1. Pao Pao
  2. News

Pao Pao News

Pao Pao Demo Update # 2

Hello everyone!

We have some truly amazing and long-awaited news! We've updated the Pao Pao demo, and you can check it out right now! We’ve made quite a few additions and changes to the initial version, and here’s what you can expect:

  • Added Inventory system (so players can view all their items)
  • Added Collections (track all items you've collected in the game)
  • New quest journal UI & logic
  • Introduced Guidance (tips on how to play)
  • Updated Weather System (now includes rain and snow)
  • Enhanced Environment FX (grass, butterflies, particles, and more)
  • Improved kitchen interactions
  • Added interior for Mail
  • Introduced Farming System (plant seeds now)
  • Changed Fishing mini-game
  • Added a new NPC (Nancy at Mail)
  • Replaced one big boat with four smaller boats so everyone can use them independently


By the way, please note that we’ve added a completely new game trailer to the game page.

Play solo or with friends, and don’t forget to share your impressions with us!

Sending lots of love and good vibes your way!

Your ArtDock Team

Pao Pao is heading to Nordic Game!

We’re incredibly happy to share that Pao Pao is going to Nordic Game in Malmö from May 20 to 23!

Our team at ArtDock has been working hard on this project, and it means the world to us to be able to bring it to an event like this.
If you're around — come by our booth, play the demo, and say hi. We’d love to meet you!

See you soon!

Your ArtDock Team

Steam Next Fest Recap

Hey everyone,

Wow—what a ride! Steam Next Fest has come to an end, and we just want to take a moment to say a huge THANK YOU to everyone who checked out Pao Pao!

Seeing so many of you jump into the demo, leave reviews, share feedback, and even post your best (and worst) kitchen moments has been absolutely incredible. As developers, there’s nothing more rewarding than watching people actually play the game we’ve been pouring our hearts into.

What We Learned

Your feedback has been invaluable. We got tons of great suggestions, bug reports, and ideas that are already helping us shape Pao Pao into a better game. From UI tweaks to gameplay balance, we’re listening, and we’re already working on improvements.

If you had fun with the demo, please consider wishlisting Pao Pao—it really helps us out and makes sure you don’t miss any updates!

This has been an amazing experience, and we couldn’t have done it without you. Thanks again for playing, sharing, and supporting our little chaotic kitchen adventure. We can’t wait to show you what’s next!

See you soon,

— The ArtDock Team

Pao Pao Pet Cooking Contest

Hey, Pao Pao chefs,

Do your pets love to "help" in the kitchen? Maybe they wait by the stove for a taste test, sit on the counter watching your every move, or just nap while you cook. Now’s your chance to celebrate them.

We’re launching the Pao Pao Pet Cooking Contest—and we want to see YOUR furry, feathery, or scaly sous-chefs in action.

How to Participate:

  1. Snap a photo of your pet "helping" you cook. (Any kind of help counts—supervising, taste-testing, or just looking adorable.)
  2. Post it on Instagram (artdock) or Twitter/X (@Pao_Pao_steam), tag us, and use the hashtag #PaoPao.

Rules & Details:

Pao Pao Demo - Patch #1

Hey everyone,

We’re excited to roll out the first update for the Pao Pao demo. Thanks so much for all the feedback — we’re listening and working hard to improve the experience. Here’s what’s new in Patch 1:

Changes
  • Added a modal window prompting players to link their accounts.
  • You can now throw any dish directly into the trash — no more extra steps.


Fixes

  • Resolved EOS server authorization issues for smoother connectivity.
  • Fixed gamepad input problems in the magnet minigame — it should work properly now.
  • Adjusted some UI layouts for a better visual experience.
  • Corrected a few localization strings for clearer in-game text.
  • Fixed an issue where the main objective in the quest wasn’t updating as it should.



We’ll keep improving Pao Pao based on your feedback, so feel free to share your thoughts and stay tuned for more updates.

Thanks for playing!

— The ArtDock Team