Master of Piece Devlog #15: Hall of Fame and Archive
[p]Hello Commanders,[/p][p]This is I M GAME.[/p][p]Today, we’d like to introduce two new features coming with the Early Access launch: the Hall of Fame and the Archive.[/p][p][/p][h3]Hall of Fame[/h3][p][/p][p]
[/p][p][/p][p]The Hall of Fame is one of the three buildings located at the Outpost.[/p][p]While it does not directly affect gameplay, completing achievements will unlock Steam achievements and reward you with new decorations displayed in the Hall of Fame.[/p][p][/p][p]
[/p][p]Once an achievement is completed, its corresponding decoration is automatically placed in a designated spot inside the Hall of Fame. If you enter without having achieved anything, it will feel like nothing more than an empty house. However, as you continue playing, watching the Hall gradually fill with decorations brings a strong sense of accomplishment.[/p][p][/p][p]
[/p][p][/p][p]There are a total of 32 achievements available in the game. Today, we’ll briefly introduce just two of them. The rest are waiting for you to discover in-game.
[/p][p]Hoarder: Collect 9 or more relics.[/p][p][/p][p][/p][p]
[/p][p]Ferocity: Increase a mercenary’s Speed to 15 or more.[/p][p][/p][h3]Archive[/h3][p]
[/p][p][/p][p]The Archive contains stories about the world of Master of Piece that commanders can discover throughout their journey.[/p][p]You’ll uncover why expedition leaders gathered mercenaries and set out on their journeys, learn more about the various factions that appear in the game, and explore deeper lore behind buildings and card events. These stories are found gradually as you progress.[/p][p]When you return to the Garrison to rest, you can visit the Archive and take your time enjoying the fascinating stories of the world of Master of Piece.[/p][p][/p][h3]Looking Ahead[/h3][p][/p][p]The Early Access launch is now just one day away.[/p][p]Throughout development, we’ve been fortunate to receive overwhelming support and encouragement from the community. Thanks to that, working on the game has always been a joy, and it allowed us to fully focus on how we could deliver a better experience in return.[/p][p]As an Early Access title, there are still many areas that need improvement, and we understand that some players may prefer to wait for the full release.[/p][p]For us, therefore, tomorrow’s launch is not an ending—it’s a beginning.[/p][p]Moving forward, we’ll continue refining and improving our systems while preserving the unique charm that defines Master of Piece, so that even more players can enjoy the experience.[/p][p]We’d greatly appreciate your feedback through Discord and the Steam discussion forums,
and we hope you’ll continue this journey with us.[/p][p]Thank you.[/p][p][/p]
and we hope you’ll continue this journey with us.[/p][p]Thank you.[/p][p][/p]