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Backroom Company News

🧩 v204 Patch Notes | Controller · Creature AI · Bug Fixes

Hello, this is the Backroom Company development team.

First of all, we would like to sincerely thank you for your interest in Backroom Company and for playing our game.
We are a Korean indie developer, and even after the official release, we continue to provide updates and improvements to deliver a better gameplay experience.

Even now, with the full version released, we will keep rolling out various patches and content updates to further enhance the quality of the game.
If you have experienced any inconveniences or bugs while playing, we sincerely apologize. We will do our best to fix the issues as quickly as possible.

Your valuable feedback is a great help to us.
We may not be able to fully satisfy every preference and playstyle, but we will gather and reflect as many opinions as possible to make Backroom Company an even more polished game.



The September 3rd patch has been successfully completed. (KST 16:00)

This update includes the following fixes and improvements.
Please review the details below to enjoy a better gameplay experience.



[h3] [Improvements and Bug Fixes] [/h3]

  • Fixed an issue where controller inputs did not work properly in certain features.
  • Improved the behavior of creatures that previously stuck unnaturally to walls or obstacles and moved along them.
  • Fixed a bug where the character’s shoulders became visible when changing the field of view (FOV) value.
  • Fixed an issue where a cart would disappear when carried in no-clip mode.
  • Fixed a bug where other players were launched abnormally high when a cart got stuck in a wall.
  • Improved an issue where items could not be picked up because they were obscured by corpses.



We will continue working hard to ensure that Backroom Company provides an even better experience.
We kindly ask for your continued interest and support. Thank you.

[v203 Hotfix Note] New Update & Bug Fixes 1–3

Hello, this is the development team of Backroom Company.

First of all, we sincerely thank you for your interest in Backroom Company and for playing our game.
We are an indie development studio from Korea, and even after the official release, we continue to work hard to provide a better gameplay experience.

Even after the full version release, we will keep delivering various patches and content updates to further improve the game’s quality.
If you have experienced any inconvenience or bugs during play, we sincerely apologize and will do our best to fix the issues as quickly as possible.

Your valuable feedback is a great help to us.
While it may be impossible to perfectly satisfy every player’s taste and playstyle, we will strive to take in as many opinions as possible and reflect them to make the game more polished.



The patch on August 14 was successfully completed. (KST 18:00)
The patch on August 28 was successfully completed. (KST 11:00)
The patch on August 29 was successfully completed. (KST 14:00)

The following fixes have been applied with this patch.
Please check the details below for a better gameplay experience.



[h3] [Improvements and Bug Fixes] [/h3]

  • Improved the overall graphical environment in the game.
  • Fixed an issue where blood effects appeared to shake when moving the camera.
  • Fixed an issue where certain sounds played unnaturally in specific situations.
  • Fixed an issue where the character collided with objects in the “Swimming Pool” exploration area.
  • Fixed an issue where some settings in the medium graphics option were incorrectly set to higher values.
  • Added an option to invert mouse controls.
  • Fixed an issue where the achievement was not unlocked when dying to the creature “Moth.”
  • Fixed an issue where items under corpses could not be picked up properly.



We will continue to work hard to make Backroom Company an even better experience.
We ask for your continued interest and support. Thank you.

🎵 v203 Update – Enhanced Map Ambience Effects

Hello, this is the Backroom Company development team.

First of all, we would like to sincerely thank you for your interest in Backroom Company and for playing our game.
We are an independent developer from Korea, and even after the official release, we continue to work on updates and improvements to provide a better gaming experience.

Even now, after the release of the full version, we plan to keep delivering various patches and content updates to further improve the quality of the game.
If you encounter any inconveniences or bugs while playing, we sincerely apologize and will do our best to fix any issues as quickly as possible.

Your valuable feedback is a great help to us.
Although we cannot perfectly satisfy every player’s preferences and play styles, we will try to incorporate as many opinions as possible to make Backroom Company an even more polished game.



The August 13 patch has been successfully completed. (KST 19:00)

The following changes have been applied with this patch.
Please check the details below for a better gameplay experience.



[h3] [Improvements] [/h3]
  • Enhanced ambient sound effects on the "Hotel" map.
  • Enhanced ambient sound effects on the "Swimming Pool" map.
  • Enhanced ambient sound effects on the "Parking Lot" map.


We will continue working to provide an even better experience with Backroom Company.
Thank you for your continued interest and support.

[v202 Hotfix Note] 9–10 + Hotfix Delay Notice (Game Show Schedule Impact)

Hello, this is the Backroom Company development team.

We would like to inform you in advance that the planned hotfix update for Backroom Company may be slightly delayed.
This delay is due to our participation in BIC and Gamescom, and we have prepared a plan to minimize any inconvenience to players.

Even if the regular patch schedule is partially adjusted, we will immediately proceed with hotfixes for urgent issues that significantly affect gameplay to maintain a stable environment.
We will continue to incorporate as much feedback as possible to make Backroom Company even better.



The August 11 patch was completed successfully. (KST 19:00)
The August 12 patch was completed successfully. (KST 17:30)

The following fixes were applied with this patch.
Please check the details below to enjoy a better gameplay experience.



[h3] [Improvements and Fixes] [/h3]
  • Fixed an issue where ghost characters and spectator cameras were not removed after a player left.
  • Fixed an issue where different audio effects for each room were not applied.
  • Fixed misaligned floor at the parking lot entrance.
  • Fixed an issue where a standing animation briefly played when attempting to use the slide in the "Swimming Pool" map.
  • Stabilized the movement of the "Cart" item.
  • Fixed an issue where the slide was not deactivated upon entering the "Swimming Pool" story.
  • Fixed an issue where the door lock did not work in the "Hotel" story and the ending stage.
  • Fixed an issue where the slide monitor in the "Swimming Pool" displayed a player from a previous slide.
  • Fixed an issue where vents did not open properly in the tutorial and during repeater installation.
  • Simplified graphic images to reduce memory usage.
  • Fixed an issue where the camera shifted during a death sequence while jumping or moving.
  • Fixed an issue where items could get stuck in certain spots in the hub or elevator when dropped.
  • Fixed an issue where the Red Thread relic effect did not apply after the host died.
  • Fixed an issue where relic status occasionally did not sync for joining players.
  • Fixed a potential cause of characters getting stuck when exiting a locker.


We will continue working to deliver a better experience with Backroom Company.
Thank you for your continued interest and support.

🌏 Backroom Company, appearing at game shows in Korea & Germany! 🎮

Originally posted by #FFD700
[h3][color]📅 Aug 15-17 BICBusan BEXCO[/color][/h3]
Booth Location: N067
Originally posted by #87CEFA
[h3][color]📅 Aug 20-24 GamescomCologne Cologne Fair[/color][/h3]
Booth Location: Halle 10.2 F002


Backroom Company is finally meeting gamers from all around the world!
Don’t miss the special chance to play the game on-site and chat with the development team.

“See you in the deeper and more immersive Backrooms!”

[color]🎁 Special on-site events and gifts are also prepared![/color]
We look forward to your visit!