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St. Qubeslick 2019 Is Here!



Time to put those green thumbs to the test! Do Trovians even have thumbs? There’s no time to waste worrying about that, St. Qubeslick 2019 is only here until March 26, 2019!

Take on eight new event adventures that give a glimpse into the new and improved gardening system coming to Trove later this year.

Opening dungeon loot chests during the event grants Lucky Dust that can be used to craft Clover Seeds and Lucky Stars at the Wheel of Seasons bench.

Plant your Clover Seeds and use your leet gardening skills to help them grow. Once these plants reach a crucial stage of development, you can toss Lucky Stars at them to imbue them with luck!



Clovers that are imbued with enough luck with grow into Lucky Clovers; a new consumable item that boosts Magic Find by 50 for 1 hour. If you can't imbue your St. Qubeslick Clovers with Lucky Stars, please temporarily modify your Miscellaneous Settings to allow Cornerstone to be damageable by bombs & abilities.

St. Qubeslick 2019 may be here for a short period of time, but stockpile enough Lucky Clovers and fortune will ever be in your favor.

Downtime - 3:30 PM PST (11:30 PM UTC) - February 21



Hey all,

We're bringing all versions of Trove offline for a hotfix to resolve an issue with the Club rent autopay feature. Find the patch note below.

Downtime should be approximately 1 hour, but we'll bring each platform back online as it finishes.

Thanks!

Additional Updates
  • Fixed an issue that could cause Club Rent Autopay to pay rent before applying any rent reduction from the Shrine of Efficiency, Scenic Belltower, or Effigy of Frugality fixtures.

PC Hotfix - 5:30 PM PST (1:30 AM UTC) - Feb. 13



Hey folks,

We're bringing the PC version of Trove offline for a small, but important hotfix at 5:30 PM PST (1:30 AM UTC) today. Patch notes found below.

Downtime may last up to an hour, but is likely to be shorter than that.

Thanks

Additional Updates
  • Fixed the Market Daily Bonus block on the Travelling Merchant fixture to properly grant clubits.

PC Patch - Feb. 12 - 8AM PST (4PM UTC)



Hey everybody,

We're bringing Trove for the PC offline on Tuesday, February 12 at 8 AM PT (10 AM CT) for a patch. Get the patch notes below.

Downtime will last approximately 2 hours.

Thanks

Club Fixture Rent Autopay
  • There is now a checkmark next to the Pay Rent button in the Club UI.
  • Selecting this button will allow rent to autopay for future weeks as long as there are enough clubits available.
  • Rent will be paid as soon as someone enters the club world as long as clubits are available.
  • This option is only available to club members with the Fixture Upgrade permission.


30,000 Power Rank Subclass Tiers
  • The Tier 6 rank for subclasses now applies to the 25,000 to 30,000 Power Rank bracket.
  • There is now a Tier 7 rank for subclasses above 30,000 Power Rank.
  • Tier 7 passives have either a higher chance to occur or higher values.


Additional Updates
  • Companions and reliquaries are now equipped items and are no longer found in the Geode inventory while used in the caves. - Added 2/12/2019
  • /dnd should now correctly block invite attempts, even if entered after a /joinme was already rejected.
  • Spirit Spears animations should not continue to play if a Revenant dies while they are active.
  • The blastflowers created by Flower Power now damage blocks at their height or above, but do not damage blocks below them.
  • Plants and ore in the Geode Caves are now affected by Gathering Day.
  • The Crystallogy and Geodian Workbench are now craftable from the Builder's Crafting Bench.
  • The recipes to craft 100 Critter Treats, Comfort Blankets, and Curing Kits at the Crystallogist rank have been replaced by recipes to craft 10 instead. The recipes to craft 100 are now available at Geodemancer rank.
  • New Crates and Vaults are now available under the Dabbler, Enthusiast, and Lithologist levels of Crystallogy to help convert low level resources into higher level resources.
  • Crafted Dragon Souls can now be deconstructed in to their base materials.
  • Fixed some missing translations when the player's Power Rank is too low to receive loot in Shadow Towers.
  • The Gems Expertise Thread now correctly references Uber-9 Gem Boxes rather than Shadow Gem Boxes.
  • Ring boxes now have an error message when they fail to open due to a full inventory.

RESOLVED - Connectivity Issues - February 2019



Update 10 - Feb. 11 - 1PM PST (9PM UTC) - It looks like the recent EU connectivity issues should be largely resolved. We performed maintenance last night (this morning in the EU) and have been monitoring closely all day.

To give an example of the improvements we've seen, here is a graph of the delay between the NA and the EU data centers.



You can see that since the maintenance things have been substantially more stable. As with anything, if you run into issues in the future please let us know and we'll get to work on sorting it out.

Thanks for your patience, everyone!

Update 9 - Feb. 10 - 12PM PST (8PM UTC) - Tonight at 11PM PST (7AM UTC) we will make additional network changes for our EU network center. There should be minimal impact on players, but around that time you may see an increase in load times.

The good news is that this change, once completed, should show a noticeable improvement in performance for our EU players. Load times should come back down to normal, as they were prior to the start of these issues in December.

The maintenance is not expected to eliminate all cases of lag in all situations, but it should let everyone have a much better experience than you've been seeing lately.

Update 8 - 9AM PST (5PM UTC) - Hey everyone. The team was able to make some adjustments later that seem to have reduced some issues a bit, but there is more work to do, for sure. We're continuing to monitor and adjust things until you're having the best possible experience. Thanks for your ongoing patience.

Update 7 - 7PM PST (3AM UTC) - No new details to share at the moment, unfortunately. The team is still working on these issues as our top priority. We'll post more updates when we have new details to share, but we won't be posting regular updates this evening, unless we have specific info to share.

Update 6 - 4PM PST (12AM UTC) - Hey all, we're still investigating and tracking down details to help pinpoint the cause of these lingering connection issues. We'll continue to give regular updates, but still no estimate for when these issues will be resolved.

Update 5 - 2:30 PM PST (10:30 PM UTC) - Thanks for your continued patience, everyone. We're still working to resolve lingering connectivity issues for some players. Expect more updates regularly. Thank you.

Update 4 - 12:10 PM PST (8:10 PM UTC) - The team hasn't resolved the underlying issue yet, but we're continuing to investigate. While we focus on that work we're going to get our next update in 2 hours, if we're not already back online.

Update 3 - 11:15 AM PST (7:15 PM UTC) - Our teams are still working to get things up and running the way they should be. Please hang in there for us.

Update 2 - 10:10 AM PST (6:10 PM UTC) - The team is still working to resolve these ongoing issues. Please hang in there while we work to get this sorted out.

Update 1 - 9AM PST (5PM UTC) - We're still investigating the current connectivity issues, but haven't located the root cause yet. This is our top priority and everyone is working to get you up and running again as quickly as possible.

Hey, folks.

The team is aware of the current issues causing slow world loading and other connection issues. We're investigating now, so please bear with us.

No ETA yet for the solution, but we'll post regular updates in this thread during our investigation.

We apologize for the frustration caused by these issues and will do everything we can to get them resolved for you.

Thanks