1. Checkout: Cashier Simulator
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Checkout: Cashier Simulator News

Version 1.1.12 update

[h3]Fixes[/h3]

  • Star scores tool-tip can't get parameter for level 25
  • Exclusive fullscreen window mode causing visual issues - revert to standard fullscreen

Version 1.1.11 update

[h3]Fixes[/h3]

  • Checkout timer did not pause with shift timer, resulting in inflated AVG. checkout times
  • Center star score to star icon at report screen

Version 1.1.10 update

Made some UI changes to help you understand the game a little better. Happy hunting!

[h3]Changes[/h3]

  • Add score parameter for each star at report screen
  • Add tooltip in pause menu that indicates level and score parameter for stars
  • Add option to retry shift at report screen
  • Add score guide in main menu and pause menu
  • Add player movement slide in "How to Play" - in case you forget how to move and interact
  • Add qty indicator on register screen
  • Slightly increase contrast of "code" in break room

Version 1.1.9 update

Nothing of interest here for most of you. Keep doing your thing.

[h3]Changes[/h3]
  • Refactored how achievements are set

Version 1.1.8 update

[h3]Changes[/h3]

  • Rendering - We've switched to Godot's Forward+ rendering option which will result in snappier performance.
    Note: If you are now unable to run the game because of this change then a possible solution may be to add the following flag --rendering-driver opengl3 in the launch options in Properties > General.

[h3]Fixes[/h3]

  • Crash when exiting shift screen.
  • Character dialogue typo.


edit: Added note about rendering option not allowing older device to run the game.