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Xsyon - Prelude News

Systems Upgrade Patch March 18th!

Hello Xsyon Citizens!

I will be patching an update this coming Monday, March 18th starting at 9:00 AM PST.

This is the final preparatory patch for the upcoming creature updates.

The servers will be down for several hours during this patch as it requires an update to the database system and software that Xsyon depends upon.

I will run performance tests on this patch for a week and fix any reported issues. If all looks good, the first creature update (AI and motion revisions - which is a major change) is ready to go next, followed finally by pets and then mounts.

I've had to rework a lot of code, removing deprecated libraries and upgrading to the latest database systems. Thank you all for your patience during this time!

Winter Holiday Sale!

Xsyon is participating in Steam's annual Winter Holiday Sale and is 50% off through January 3rd!

During this time we are also handing out Christmas gifts. This year we are giving out the traditional Santa and Elf outfits along with a blueprint of your choice.

To put in a request for Christmas gifts, please open a ticket in the help desk and leave a basket at your Tribe Totem.

You can choose one outfit:
Santa
Ms. Santa
Elf
Ms. Elf

and 1 blueprint / scheme

Merry Christmas and Happy Holidays everyone!

Autumn Sale! (50% Off)

Hello Xsyon Citizens!

Xsyon is on sale this week again (50% off) during Steam's Autumn Sale!

It's a good time to join Xsyon, invite your friends and grow your tribes!

The Test Server is currently open to the public. Several updates are being tested, including upcoming Pets, Mounts and many improvements based on players suggestions.

Please check out the Developer Zone on the Xsyon website for full details.

The current Test Server build includes major revisions to the database code and uses updated base libraries. If anything seems oddly different than what's on the Main Servers, please alert me in the General Feedback thread in the Developer Zone section of the Xsyon website (link above).

My next update which includes the Stables building use (allowing players to keep multiple pets and mounts) and advancing the Pet and Mounts systems is nearly ready and I hope to open this update to the public after this holiday weekend.

Enjoy and Happy Thanksgiving to all our American players!

Developer Update 2018.10.29

Hello everyone!

I've completed migrating and upgrading the server to use the latest versions of dependent software and libraries (primarily MySQL and DirectX). This was a grueling task as the old code relied on intermediate libraries that I had to remove or rewrite.

I will run specific tests to make sure everything is in working order for the next few days. If everything checks out we'll return to public testing of pets, mounts and other upcoming features!

The Test Server is currently up with upcoming features (noted in the Developer Zone section of the forums) turned on. Players are free to check everything out, although I'm not quite ready for public feedback yet as I do need to complete my tests to ensure that all the upgrades are functioning properly.

Once I'm ready for public tests I will patch a test build here on Steam and post further announcements.

Thanks for your patience and enjoy!

50% Sale This Week + Upcoming Systems

Hello Xsyon Citizens!

Xsyon is on sale this week for 50% off while we continue testing upcoming major changes!

Many thanks to all of you that have helped test the upcoming creature updates so far. I've been patching regular changes to the Test Server to address reported problems and to further progress on the pet and mount system until it's ready for public release.

There are still a few features that need to be finished before pets and mounts go to the main servers. Here's what I'm working on right now:

- Final aggro and target selection system for creatures. (Replaces current system)

- Animations for mounted actions (scavenging, foraging etc.).

- Final tweaks and optimizations to the new AI code.

- Stable feature for collecting pets and mounts in your town.

- Revised creature data (health, speed, range etc.) to make smaller and mid size creatures easier to fight.

- Creature mood / attitude and the affects of food and other actions.

These are the main improvements that I need to wrap up before these new systems go 'live'.

While I'm finishing these up, you are all welcome to participate in tests and provide feedback in the Developer Zone on the Xsyon forums.