the scenery together with other players.[/p][p]This feature is still in an early stage, but I want to let you know what I’m working on.
Once I have something concrete to show, I will release a dedicated update post with more details.[/p][p][/p][h3]General Improvements[/h3][p][/p][p]I have also made several smaller optimizations to improve stability and overall performance.[/p][p][/p][p]I wish you all a relaxing and peaceful time in the game.[/p]