1. NoLimits 2 Roller Coaster Simulation
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NoLimits 2 Roller Coaster Simulation News

New Update 2.5.1.0 released

Most important news in 2.5.1.0:

  • New borderless window mode
  • More optimizations for multi-core CPUs (around 4% higher framerates)
  • Faster loading of DAE files
  • Improved block system scripting
  • Various bug fixes and improvements

New Update 2.5.1.0 released

Most important news in 2.5.1.0:

  • New borderless window mode
  • More optimizations for multi-core CPUs (around 4% higher framerates)
  • Faster loading of DAE files
  • Improved block system scripting
  • Various bug fixes and improvements

New Update 2.5 Released

We are proud to have released the new major update for NoLimits 2 with lots of new features.



Here is a list of the most important changes

New Deferred Shading Renderer


This new renderer allows much higher framerates when having lots of light sources and is optimized for medium to high end graphics cards. Here are some of the key features of the new engine:

Improved Light Source Rendering


  • Engine scales much better with high number of light sources
  • Scales much better with high end graphics cards by reducing driver load (less draw calls)
  • Even light sources that are very far away will be rendered
  • Improved computation using linear color space for more realistic visuals


New Graphics Effects


  • Custom implementation of Screen-space Ambient Occlusion (SSAO) greatly improving visuals
  • Bloom effect
  • Sun shafts effect
  • High Dynamic Range lighting with adaptive iris effect (works great together with bloom effect)
  • New underwater caustics effect


Smarter Engine


  • New automatic occlusion detection system (manual occluders are rarely needed anymore)
  • Improved light shafts with higher quality and performance (allows much cooler light effects, such as lasers)
  • SMAA anti-aliasing (Copyright (C) 2011 by Jorge Jimenez, Jose I. Echevarria, Tiago Sousa, Belen Masia, Fernando Navarro and Diego Gutierrez.) for best trade-off between performance and quality


New Park Objects


  • New park lamp set (over 20 new scene objects)
  • New fence set (over 13 new fence types, each coming with multiple variations)
  • New bench set (over 15 new scene objects)
  • New trash can set (5 new scene objects)
  • High Definition foliage set (10 new scene objects)


Improved Sound Effects


  • Various coaster styles have received brake sound updates
  • Moveable magnetic brakes sound added
  • Gate sound added


The NL Dev Team

New Update 2.5 Released

We are proud to have released the new major update for NoLimits 2 with lots of new features.



Here is a list of the most important changes

New Deferred Shading Renderer


This new renderer allows much higher framerates when having lots of light sources and is optimized for medium to high end graphics cards. Here are some of the key features of the new engine:

Improved Light Source Rendering


  • Engine scales much better with high number of light sources
  • Scales much better with high end graphics cards by reducing driver load (less draw calls)
  • Even light sources that are very far away will be rendered
  • Improved computation using linear color space for more realistic visuals


New Graphics Effects


  • Custom implementation of Screen-space Ambient Occlusion (SSAO) greatly improving visuals
  • Bloom effect
  • Sun shafts effect
  • High Dynamic Range lighting with adaptive iris effect (works great together with bloom effect)
  • New underwater caustics effect


Smarter Engine


  • New automatic occlusion detection system (manual occluders are rarely needed anymore)
  • Improved light shafts with higher quality and performance (allows much cooler light effects, such as lasers)
  • SMAA anti-aliasing (Copyright (C) 2011 by Jorge Jimenez, Jose I. Echevarria, Tiago Sousa, Belen Masia, Fernando Navarro and Diego Gutierrez.) for best trade-off between performance and quality


New Park Objects


  • New park lamp set (over 20 new scene objects)
  • New fence set (over 13 new fence types, each coming with multiple variations)
  • New bench set (over 15 new scene objects)
  • New trash can set (5 new scene objects)
  • High Definition foliage set (10 new scene objects)


Improved Sound Effects


  • Various coaster styles have received brake sound updates
  • Moveable magnetic brakes sound added
  • Gate sound added


The NL Dev Team

New Update 2.2.4.6 with improved VR released

This update includes improvements to the user interface for better VR display. Experimental OpenVR support was added, too.
  • The main menu will now be displayed in 3D space in VR mode.
  • Pressing R will recenter the VR view inside main menu and play mode.
  • Experimental OpenVR support was added, too. We do not own any HTC Vive, so we cannot test properly. We will fix issues as soon as we get feedback from our users.
  • The application will automatically detect and use when an Oculus devce is attached using Runtime 1.3. When that is not the case, it will try to detect a device using the OpenVR API.
  • VR controllers are not supported, yet. Mouse and keyboard are still required for interaction.