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MONSTERS OF THE OTHERWORLD



On Thursday October 22nd, For Honor’s limited-time Halloween event Monsters of the Otherworld will be available to all players!

Get ready for a ghoulish thrill ride in the most horrifying double feature of the year: Slay your greatest fears in Endless March and Spooky Slashers for a chance to unlock exclusive limited-time content. Gear up for your next bone-chilling adventure in For Honor's Monsters of the Otherworld, available until November 12th!

[previewyoutube][/previewyoutube]

The event begins with Endless March, a variant of the Dominion game mode in which minions are replaced by powerful skeletons, available throughout October 22 to November 5.

To end the event, from November 5 to November 12, Spooky Slashers will be available. In this game mode, players capture zones to gain special buffs, which they can use to slay the frightening demons lurking throughout the map. Players will need to keep their wits about them, as danger lurks around every corner, and dying means losing your hard-earned buffs.

Players will have the opportunity to earn Halloween-themed loot from our past 3 Halloween events throughout specific dates. Additionally, new exclusive themed rewards will be lootable from random drops at the end of all matches during the entire event, including Battle Outfits and a terrifying new Effect. Players can also purchase exclusive Executions and Effects inspired by Frankenstein’s Monster as well as previous years’ rewards.

Have a horrific Halloween!

PATCH NOTES 2.23.0



PATCH NOTES 2.23.0


PS4: 1.4 Gb, Xbox One: 1.25 Gb, PC: 1.5 Gb


We want to take a moment to thank all of the players who made contributions to the For Honor Bug Reporter! Because of you, the team has scheduled or implemented fixes for 158 player-submitted issues since Year 4, Season 2.

Our Production and QA/QC teams appreciate your efforts in helping us continue to improve For Honor!

PAINT PATTERNS
  • We have removed all forced paint patterns! All paint pattern slots in the hero customization menu can now be set to empty


REVENGE USER INTERFACE
  • We have added the revenge gauge around players’ emblems, in the widget


Developer's comment: Knowing whether an enemy is close to having Revenge ready is important information to manage group fights efficiently, which was previously missing from players' widgets

RANKED
  • We have increased the Ranked Rewards drop rates across the board
  • This affects all the cosmetic rewards that you can loot after playing ranked matches
  • Colors, Paint Patterns, Engravings and Symbols can now drop even if you lose a ranked match. Ornament drop chances have been increased, but they are still exclusive for winning matches.
  • We have also updated the unlock condition for rewards and removed the reference to the seasons in which they were introduced, as some players thought these weren't available anymore


XP BOOST COST UPDATE
  • We have reduced the cost in salvage to activate the XP Boost:
  • 1st XP Boost of the day: 250 Salvage (from 500)
  • 2nd XP Boost of the day: 750 Salvage (from 1000)
  • 3rd XP Boost of the day: 1250 Salvage (from 3000)
  • 4th XP Boost of the day: 2750 Salvage (from 8000)
  • 5th XP Boost of the day: 5000 Salvage (from 15000)
  • 6th + XP Boost of the day: 9500 Salvage (from 15000)


IMPROVEMENTS
  • We adjusted the amount of time it takes for Players to gain control of their character's movement at the end of the opening cinematic across all Dominion maps


MAPS


[h3]Gauntlet[/h3]
  • The drop-bridge directly connecting Capture Zones A and C is now a non-lethal drop. A platform was added underneath
  • The pit at Capture Zone C has been closed off and now allows navigation around it. The visual aesthetic of the room was altered to reflect this change


[h3]PODIUM[/h3]
  • The camera angle on the podiums has been updated to present a much more dynamic angle. Several podium locations across different maps have been relocated for better aesthetic framing


[h3]USER INTERFACE[/h3]

  • We have updated the rules for displaying joining/leaving game notifications to ensure you only get relevant messages:
  • You will only get notifications about other players joining or leaving when the match is already in progress
  • When leaving a match, you’ll only get a confirmation message that you left the session
  • We have merged the direction icons in the move set to make left or right directions moves more readable
  • We have added an option in Custom Match that allows you to deactivate the event content in your Custom Games


BUG FIXES


[h3]FIGHTERS[/h3]

[h3]Kensei[/h3]
  • [Bug Fix] Fixed an issue that caused the Kensei's dodge shadow to not have the proper visual. It's no longer the Hitokiri (FH-408)


[h3]Jiang Jun[/h3]
  • [Bug Fix] Fixed an exploit with Jiang Jun's Heavy Finisher


FEATS


[h3]Zhanhu[/h3]
  • [Bug Fix] Fixed issue that allowed the Zhanhu to perform Scorching Deluge in interior spaces (FH-258)


[h3]BREACH[/h3]
  • [Bug Fix] Fixed issue that caused Pikeman to not respawn properly in some situations


[h3]ONLINE[/h3]
  • [Bug Fix] Fixed an issue that could lead players to enter matchmaking with a group bigger than the game mode limit


[h3]AUDIO[/h3]
  • [Bug Fix] Fixed an issue that caused the Harbor intro cinematic to be missing audio (FH-220)


[h3]USER INTERFACE[/h3]
  • [Bug Fix] Fixed an issue that caused the Navigation of the War Map to deploy war assets with a controller impossible (FH-480)
  • [Bug Fix] Fixed an issue that caused the Shaolin's ”I'm Fine!” emote unlock condition to be false (FH-519)
  • [Bug Fix] Fixed an issue that caused the Warmonger's ornament thumbnail to be missing or be corrupted on reward screen after completing Apprentice Trials and Warriors Trials (FH-349)
  • [Bug Fix] Fixed an issue that caused Officers in Breach to have the wrong color customization for the group leader (FH-483)


[h3]CUSTOMIZATION[/h3]

  • [Bug Fix] Fixed an issue that caused the Raider’s weapon to be offset while performing "Headhunting" Execution in barracks and in-game (FH-500)
  • [Bug Fix] Fixed an issue that caused the Centurion’s “Thessalia Helm” to have the same color material as “Epirus Helm” (FH-493)
  • [Bug Fix] Fixed an issue that caused the Raider's “Vithar Helm” beard to change color according to the selected skin color customization (FH-496)
  • [Bug Fix] Fixed an issue that caused the Warmonger’s “Omodamos Chest” cape paint pattern to not be applied to the whole area (FH-404)
  • [Bug Fix] Fixed an issue that caused the Female Tiandi's “Guan Suo Chest” metal parts to have odd physics (FH-406)
  • [Bug Fix] Fixed an issue that caused the Peacekeeper to stabs with the broad side of the “Nebula of Horkos” dagger (FH-379)
  • [Bug Fix] Fixed an issue that caused the Warden’s “Apogee of Horkos” weapon to points in the wrong direction(FH-254)
  • [Bug Fix] Fixed an issue that caused the Warmonger’s “Asbestos” and “Sabktes” capes to have offset paint patterns (FH-397)
  • [Bug Fix] Fixed an issue that caused the Gladiator's “Boastful Victoria” buckler to have offset paint patterns (FH-354)
  • [Bug Fix] Fixed an issue that caused the Shugoki’s "Aramaki", "Fujisawa", "Saotome" and "Blistering Oak" to not correctly apply paint patterns to the whole skirt area (FH-308)
  • [Bug Fix] Fixed an issue that caused the Nuxia's "Sanmiao" Chest to not correctly apply paint patterns (FH-244)
  • [Bug Fix] Fixed an issue that caused the Nobushi's “Yoru No Miko” helmet to have a visible seam on the back (FH-224)
  • [Bug Fix] Fixed an issue that caused the Black Prior’s “Demonic Primordial” chest to not display Paint Pattern on the back (FH-259)
  • [Bug Fix] Fixed an issue that caused the Hitokiri's "Spectral Slayer" customizations done on the right arm of Male to be duplicated on the left arm (FH-449)
  • [Bug Fix] Fixed an issue that caused the Warden's “Gabrielle's Zenith” to not be consistent with other variations of the same armor (FH-265)


[h3]ORDER[/h3]
  • [Bug Fix] Fixed an issue that caused the Storied Orders to not be completed in some game modes (FH-518)





Monsters of the Otherworld Halloween Event

On Thursday October 22nd, For Honor’s limited-time Halloween event Monsters of the Otherworld will be available to all players!

Get ready for a ghoulish thrill ride in the most horrifying double feature of the year: Slay your greatest fears in Endless March and Spooky Slashers for a chance to unlock exclusive limited-time content. Gear up for your next bone-chilling adventure in For Honor's Monsters of the Otherworld, available until November 12th!

The event begins with Endless March, a variant of the Dominion game mode in which minions are replaced by powerful skeletons, available throughout October 22 to November 5.

To end the event, from November 5 to November 12, Spooky Slashers will be available. In this game mode, players capture zones to gain special buffs, which they can use to slay the frightening demons lurking throughout the map. Players will need to keep their wits about them, as danger lurks around every corner, and dying means losing your hard-earned buffs.

Players will have the opportunity to earn Halloween-themed loot from our past 3 Halloween events
throughout specific dates. Additionally, new exclusive themed rewards will be lootable from random drops at the end of all matches during the entire event, including Battle Outfits and a terrifying new Effect. Players can also purchase exclusive Executions and Effects inspired by Frankenstein’s Monster as well as previous years’ rewards.

Have a horrific Halloween!

[previewyoutube][/previewyoutube]

WARRIOR'S DEN RECAP - OCTOBER 15



Greetings, Warriors!

We're well into October, which in case you've forgotten, means there's a new roadmap to feast your eyes on:



Extra XP Fest on the 16th? A 3 week Extra Loot Fest? Y4S3 - TU2?

There's a lot on our plate this month, and that's before we even mention For Honor's plans for Next Gen consoles.

Dominion Series




ICYMI, the For Honor Dominion Series is a 4v4 tournament beginning on October 24th. You and your friends can register now for a chance at $35,000 in prize pool money! We look forward to seeing which team emerges as the greatest force in competitive For Honor after the Core Combat Update.

If you're interested, but unsure whether you and your crew are ready for the big stage, we'd highly recommend checking the For Honor Trials Discord.

There are no skill requirements and players from all platforms are welcome. Coaching from experienced players in single-pick scrimmages is available - though remember, you need to be proactive, reach out, and ask questions in order to schedule scrimmages and coaching.

Competitive For Honor is just approaching the game with a teamwork-orientated mindset. Playing competitively does not necessarily mean you have to stick to a strict, 100% optimal style when you scrimmage. We definitely encourage you to give it a try!

Extra XP Fest




You get Extra XP...and YOU get Extra XP! Hop into the Extra XP Fest madness this week and cash in big by completing your contracts and orders! You have until October 19th to Rep up.



Deck your favorite heroes out in the new threads! Head on over to the in-game store and check them out!

Thank you for joining us, and we’ll see you again at the next Warrior’s Den Recap!

If you haven’t already, join the For Honor Community on Twitter, Twitch, and Reddit.

Stay safe, and we’ll see you on the battlefield!



FOR HONOR DOMINION SERIES



Hello Warriors!

The time has come – we are excited to fully announce that the For Honor Dominion Series kicks off on October 24th! This is an official competitive program by Ubisoft, where PC players face off against each other in 4v4 Dominion matches, for a chance to be crowned as Champions and compete for an overall prize pool of $35,000!

For more information on how to sign up, official rules, prize breakdowns, and further details about the program structure, head over to battlefy.com/DominionSeries.

The program format compromises the following:

  • 4 Weeks of Online Open Pools
  • 1 online Qualifier with 4 teams
  • 1 day of Last Chance Qualifier (LCQ) pools
  • 1 online LCQ tournament with 4 teams
  • 1 online Final


The Dominion Series is currently online-only and region-locked, for NA and EU players who are at least 18 years of age. Players can begin to register for open pools starting today!

ONLINE POOLS


These are online tournaments that are open to everyone (unlimited teams). There is a tournament each week, for a duration of 4 weeks. The format will be using double elimination brackets, with each match a Best-of-3. The winner of each weekly tournament earns a spot in the qualifiers.

If you win an Open Pool tournament, you will not be able to participate in the remaining Open Pool tournaments.

QUALIFIERS


A Qualifier is a 1-day online broadcasted tournament, held in both North America and Europe separately. It brings together the 4 winning teams from open pools, who will play in a GSL format (5 matches, random seed). The first and second placed teams are invited to the Finals, while the third and fourth teams automatically advance to the LCQ tournament.

LAST CHANCE QUALIFIERS


The LCQ pools are a 1-day online tournament, following the Qualifiers. This is once again, open to all, except those who have already advanced to the finals. The top two teams will make it to the 1-day LCQ tournament, joining the third and fourth placed teams from the Qualifier.

In the LCQ tournament, following after LCQ pools, the 4 teams will play in another GSL format, which will be broadcasted. The first and second place teams are then invited to the Finals.

FINALS


The Finals are a 1-day online, broadcasted event. The 4 teams will play in a GSL, Best-of-3 format with the Grand Finals being a Best-Of-5, which will crown one team as Champion of the Dominion Series in their respective region.

Good luck and have fun, Warriors!