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Sliding Hero News

Screen Resolution Mini-Patch

Fixed an issue not displaying UI images properly, and graphics staying overlaid on the letterbox in non-16:9 resolutions.

Quick patch 23/11/2025

A quick fix addressing an issue related to certain puzzle rooms that prevented the player from solving them.

Quick Fix Patch 22/11/2024


Preliminary hotfix to Portia: now our beloved island dweller should work correctly, allowing the Luca to select the destination before swallowing him. This is a preliminary fix before the rework.

Solved an issue that, upon loading, if there was more than one camera activated, the second one would override the current one locked to the player.

Dagger, Foil and Flintlock menu entries should unlock upon loading for those who already unlocked the weapons.

Other minor bug fixes

Quick Fix 22/22/25

A quick fix addressing

  • Player's inability to access the Catacombs from the Cemetery through certain paths;
  • Camera switches not positioned correctly in certain rooms;
  • A block getting destroyed by an explosion

Update Notes 22/22/25

Hello Sliders,

a "hole" new update is live, fixing some graphical issues and unintended behaviours:

  • Gates now open and close properly, avoiding unexpected visual behaviour (Gates that were previously open appearing as closed, but the player could pass through them)
  • Falling into certain pits in the ground could respawn the player in another room, without switching the camera. The player will now respawn at a fixed point in the room containing the pit they fell into.