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Warrior’s Den Recap – Y9S1 TU2



The battlefield is roaring as Y9S1 TU2 brings a wave of content inspired by Prince of Persia, revealed in today's Warrior's Den. From new Hero Skin to the return of a fan-favorite event, We have packed this Title Update with style, strategy, and surprises. Here's everything you need to know from the show but for more details, we suggest checking out the VOD for Y9S1 TU2 Warrior's Den Livestream.



[previewyoutube][/previewyoutube]

A New Hero Skin Joins the Fray

Headlining the update is a brand-new Hero Skin for the Aramusha, The Warrior Prince, inspired by the prince in The Warrior Within. In a dedicated Hero Skin Deep Dive, we showcased the design, storytelling, and inspiration behind this latest look. This skin is available on April 24th.



A Beloved Event Returns
You asked, and it's back---one of For Honor's most beloved Prince of Persia event Blades of Persia makes a triumphant return! The Event Blades of Persia will be available from April 24th to May 15th! Be sure to participate for the duration of the event to fight during the Chapter 1 - Ruler of Time Game mode starting from May 24th to May 1st, followed by the Chapter 2 available only from May 1st until the end of the event on May 15th. Whether you're a longtime veteran or new to the fray, this event offers a nostalgic blast from the past. Expect themed rewards, new and old from our returning free event pass, explosive gameplay modifiers, and all the energy that made this event a classic.



Behind the Scenes: Animation Deep Dive
Another exciting segment of the show was the Event Animation Deep Dive, where we pulled back the curtain on how the updated event visuals were crafted. From signature to Executions, we revealed the creative process that breathes life into the battlefield.

Three Hero Fests Incoming
That's not all---three Hero Fests are lined up, bringing focused celebrations and weeklong opportunities for specific heroes! Hero Fest are:
  • Nuxia (May 15th to 22nd)
  • Warmonger (May 22nd to 29th)
  • Pirate (June 5th to 12th)
It's the perfect time to try someone new or revisit an old favorite.

Patch Notes Breakdown
No Title Update is complete without a round of balance changes and hero updates. In the Patch Notes segment, we went through key adjustments across several heroes. The full details are available in the official patch notes article.

Competitive Circuit Update
For the fighters hungry for glory, the Competitive Circuit is heating up! We gave a sneak peek at what's next for For Honor's tournament scene. Expect competition, new community opportunities, and upcoming events where the best of the best will clash steel for honor and bragging rights. Whether you're a competitor or a spectator, now's the time to tune in.
Sign-ups are open for the 4v4 tournament, which will follow a similar format to Friend or Foe. After the 4v4 tournament, there will be a 2v2 tournament in Season 3, and the final tournament of the year in Season 4 will be a 1v1.

This year's circuit will implement circuit points weighed around individual performance to minimize ties. Points will increase as the circuit progresses, rewarding individuals based on their final standings. The total prize pool across the three tournaments is $18,500 USD!

Final Thoughts
Y9S1 TU2 is shaping up to be a perfect blend of legacy and innovation. With a new cross-brand Hero Skin, the revival of a fan-favorite event, and balance changes. There will also be a throwback game mode: Chimera Banquet from May 29th to June 5th. This update keeps the battlefield fresh and fierce. Whether you're here for the lore, the fashion, or the fight---there's never been a better time to jump back into For Honor.

As a friendly reminder, we encourage you to check out the VOD on our Twitch channel, where you'll find a more in-depth look at what's to come.

Gear up, warriors. We'll see you on the battlefield.

Year 9 Season 1: Theaters of War

[h2]YEAR 9 SEASON 1: THEATERS OF WAR[/h2]

Everything seemed hopeless. Then the fallen Queen Astrea crossed paths with a legendary gladiator. Now they're not only ready to survive the arena, they're ready to take on Guljin and end her reign. ARE YOU NOT ENTERTAINED?

[h2]NEW HERO SKIN: QUEEN KALLIOPI[/h2]

All that have challenged this legendary gladiator have fallen. The next opponent harder and bloodier than the last. She was once a queen of her own tribe, now she is the Queen of the arena. Become Queen Kalliopi and win the crowd.

https://store.steampowered.com/app/3534380

[h2]NEW BATTLE PASS[/h2]

There are 100 tiers of rewards in the latest Battle Pass. Any one of them can help you win this conflict.

https://store.steampowered.com/app/3534420

PATCH NOTES 2.58.0



KNOWN ISSUES

PC ONLY
  • In certain cases, Ubisoft Connect overlay can wrongly interact with 3rd party software installed on the PC and crash the game at launch.
Workaround: If it happens, players must deactivate the Ubisoft Connect Overlay feature in the Ubisoft Connect Settings

IMPROVEMENT

INTERFACE AND MENU CHANGES
  • New Menu Rework
  • Add More Customization Loadouts
  • Equip for All for MoodFX
  • Smart Eco Mode have been set by default on all consoles (Eco mode is activated only when IDLE in game)
  • Body part material customization
  • Default graphic option is set to Performance by default on all consoles
BALANCING CHANGES

Aramusha
  • Adjusted all attack trajectories to better match the weapon visuals and animations
  • Ring The Bell attack range has been increased.
  • Heavy Finishers are now Unblockable.
  • Zone Attack's second hit can be soft feinted into Light Attack in another direction.
  • The following attacks now have increased forward movement:
  1. Chain Lights
  2. Heavy Openers
  3. Heavy Finishers
Dev comment: Aramusha has been trailing a bit in effectiveness over time. The hero's rework helped in the past, but as other heroes have been adjusted Aramusha's own strengths have become less prevalent. To adjust this, we've made it so that any move that can access Deadly Feints is now Unblockable; this should help give the hero more pressure in many situations, and forces more of a reaction from opponents We've also done a Quality of Life pass on the hero's weapon trajectories as well as forward movement values to ensure they remain competitive.

Sohei

  • Light Openers can now chain to Heavy Soul Attacks
  • Heavy Openers can now chain to Light Soul Attacks
  • Mad Monk Opener can now chain to Mad Monk Extender
  • Chain link timing from Mad Monk Attacks to Heavy Finishers is now 266 ms (down from 300ms)
  • Mad Monk Opener guardbreak Vulnerability is now 433ms (up from 100ms)
Dev comment: Sohei's limitations were intended to be part of how the hero plays, but after the meta settled it is now clear that some of these limitations were affecting the hero's viability too much. We've decided to remove chain limitations on Sohei, as well as allow Mad Monk Opener to chain into the Extender version, to give Sohei more versatility in how they gain their Souls. In addition, Mad Monk Opener no longer needs the low guardbreak Vulnerability window, and we have reverted the change. Finally, we've also adjusted frame advantage from Mad Monk attacks to Heavy Soul Attacks to ensure that players can no longer land Light attacks on the same frame as the Soul attack lands, stopping Sohei's momentum. We're keeping an eye on the hero to see if further changes are needed, and will adjust as necessary.

Pirate

  • Pirate can no longer cancel Grand Cavelier's Recovery with a Dodge
Dev comment: We removed the Enhanced ability on Orochi and Berserker's Side Dodge attacks to lower the incidence of using these attacks combined with Dodge Recovery Cancels to reduce their safety in group fights. As Pirate's dodge attacks are Heavy attacks, it feels much less natural to remove their Enhanced property as it is the default property of Heavy attacks. On top of this, moving their input to Light attacks negatively impacts the hero's moveset as they should no longer chain to Gun Shots. To that effect, we're removing the hero's ability to Dodge Recovery Cancel from Grand Cavalier altogether, on hit/block and miss. This should lower the hero's elusiveness in group fights and make them fairer to fight in these situations.

BUG FIXES

FIGHTERS

Khatun
  • [Bug Fix] Fixed an issue that allowed players to target swap during Rising Rage's strike
  • [Bug Fix] Fixed an issue where Khatun is invulnerable to guardbreak in the first 100ms of their Sprint attack's second strike
  • [Bug Fix] Fixed an issue where Khatun Sobbing Uncontrollably Emote is 7000 steel instead of 5000.
  • [Bug Fix] Fixed an issue where Khatun boots Material wasn't updated
  • [Bug Fix] Fixed an issue where Mjolnir's Flight and Sylvan Vaporization Execution are available for Khatun
Kensei
  • [Bug Fix] Fixed an issue where Shiwasu helm is Clipping with multiple Ornaments of Kensei in barrack and in game
Tiandi
  • [Bug Fix] Fixed an issue where Tiandi's Guan Suo Chest paint pattern on legs does not cover full area
General Issues
  • [Bug Fix] Fixed an issue where Forged In War Ornament is visible in locked state outside of unlock period
  • [Bug Fix] Fixed an issue where Crusader Battle Outfit is missing for all knight legacy heroes

Patch Notes 2.57.0



IMPROVEMENT

BALANCING CHANGES

GB Vulnerability Adjustment
  1. The Front Dodge Heavy attack Guardbreak Vulnerability for the following heroes has been lowered to 100ms (down from 433ms):
  • Aramusha
  • Berserker
  • Highlander
  • Shinobi
  • Tiandi

Dev comment: Many heroes have a Front Dodge Heavy attack that has 100ms of Guardbreak Vulnerability. This lets them beat Guardbreak attempts in multiple situations, but this did not apply to the listed heroes; we've therefore adjusted their Guardbreak Vulnerability to give them both more consistency with other heroes but also as a buff to these attacks.

Raider

  • Top Chained Heavy now deals 29 damage (up from 28)
  • Side Chained Heavy now deals 27 damage (up from 26)
  • Raider's Fury now deals 30 damage (up from 28)
  • Top Heavy Finisher now deals 32 damage (up from 30)
  • Side Heavy Finishers now deal 30 damage (up from 28)

Dev comment: We previously lowered Raider's damage as the hero's curve was too high. After the dust has settled, Raider has been underperforming, so we're raising the damage the hero causes with some of his attacks to make Raider more competitive.

Varangian Guard

  • Chain Link timing from blocked Dodge Attacks and Hjaldr Oathkeeper to Light Finishers is now 300ms (up from 200ms)

Dev comment: Varangian Guard's dodge attacks as well as Hjaldr Oathkeeper made the following Light finisher undodgeable when blocked, and so we're increasing the Chain Link timing to lower their reward.

Black Prior

  • Tenebris Trust now has a Superior Block window of 200ms (down from 300ms), from 100ms to 300ms into the attack (from 100ms to 400ms)

Dev comment: We're reducing the Superior Block window for Tenebris Trust so that it correctly matches other Superior Block windows at 200ms.

Afeera

  • Removed "Unlock Tech" that allowed Afeera to perform Astro Flip in incorrect directions when unlocking after attacks

Dev comment: While we made changes to Afeera in the last patch, there still remained situations where players could still perform the bug. We've applied a second fix to fully remove Afeera's ability to Astro Flip in incorrect directions.

BUG FIXES

GENERAL


  • [Bug Fix] Fixed an issue where the players contacts are offset during the Respectful Kill Execution
  • [Bug Fix] [PhotoMode] Fixed an issue where the fire texture in the Shard Defender spawn is offset
  • [Bug Fix] Fixed an issue where the commands aren't displayed when a player is dead and spectate a teammate at ballista

Recap: Y8S4 TU2 Warrior’s Den – The Serpent Sword



Welcome to the grand finale of Year 8 in For Honor! This update closes our year with a bang and delivers a packed update with a rich new story, a new Mongol hero and seasonal content to keep Warriors engaged for this last stretch of Year 8, driving us to... A CONFIRMED YEAR 9!

For more in-depth discussions, please check out the Warrior's Den Y8S4 TU2 VOD:
https://www.twitch.tv/videos/2360525537

Here's your comprehensive guide to everything revealed in the Warrior's Den show:

The Highlights

  • New Hero: Joining the Outlander is our new Mongol hero, Guljin. A fierce Khatun ready to unite Heathmoor under her empire and bring her vision of peace at any cost.
  • Free Event: Khatun's Peace, available to play from January 23rd to February 13th
  • Year 9: It's official! A new year of content is coming to For Honor, themed Theatres of War.


Seasonal Roadmap

TU2:
  • Free Event Pass: January 23rd
  • New Hero: January 23rd
  • Additional Hero Fests (Feb 13, Feb 27, March 6)
  • Throwback Event: Battle of the Eclipse February 20th

[previewyoutube][/previewyoutube]

The Rise of Guljin

For Honor is closing it's eight year with a new hero and a thrilling twist! At the beginning of the season, General Zhi, a cunning Wu-Lin general, offered Astrea the Starfall sword under the guise of forging an alliance. Astrea, ever suspicious, accepted the gift but brought her entire army as a precaution.

Unbeknownst to her, General Zhi was secretly allied with Guljin, a powerful Mongol Khatun. In a devastating ambush, Guljin's forces overwhelmed Astrea's larger army, leaving Heathmoor under Guljin's control and her twisted vision of peace.

[previewyoutube][/previewyoutube]

New Hero : Khatun

The highlight of the season is the new hero: Guljin, The Khatun. She unified the Mongol tribes into a formidable force. Once dismissed as barbarians, they now command global attention. The Khatuns are brutal assassins, using fear as their primary weapon. Guljin's vision is a peaceful Heathmoor, united under her empire, free from petty wars. She expects her opponents to cower behind their walls until they surrender. To make sure they do, she rewards enemy cowardice while destroying all opposition with spectacular shows of strength.



This title update will also feature a free Event Pass Khatun's Peace, available to play from January 23rd to February 13th - coming with great rewards:

  • Battle Outfit: Wandering Horde
  • Ornament: Majestic Wanderer
  • Mood Effect: Eternal Wanderer
  • Weapons: Sneak Peek Images


Throwback event: Battle of The Eclipse

This title update will also see the return of Battle of the Eclipse from Year 4, Season 4. Brace yourself for this epic return!



Hero Fests

Hero Fests will keep the action going, featuring:

  • Orochi: February 13th
  • Pirate: February 27th
  • Gryphon: March 6th
Year 8 Music Album

The renowned music composer appeared on Warrior's Den to discuss the captivating music of Year 8, sharing insights into the creative process and the inspiration behind the compositions.



You can enjoy the entire album by listening to it here, immersing yourself in the rich and diverse musical journey it offers: https://ubisoftmusic.ffm.to/forhonorforgedinwarost

Patch Notes

In this Warrior's Den, we went over some of the changes that are going live at the launch of Y8S4 TU2:
  • Balance Changes: Several heroes have received balance updates to ensure fairer and more competitive gameplay.
  • Bug Fixes: Numerous bug fixes were addressed, targeting both minor and major issues that have been affecting gameplay.

For a more detailed breakdown of the patch notes, we suggest you watch the patch notes segment of the show in the VOD. An article for the Patch Notes will be available on January 24th.

Ready to meet our newest hero? Prepare your gear, rally your allies, and join the battle starting January 23rd! Let us know your thoughts and see you on the battlefield!