1. NoLimits 2 Roller Coaster Simulation
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NoLimits 2 Roller Coaster Simulation News

Update 2.6.5.0 released

This is a smaller maintenence update. Here is the change log:

  • Preparation for the upcoming Vekoma MK1101* Coaster Style DLC
  • Button watch in VR mode
  • Support pipes, flanges, and footers can now be colored as 'unpainted metal'
  • Improved nut and bolt objects on track and supports
  • Added invert mouse option
  • A couple of other smaller fixes and improvements (see 'Main menu -> Info -> What's new' for details)


I am aware that there weren't any updates for a longer time. A couple of changes were required to be made, related to the distribution and future planning, meanwhile.

A new coaster style DLC was planned to come out for a long long time. Unfortunately there were some delays, some reasons for the delays were technical and some personal. I am finally very excited to announce that the DLC is coming out very soon, and this update lays down the foundation for it.

* Vekoma MK1101 is a product of Verkoma Rides Manufacturing B.V.
A license is granted to use the company and product name.

New Update 2.6.4.0 available

The new 2.6.4.0 update contains some cool new features. Fully automatic generated 3D control panels finally found their way into NoLimits 2. They are completely interactive, and can be controlled using mouse and even VR motion controllers. You can press the buttons with your index finger in VR, it is a lot of fun. Flashing lights, sounds and vibration give feedback. Even without VR, they are lot of fun using the mouse. There are two modes, either use the centered dot and left click on the buttons, or right click to show the mouse cursor and directly point on the desired button. This cursor system is also scriptable and allows for easy interaction with custom scenery, too. The control panels will be automatically generated when the standard station building is used. For custom stations, it is possible to generate the control panel at a custom location (simply add an empty control panel desk object to the location where you want the control panel to be generated). Button and lights objects are included for further customization and new scripting APIs make it also possible to implement a custom control panel more easily.

Here are the main new features listed...

  • Automatic generated 3D Control Panels with user interaction (mouse and VR controllers)
  • Scriptable Cursor System (for mouse and VR controller interaction)
  • User Texture option for scene Objects
  • Billboard Scene Object Set demonstrating the new User Texture option.
  • Local Transform option in Editor
  • Many more fixes and improvements...


See in-game change log (Main menu -> info -> What's new) for more details.

Have fun!

Small Patch 2.6.3.2 released

  • Fixes a few problems including a crash when running on Linux with Wine/Proton.
  • Fixes a few other crashes.
  • Small VR changes.


See in-game changelog for more details (Main menu -> Info -> What's New...)

Update 2.6.3.1 released

Small patch which fixes bugs introduced by previous update

New Update 2.6.3.0 released

Small update released with the following highlights,..

  • Mac: Native Apple Silicon CPU support.
  • New Dark Theme user interface option.
  • New slim loading screen (can be configured to stay at the bottom for each park).
  • VR: Loading Screen is now lag-free in VR mode.
  • VR: Experimental OpenXR API support.


Read the full changelog in-game (Main menu -> Info -> What's new).