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First Ever Netherlands Route, Coming Soon!

[h2]Spoorlijn Zwolle – Groningen[/h2]

Goedemiddag! Spoorlijn Zwolle – Groningen marks the first Dutch route to arrive in Train Sim World! With two brand-new trains and a new operator Nederlandse Spoorwegen, there’s plenty to see, do and learn for both new and veteran TSW players.

[h3]The Route: Zwolle – Groningen[/h3]


The Netherlands sit against the coastline bordered by Belgium to the south and Germany to east. Players familiar with the German Bremen – Oldenburg route will note that Groningen is just over 100km from Oldenburg, yet there is much to separate the respective railways operated between the two nations.



The route covers 107km between the cities of Zwolle, in in the province of Overijssel, and Groningen in the province of Groningen, the ‘capital of the North’.

The line between Zwolle and Groningen owes its lineage to the State Railways Construction Act of 1860, which would see the construction of the Netherlands’ first three major State-owned railway routes, linking key large towns and cities. Zwolle - Meppel was built as part of Line A, with Line C branching off at Meppel to continue towards Groningen via Assen. By 1870, the connection between Zwolle and Groningen was complete.



With the advance of time, the route has been periodically upgraded, not least of all in the 1970s with rebuilt stations and 1.5 kV overhead electrification, the standard for Dutch railways. As of November 2023, the line through Hoogeveen station has been widened and realigned to increase the speed of intercity services.

Zwolle Station, at the southern end of the route, was designed by Nicolaas Kamperdijk and built by the Rijkswaterstaat in 1866. It is one of two Staatsspoorwegen first-class Waterstaat stations in the country, awarded first class for its size. In 2023, the station served over 44,000 passengers. The station has a bike shed with spaces for 5,800 bicycles, one of the largest in the Netherlands!

Bicycles are of course a huge part of Dutch culture and transportation. Cyclists can therefore be seen as occasional traffic throughout the route.



Along the rest of the route, players will pass through the 6 intermediate stations, adorned with NS signage in the Dutch language and unique PIS as well as the unique trackside signage that will inform drivers of how to operate their trains along the route.

[h2]The Trains[/h2]
ICMm Koploper

Operating intercity trains with its uniquely styled ‘cockpit’ is the ICMm ‘Koploper’. In 1977 the original 7 prototypes were run (none survive today). The first unit (4011) was then delivered for regular service in 1983.

The ICM received the nickname Koploper, because it had what's called a "walk-through head". The unique design of the ICM has their cabs located on the roof, which initially allowed through gangways between coupled sets. Refurbishments of the sets between 2006 and 2011 removed these gangways as they were deemed unreliable. With a designed top speed of 160 km/h, this train runs service speeds limited to 140 km/h but were run and tested to 180km/h during development.

Prototypes of the ICM were built and tested in 1976-77, with the first train sets coming into service in 1977. It has become an iconic train for NS, servicing many intercity services to this day.



The cab has a central driving position, elevated high above the track! The speed indictor runs lengthways across from left to right, much like that of older American cars, with a shaded bar indicating the current speed. Independent handles are used for the brakes and power.

SNG Sprinter

Also included is the SNG ‘Sprinter’ EMU. The Sprinter New Generation trainsets are part of the CAF Civity family of regional passenger trains and were introduced to replace older push-pull locomotive hauled services.



In March 2015, NS allowed travellers and staff to choose possible interiors. Interested parties could choose from three interiors, with seats for the first and second class, and folding seats. The results have been an important factor in the interior choices of the new Sprinters.

Initially, the SNG trains had a dark blue front. While this colour met EU standards, the combination of the dark colour and large window made it difficult to see the train at level crossings. NS would repaint 150 trains it already had, while new trains would be delivered with the new yellow colour.

[h3]Gameplay, Signaling and Timetable[/h3]

With a new country and new trains comes, of course, new gameplay and even experienced players of Train Sim World may require some assistance when learning some of the details associated with Dutch railway operations.

You can read more about the signalling, OHLE and safety systems on Dovetail Live.

Timetable and Scenarios

A varied timetable accommodates both new trains with both express and local services running along the length of the route. There is a total of 339 playable services.

ICMm services will run between Zwolle – Meppel and the full length limited-stop between Zwolle – Groningen. On average each of these patterns is half-hourly in each direction. Some of these services will have Conductor Mode available.

SNG3 services will run Zwolle to Groningen (stopping), Meppel to Zwolle and Assen to Groningen. These patterns run half-hourly on average, with the Assen – Groningen services only running in the morning and afternoon rush hour. Like the ICMm, a selection of services will have Conductor Mode.

At Zwolle, AI services run by both trains will go in and out of the map representing trains serving out-of-map locations.

At Groningen, coupling procedures will take place to make double units and similarly uncoupling to split services up. There will also be playable ECS / Depot movements at Groningen Europapark and at Onnen.

Including ECS moves, the ICMm has over 150 services, and the SNG3 has over 170 services.

Additional Services Layers

A selection of static, AI and a handful of playable services will be available for players that own other Train Sim World Add-ons.

The two playable freight services are operated by the DB BR 193 Vectron from Frankfurt-Fulda, hauling Zacns stock from Dresden-Riesa on what is an otherwise a relatively freight-free corridor.

A small number of short G6 shunting moves will unlock with the G6 loco Add-on.

Falns wagons from the BR 155 Add-on will appear as static stock.

The Add-ons required to unlock the full list of layers are:
  • DB G6 Shunter loco Add-on
  • Dresden-Riesa
  • Frankfurt-Fulda
  • BR 155 loco Add-on
  • Ruhr Sieg Nord
  • Rhein-Ruhr Osten


The full timetable including additional services layers, will be available across all platforms (including 8th Generation Consoles).

Scenarios
Also included are a selection of Scenarios that feature situations such as failed trains for recovery, wrong-line running and the replacement of an IC train with the SNG3.

There’s also collectibles to find and route tasks to perform: Place Route maps
Repair Model windmills
Stand-up fallen bicycles
Clearing fallen tree stumps


Train Sim World 5: Spoorlijn Zwolle – Groningen route Add-on will release on 25th March for Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Epic Games Store, and Steam for €39.99/£32.99/$44.99

For anyone yet to have upgraded to Train Sim World 5, there will also be the Train Sim World® 5: Dutch Regional Edition available on all of the above platforms for €39.99/£34.99*/$44.99

*Note: on Steam the UK price will be £32.99
Find out more about Train Sim World 5 by following @trainsimworld on X/Twitter, Instagram, Facebook, YouTube, Twitch and TikTok.

Up to 90% off Add-ons on Steam!



13 - 20 March 2025
Our Springtime Sprint continues with plenty of discounts available in the Steam Spring Sale!

[h2]70% off Train Sim World 5[/h2]


Upgrade to the latest core with Conductor Mode, Route Hopping, Fast Travel and 3x brand new routes to explore in Train Sim World 5.

https://store.steampowered.com/app/2967990/Train_Sim_World_5/

Save 70% on:
  • Standard Edition, featuring West Coast Main Line, San Bernardino Line and Frankfurt-Fulda
  • Deluxe Edition, featuring the above, plus Avanti West Coast Pendolino and FlixTrain Vectron
  • Special Edition, featuring all of the above, plus additional routes from the TSW back catalogue


[h3]Up to 90% off route Add-ons[/h3]


Save a massive 90% on routes first released with Train Sim World 3. These routes are available to purchase for Train Sim World 5 as Compatible Content.

Save 90% on:


[h3]Save on the latest routes[/h3]


Grab a first-time discount on Pfälzische Ludwigsbahn with 20% off! Operate a plethora of existing trains along a brand-new route out from the city of Mannheim.

You can also get 10% off Just Trains' West Coast Main Line: Preston - Carlisle... the longest ever UK route in Train Sim World! Tackle the imposing Shap Summit with the equally imposing Class 87 electric locomotive and relive the BR Blue 1980s action.

For something more modern, climb into the cab of the HSP46 diesel locomotive at Boston South Station with MBTA Commuter, now 35% off.

[h3]Springtime Spinters[/h3]


We're currently midway through our Springtime Sprint, with new releases, sales and previews of the some of the latest Train Sim World content, including the release of Cardiff City Network and Spoorlijn Zwolle - Groningen with the Class 153 and SNG3 'Sprinters' respectively!

If you're in the Sprinter mood, there are other Train Sim World route Add-ons featuring 'Sprinter' DMUs.

These include:


Find out more about Train Sim World 5 by following @trainsimworld on X/Twitter, Bluesky, Instagram, Facebook, YouTube, Twitch, and TikTok.

Train Sim World 5 Game Update - March 13th

Hello everyone!

A new update has just pulled into the station, bringing a variety of fixes and improvements to TSW Core and add-ons. West Somerset Railway has been upgraded to TSW5 standards, including updated lighting, track, signals, and new suspension for rolling stock. Also, the newly released Mildmay Line has seen improvements to performance, textures and that pesky floating fan.

We’re also addressed issues across other routes, including improvements to terrain draw distances on Xbox Series X for Mittenwaldbahn.

Check out the highlights and full changelog below for a more detailed look!

As always, please allow up to 24 hours for it to fully reach your system. Be aware that some systems may update automatically.

[h3]Highlights:[/h3] Core
- Fixed instances of repeated VO and subtitles reported on multiple route tutorials.
- Fixed an issue on consoles where the Live Map became unresponsive when using B/Circle button on the confirm/cancel menu.

West Somerset Railway
- Updated foliage, lighting and landscape to TSW5 standards.
- Updated track and signals to TSW5 standards.
- Added foot crossings for passengers.
- Fixed the 4F tender in the mastery tile so it no longer collides with timetable stock.
- Lowered passenger numbers to reflect real life.

Mildmay Line
- Improved passenger navigation issues.
- Improved textures to remove blurring.
- Improved performance by removing unnecessary shadow casting lights throughout the route.
- Fixed the floating underframe fan.

Mittenwaldbahn
- Improved terrain draw distances on Xbox Series X consoles.
- Fixed an issue with yellow signals displaying incorrectly.
- Fixed inconsistent animations between coach vehicles.
- Removed mouse clicks in some audio samples.

Pfälzische Ludwigsbahn: Mannheim – Kaiserslautern
- Added the missing scenario start markers for multiple stations in the 2D map of the scenario planner.
- Updated cantilever visuals.
- Fixed issues with collision at Kaiserslautern that were causing players to be become stuck when using elevators.

[h3]Full Changelog:[/h3] Core
- Added the ability to control which service players spawns in when there is a scenario with multiple player drivable services in public editor.
- Fixed instances of repeated VO and subtitles reported on multiple route tutorials.
- Fixed an issue on consoles where the Live Map became unresponsive when using B/Circle button on the confirm/cancel menu.
- Various localisation improvements.
- Various UI improvements.

West Somerset Railway
- Updated foliage, lighting and landscape to TSW5 standards.
- Updated track and signals to TSW5 standards.
- Updated all stations to allow passengers to use the full platform instead of clustering.
- Updated menu images to the new West Somerset Railway artwork.
- Added foot crossings for passengers.
- Fixed the incorrect duration showing in the menu for the 'Finishing Up' scenario.
- Fixed a gap in a wall at Williton that caused players leave the level in free cam.
- Fixed the 4F tender in the mastery tile so it no longer collides with timetable stock.
- Lowered passenger numbers to reflect real life.
- Various localization improvements.
Class 33
- Added new suspension improvements to TSW5 standards.
Class 52
- Added new suspension improvements to TSW5 standards.
Class 47
- Added new suspension improvements to TSW5 standards.
Class 09
- Added new suspension improvements to TSW5 standards.
Mk1
- Added conductor mode support.
- Added new suspension improvements to TSW5 standards.

Mittenwaldbahn
- Improved terrain draw distances on Xbox Series X consoles.
- Added new rail shadow effects throughout the route.
- Adjusted snow on track sleepers to match ballast.
- Fixed an issue with Giessenach station mesh.
- Fixed an issue with 1000hz magnets occasionally failing to activate.
- Fixed an issue with Indusi that required acknowledging despite 1000Hz not requiring it.
- Fixed an issue with yellow signals displaying incorrectly.
- Fixed an issue with cows coming into conflict with trains.
- Fixed inconsistent animations between coach vehicles.
- Fixed an issue with texture representation on loco bogies.
- Fixed an issue with both doors failing to open on the nWagen coaches.
- Adjusted couplers and buffers to reduce amount of slack between specific formations.
- Adjusted buffer impact sounds to properly reflect force applied.
- Removed inappropriate mouse clicks in some audio samples.
OBB 1020
- Improved overall functionality and timing of braking system on OBB 1020.
- Improved audio representation of OBB 1020.
- Fixed an issue with missing buffer animations on OBB 1020.

Pfälzische Ludwigsbahn: Mannheim – Kaiserslautern
- Adjusted floor collisions to stop players from falling through the map.
- Added the missing scenario start markers for multiple stations in the 2D map of the scenario planner.
- Added an invisible wall to the ramp at Limburgerhof to prevent access to non-playable areas.
- Updated cantilever visuals.
- Fixed signal S 602 not triggering PZB when routing through Ludwigshafen track 13.
- Fixed check rails so they don’t clip with the concrete plates.
- Fixed the foundations to stop the concrete plates from floating.
- Fixed issues with collision at Kaiserslautern that were causing players to be become stuck when using elevators.
BR425
- Fixed an issue stopping the cab door windows from lowering on the BR 425.

Mildmay Line
- Improved passenger navigation issues.
- Improved textures to remove blurring.
- Improved performance by removing unnecessary shadow casting lights throughout the route.
Class 378
- Optimised the Class 378 for better performance.
- Fixed the floating underframe fan.

West Coast Mainline Preston – Carlilse
- Added support for mastery posters.

MBTA Commuter
- Added support for mastery posters.

Cajon Pass SD40-2
- Fixed an issue causing window grime looking pixelated.

Metrolink F59PHR
- Fixed the marker lights being on by default.

Cardiff City Network - Coming Soon!

[previewyoutube][/previewyoutube]

Our Springtime Sprint continues with the arrival of more ‘Sprinters’ in Train Sim World! Cardiff City Network releases on 18th March!

[h2]The Story So Far[/h2]

Another one of our DTG Direct ‘Take A Ticket’ reveals is almost here. We’ve talked a bit about the development of Cardiff City Network over the last few months and you can catch up to where we are below.

So far we’ve covered:

  • Basic details during the DTG Direct ‘Take A Ticket’ segment
  • More details in our 11th December Reveal
  • Class 150 clay renders in the January Roadmap
  • First detailed screenshots in the February Roadmap




The release of Cardiff City Network forms part of our Springtime Sprint, with other releases, sales and preview streams taking place throughout the rest of March!

[h2]Cardiff City Network[/h2]



Croeso i Gymru! Cardiff City Network is the first Welsh route to come to Train Sim World, along with a new, licensed operator in Transport for Wales, or TfW (Trafnidiaeth Cymru).

This urban network style route Add-on runs along separate branches with the TfW branded Class 150 DMU, along with the 1-car Class 153 ‘Sprinter’ which makes its debut in Train Sim World.

[h2]The Route[/h2]



Much of Cardiff’s modern-day railway network owes itself to the rich history of South Wales coal mining. Lucrative efforts to harvest the Earth’s black gold necessitated the use of railway lines through the valleys, and as such, many lines began spurring out from the soon-to-be Welsh capital and linking down to the docks.



With the passage of time, and a growing populous, the scene became much more passenger-orientated and today, the city area is known as the “Valleys & Cardiff Local Routes” – an urban network of lines operated by Transport for Wales.

This route Add-on features multiple branches and 19 stations stemming from the heart of the city and two principal stations: Cardiff Central and Cardiff Queen Street.

These branches are:
  • The Coryton Line, terminating at Coryton
  • The Merthyr Line, as far as Radyr
  • The City line, terminating at Radyr
  • The Butetown branch line, terminating at Cardiff Bay
  • The Penarth branch, terminating at Penarth




These branch lines all intersect and connect with one another around Cardiff’s periphery, with iconic landmarks such as the Principality Stadium prominently placed next to the railway line. Canton Depot also features, hosting the trains included and providing ECS gameplay on top of the passenger timetable.

Each of the stations are adorned with TfW’s branding, including bilingual signage in English and Welsh, which emphasises the pride and passion with which the Welsh language is spoken and used within the capital city.

[h2]The Trains[/h2]

[h3]Class 153 ‘Sprinter’[/h3]



New to Train Sim World is the 1-car Class 153 diesel multiple unit. These trains were originally 2-car Class 155 trains that were split up for use on rural branch lines and between towns and cities across most of Britain. Their original allocations saw action in the north, Midlands and east, before further use as far south as Devon and Cornwall and more recent use up in Scotland by ScotRail.

This makes the Class 153 perfect for some Free Roam action across other British Train Sim World route Add-ons in your collection. The unit is compatible with other DMU trains in the game, including other members of the Sprinter family. It can be coupled and used with Class 150/170/158/142 and other Class 153s.



The unique nature of their creation from a 2-car unit means that the cab ends differ quite significantly in size. The original cab end is bigger, with a small cab positioned where the connection would have been to its paired unit. The result is an asymmetrical layout, notable from the outside with the position of the exterior doors.

The Class 153 will have working suspension animations, driveshaft animations and brake pad animations and comes in two variants: a Class 153/3 full PRM-compliant railcar and the Class 153/9 ‘lite’ PRM-compliant railcar.

[h3]Class 150/2 ‘Sprinter’[/h3]



More familiar to Train Sim World players will be the Class 150 DMU, seen previously in the West Cornwall Local Add-on.

In addition to its new paint job in TfW livery, the Class 150 has had significant changes to the exterior and interior model as well as the suspension animations, driveshaft animations and brake pad animations also seen on the Class 153.

The full list of changes to the model are as follows:

Exterior
  • Re-liveried to the TfW livery, plus many other texture improvements
  • Modified antenna to reflect the 150/2 version
  • New Door controls
  • Electronic destination board
  • New headlight design

Cab
  • Numerous control changes and component modifications to the cab
  • Addition of GSM-R Radio
  • Addition of TPWS Controls
  • Lighting updates
  • Texture changes to reflect new cab variant


Passenger interior
  • Passenger compartments retextured to reflect TfW branding, labels and information signs.
  • Many model modifications to reflect new layout such as additional plug sockets, bike racks, and new bathrooms, and other changes.
  • New interior door controls
  • Additional guard panels at rear doors
  • New furniture and seating layout
  • New door animations to match new audio recordings


[h2]Timetable, Scenarios and Gameplay
[/h2]



With separate branch lines, Canton Depot and two trains to operate, there’s plenty of gameplay to get busy with and around 500 playable services.

This includes services along each of the branch lines:
  • Cardiff Queen Street to Cardiff Bay
  • Cardiff Central to Penarth / Cogan
  • Cardiff Queen Street / Central to Coryton.
  • Services to Radyr along both Merthyr and City Lines
  • ECS shunts around Cardiff Central


Services representative of TfW rolling stock not featured in the Add-on are included, using the Class 150 and 153, such as those run by Class 197s, 231s and Class 67 locomotives in real life. Some of these services run out of the map via Cogan south of the city or Heath High Level north of the city, representing Barry Island – Rhymney services.

Some Class 150 and Class 153 services will also feature Conductor Mode, with functioning Guard panels similar to other British rolling stock.

[h2]Additional service layers[/h2]



Players with other British Add-ons in their collection will be able to see a variety of static and AI rolling stock around route. Playable RHTT services from Radyr to Cardiff Central and again later in the day from Coryton to Heath low level are also available.

The AI traffic will include:
  • Flying Scotsman railtour
  • Class 66 freight services from West Coast Main Line South
  • GWR HST services from Great Western Express arriving and departing Cardiff to out of the map locations such as Bristol, London and Swansea.
  • Static stock will also be seen Canton Depot.


[h2]A note for players on 8th generation consoles:[/h2]

After reviewing performance we've amended the timetable to provide a suitable experience for those on Xbox One and PlayStation 4. This timetable will not feature any additional service layers outside of the playable 150 and 153 services.

[h2]Scenarios and Gameplay[/h2]

There will be 5 Scenarios, called: Welsh Translation, Branch Line Breakdowns, Snow Storms and St David's Day Celebration.

Collectibles will include the standard Route Maps as well as unique references to wider Welsh culture.



Leeks act as a nod to our one and only Leek-master JD, reference to a national emblem of Wales, stemming from legendary soldiers allied to King Cadwaladr of Gwynedd.

Welsh Cakes, which are a local delicacy formed of sweet bread with fat and dried fruit.
And Lovespoons, traditionally presented in Wales as a gift of romantic intent.

Train Sim World 5: Cardiff City Network route Add-on will release on 18th March for Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5, Epic Games Store, and Steam for £29.99/€35.99/$39.99

You can catch the Preview Stream on Wednesday 12th March over on YouTube and Twitch

London Overground Mildmay line - Out Now!



[previewyoutube][/previewyoutube]

[h2]The Route[/h2]

[previewyoutube][/previewyoutube]

This packed, dense and highly detailed route covers 12 miles of the Mildmay line (previously known to some as the North London Line) between Stratford and Willesden Junction.



Johannes from Incredible Trains has developed the route as one of the latest Partner Programme Developers to join Train Sim World. They are the sole developer at this brand-new studio and got into game development by modding for Transport Fever 2, creating UK rolling stock and asset mods.

What began as a side project during a PhD, using the PC Editor and learning Unreal Engine, has since grown and now they've released their debut Train Sim World route add-on!



Along the part of the route depicted in the game add-on lie plenty of familiar locations and landmarks to admire, including the ArcelorMittal Orbit at the Queen Elizabeth Olympic Park.



18 stations in total make for a style of gameplay where there is very little time to rest! Willesden Junction will make use of the high-level platforms situated above those used in West Coast Main Line South and other stations will have names familiar to locals and tourists alike, such as Hackney Central, Camden Road and Hampstead Heath. As a product licensed by TfL, all stations will be adorned with the relevant TfL branding.



Beyond the rails, the road traffic will include vehicles that represent London’s iconic black cabs and red double-decker buses. There will also be AI DLR vehicles at Stratford that operate in a similar way to the AI trams seen on Edinburgh – Glasgow / Fife Circle route Add-ons.



The route’s location across London also sees it cross and intersect with snippets of lines from other Train Sim World routes, with the HS1 tunnel entrance visible from Southeastern High Speed and Route Hopping available for easy access to other London routes in your collection.

These include:
  • Stratford / Stratford Intl (Southeastern High Speed)
  • Gospel Oak (London Overground Suffragette line)
  • Willesden Junction (WCML South or Bakerloo Line)


[h2]London Overground Class 378 ‘Capitalstar’[/h2]


Players of other UK Train Sim World Add-ons will be familiar with the Electrostar family of trains, which are widespread across the south of England and run a variety of different services using variants of the same style of EMU.



The Class 378 ‘Capitalstar’ first entered service in 2009 on London Overground routes to replace the ageing Class 313. Since 2010, the Mildmay line has been operated by the Class 378; originally delivered in 3-car formations, a 4th car was quickly added, and all were expanded to 5-car trains by 2017.

Visually, there are many differences from its ‘Electrostar’ relatives including its cab end doors which can be opened in case of emergency but are otherwise not used to interconnect multiple trains together in service.



Inside, passengers sit opposite one another with longitudinal seating much more suited to high density commuter service and this interior is adorned with the moquette style and distinctive signage of the London Overground.

The cab also has a new layout compared to the ‘Electrostars’ and dual voltage functionality is available – both overhead AC and third-rail DC.

[h2]Timetable, Service Layers and Gameplay[/h2]


London Overground services will run at 8-trains-per-hour with frequent stopping patterns at all stations featured on this section of the line. Freight traffic and AI utilising other Train Sim World Add-ons will run on multiple mainlines that intersect and cross over or under the Mildmay Line.

Efficient driving and quick reaction times will make or break a run to ensure all the stations are served within the confines of the timetable.

[h3]Additional Service Layers[/h3]


Players with other Add-ons in their collection will be able to see and operate additional services along the route.



These include:
  • London Overground Class 710 services from Suffragette Line
  • (AI) LNER Class 801 Azuma trains from East Coast Main Line
  • (AI) Thameslink Class 700 services
  • (AI) HS1 services from Southeastern High Speed
  • (AI) EMT HST services from Midland Main Line
  • (AI) Class 350, Class 377 and Bakerloo Line trains from West Coast Main Line South
  • (AI) Avanti West Coast Class 390 Pendolino services


In addition, a selection of reskinned and unlicensed AI layers representing trains not currently available in Train Sim World are also available.



These AI services are formed of:
  • Reskinned Class 710 trains from Suffragette line, representing Elizabeth line services
  • Reskinned Class 710 trains from Suffragette line, representing Greater Anglia services
  • Reskinned Class 166 trains from Great Western Express, representing Chiltern Railways services


These services can be seen at Stratford and Hackney Central.

[h3]Gen-8 vs Gen-9 Experience[/h3]

For launch, we have made no reductions to the total number services across the Mildmay Line between Gen8 and Gen9 console platforms. We will be monitoring performance closely after release to ensure the experience is as best as possible.

Train Sim World 5: London Overground Mildmay line: Stratford - Willesden Junction route Add-on is out now for £24.99/€29.99/$29.99

If you missed the Preview Stream, you can head back to Railfan TV on YouTube and Twitch for a look at the Mildmay line.