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Drop Pockets News

Stash menu + rack expansion

The stash menu is here!
You can now see your current stash of balls when in the shop or selecting prize pool rewards

You may also notice a couple extra indents outside the rack there.

In addition to the stash menu, I've also added the ability to expand your rack!

Rack slots can now be purchased in the shop.
The rack can hold up to 18 additional slots, making for a maximum of 33 balls.

Finally, all visuals for every ball have been adjusted.
If I did it right, everything should look just about the same, but stutters when new balls are created will be minimal.
As a result, there may be visual errors that slipped through the cracks.


I hope you enjoy this update!
-SkeletalGadget

0.69.3-NF

  • Slightly updated the tutorial
  • The item menu is now accessible when in the shop or picking rewards from prize pool
  • Added buttons in the stats newspaper to delete your save file in the event of persisting errors (sorry)

0.69.21-NF

  • Fixed overlapping music
  • Fixed cues carrying over into additional runs
  • Fixed trajectory preview displaying multiple previews

Cue Inventory Overhaul

The cue inventory has undergone a complete rework.
  • The limit of purchased cues has been removed
  • Your current equipped rack can now be viewed in the cue inventory
  • Base points for ball types are more easily viewed
  • The limit for purchased chalks has been increased
  • Cue inventory can now be viewed while in the shop
  • And it's got a fancy new look! (wow)
  • And it's got a fancy new look! (wow)


Other changes:
  • The trajectory preview when aiming has been updated, and will now change visually depending on the size of the target ball
  • Fixed the shark select ball being unselectable during transition to the pool table
  • Fixed golf ball points reducing while sunk


Demo hotfixes

  • Fixed some shop items not being purchasable
  • Fixed some music tracks not looping
  • Fixed misc text errors