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Divinia Chronicles: Relics of Gan-Ti News

Divinia Chronicles:OST released

Hi guys,

Today we have a small gift for you ːsteamhappyː ːsteamhappyː

1.) Divinia Chronicles:OST

As promised, today we released the original soundtrack of the game. The OST will be free for all existing owners of the game! ːsteamhappyː After today's update you will find the soundtrack in your game folder, which should be under (...SteamApps/common/DiviniaChronicles/DiviniaChronicles_OST). Be sure to copy it into your music library before 29th of July, as after the DLC launch this folder will be automatically removed by Steam.

After the 29th of July the OST will be available as DLC and will be expanded as we complete the game. As we don't believe in micro-transactions, this DLC will be completely optional and does not affect the game-play at all. It will be an option for those who wish to support us ("buy us a coffee") and or want to listen to the full soundtrack outside the game!

2.) What’s next?

As we work towards the next big update, we will add a bunch of new features within the next week. As by popular request, we implemented a fully interactive worldmap which shows both your current position and your current objective.

Any ideas or comments? As usually please post your feedback in the steam discussion board or follow us on social media
We love you!
Martin
TeamMonkey

Divinia Chronicles:OST released

Hi guys,

Today we have a small gift for you ːsteamhappyː ːsteamhappyː

1.) Divinia Chronicles:OST

As promised, today we released the original soundtrack of the game. The OST will be free for all existing owners of the game! ːsteamhappyː After today's update you will find the soundtrack in your game folder, which should be under (...SteamApps/common/DiviniaChronicles/DiviniaChronicles_OST). Be sure to copy it into your music library before 29th of July, as after the DLC launch this folder will be automatically removed by Steam.

After the 29th of July the OST will be available as DLC and will be expanded as we complete the game. As we don't believe in micro-transactions, this DLC will be completely optional and does not affect the game-play at all. It will be an option for those who wish to support us ("buy us a coffee") and or want to listen to the full soundtrack outside the game!

2.) What’s next?

As we work towards the next big update, we will add a bunch of new features within the next week. As by popular request, we implemented a fully interactive worldmap which shows both your current position and your current objective.

Any ideas or comments? As usually please post your feedback in the steam discussion board or follow us on social media
We love you!
Martin
TeamMonkey

V.094a, chapter4 and 5 released

Hi guys,

Thanks guys for your faith and support in the development of Divinia Chronicles, we wouldn’t be here without you! A big welcome also to all our new players, we are very happy to have you with us ːsteamhappyːːsteamhappyːːsteamhappyː

After many hard working days the team is happy to announce the launch of our biggest Early Access update so far: Version 0.94a

1.) Divinia Chronicles - Update 0.94a

As of today we updated the early access build to v0.94a, which includes chapter 4 and chapter 5 of the game, the second elemental spirit with three new magic spells, free access to big parts of the open-world including the crystal cave dungeon and improved engine/game performance. For the full change list click here.

This update is a major deal for us as now around 40% of the game is completed and players can experience the “real” combat system with multiple elemental spirits and fierce melee/range adversaries for the first time. Ready to play? Here is a short guideline:

Existing players:
You already completed chapter 1-3? Your level and artefact progression will be stored but level progression will be lost (We moved to a new level progression save system). However, we included a cheat in this version so that chapter 1-4 will be unlocked by default. So if you like, just hop in and continue to play where you left off. For balancing please do note that the player is supposed to have around [1.200 XP] or [Level 5] by the end of chapter 3. You have more? Then you might be a bit overpowered. Want to start over? See below:

New players:
As we have moved to a new level progression save system we unlocked the first 4 chapters for existing players to jump right back into the game. If you want to start completely from scratch, you may just find and delete this file before you launch the game:

Steam\SteamApps\common\DiviniaChronicles\divchronicles\cfg\EA_level_unlock_cheat.cfg

2.) What’s next?

As the update is out we will first focus our efforts to address possible issues and bugs. Once we are convinced the current version is stable we will work on the new trailer and the Divinia Chronicles OST. The soundtrack will launch within the next weeks and will be free for all existing owners of Divinia Chronicles.

Any ideas or comments? As usually please post your feedback in the steam discussion board or follow us on social media
We love you!
Martin
TeamMonkey

V.094a, chapter4 and 5 released

Hi guys,

Thanks guys for your faith and support in the development of Divinia Chronicles, we wouldn’t be here without you! A big welcome also to all our new players, we are very happy to have you with us ːsteamhappyːːsteamhappyːːsteamhappyː

After many hard working days the team is happy to announce the launch of our biggest Early Access update so far: Version 0.94a

1.) Divinia Chronicles - Update 0.94a

As of today we updated the early access build to v0.94a, which includes chapter 4 and chapter 5 of the game, the second elemental spirit with three new magic spells, free access to big parts of the open-world including the crystal cave dungeon and improved engine/game performance. For the full change list click here.

This update is a major deal for us as now around 40% of the game is completed and players can experience the “real” combat system with multiple elemental spirits and fierce melee/range adversaries for the first time. Ready to play? Here is a short guideline:

Existing players:
You already completed chapter 1-3? Your level and artefact progression will be stored but level progression will be lost (We moved to a new level progression save system). However, we included a cheat in this version so that chapter 1-4 will be unlocked by default. So if you like, just hop in and continue to play where you left off. For balancing please do note that the player is supposed to have around [1.200 XP] or [Level 5] by the end of chapter 3. You have more? Then you might be a bit overpowered. Want to start over? See below:

New players:
As we have moved to a new level progression save system we unlocked the first 4 chapters for existing players to jump right back into the game. If you want to start completely from scratch, you may just find and delete this file before you launch the game:

Steam\SteamApps\common\DiviniaChronicles\divchronicles\cfg\EA_level_unlock_cheat.cfg

2.) What’s next?

As the update is out we will first focus our efforts to address possible issues and bugs. Once we are convinced the current version is stable we will work on the new trailer and the Divinia Chronicles OST. The soundtrack will launch within the next weeks and will be free for all existing owners of Divinia Chronicles.

Any ideas or comments? As usually please post your feedback in the steam discussion board or follow us on social media
We love you!
Martin
TeamMonkey

V.092e and roadmap to chapter 4 & 5

Hi folks,

Thanks guys for your faith and support in the development of Divinia Chronicles, we wouldn’t be here without you!

Let’s get rolling with the good news!

In the past months the team has been working hard on the upcoming chapters of Divinia Chronicles, however we realized that it’s better to ship the next two chapters together as a unit; we believe both chapters are tied well together in terms of storytelling and pacing and thus should be experienced in one / two game sessions.

While we are still a couple of weeks away from unlocking the new chapters, today we want to start off with a major update of first three chapters and lay out road map for the next month:

1.) Version 0.92e update

As of today we updated the early access build to v0.92e, which includes completely re-written dialogues, added treasure chests & collectables, refined environments / animations / combat and balancing. For the full change list click here. The focus of this update is to polish the existing content for new players. For existing players, you are welcome to try out the new version, however we do recommend to hold on for some weeks and start over once the big update is out.

2.) Chapter 4 & 5

We plan to ship the next two chapters within the next weeks. This update will increase the scope of the game dramatically; You may wander around the island freely, befriend the elemental spirit of earth, make use of its destructive magic and face fierce adversaries and powerful creatures from the deep forests and the ancient crystal mine. Not afraid of spoilers?
Follow us on social media to see and comment on our latest development progress here

3.) New trailer

After the two chapters are released we plan to update the store profile and release a new trailer; we don’t want to spend time on that prior release, so please bear with the old trailer until then.

4.) Divinia Chronicles - OST

Around the same time, we will be also offering the official Divinia Chronicles OST via Steam. It will be designed to be a “buy soundtrack or buy us a coffee” option for everyone who wishes to give us extra support in the upcoming development progress. As we want to reward our early buyers, we want to give the sound track free of charge to all existing users. For this, please stay tuned for further announcements as we need to check out how to actually do this technically ;-)

Any ideas or comments? As usually please post your feedback in the steam discussion board or stalk us on social media :-D

We love you!
Martin
TeamMonkey