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IAH: INTERNET WAR News

Exciting News for IAH Community

Hello IAH: INTERNET WAR Community,

I have some thrilling updates to share with you, and I appreciate your continued support.

[h2]๐Ÿ“ฃ Steam Strategy Fest is Live! ๐Ÿ“ฃ[/h2]

The Steam Strategy Fest is now live, inviting you to dive into the world of IAH: INTERNET WAR. You can explore, battle as a hacker, and build your combat bots, all in a way that suits your styleโ€”whether with a simple mouse, a game controller, or by flexing your coding skills.

[h2]๐Ÿ†“ Demo Available ๐Ÿ†“[/h2]

Remember that a FREE DEMO is ready for you to play. It's like a sneak peek of the game, so you can test it without spending a cent. Try it to see if it's your kind of adventure.

[h2]๐ŸŒ Monetization Model Clarified ๐ŸŒ[/h2]

I've heard your questions about how I make things work, especially regarding money. Let me provide you with more details:

API Access: You might have seen this mentioned. It's a feature designed to enhance your experience by giving you access to additional hackers and the ability to create competitive AI scripts. I've set this up because Steam doesn't support payouts, rev-share splitting, and escrows. I also plan to host sponsored tournaments exclusively for API Access users. It's been trial and error, but I believe it's finalizing now.

And here's the exciting part: The full 1.0 version of IAH: INTERNET WAR will be available as a paid version that includes all hackers. I'm designing the game to cater to two distinct audiences, ensuring that both competitive programmers and gaming enthusiasts can enjoy the IAH experience.

[h2]๐Ÿ–ฅ๏ธ AI Programming Resources ๐Ÿ–ฅ๏ธ[/h2]

If you're into programming, I've got a treat for you! I've introduced the IAH AI Programming Starter Code (C#). This GitHub repository is packed with resources and starter code to help you craft AI that's ready to dominate the virtual battlefield.

Here's the GitHub link to get started: https://github.com/VitaliKirpu/IAH_SinglePlayerAITemplate

Thank you for being a part of our community. Your feedback drives me forward. I'm committed to making IAH: INTERNET WAR an enjoyable experience for all players.

Happy hacking, and see you in the Strategy Fest!

Best regards.

[WHITEHAT UPDATE] 0.442-0.45

Hey!

We're thrilled to present the newest features and improvements. Dive into version 0.450 and experience a whole new level of IAH!

0.442
  • Added Bot Merchant: You can purchase Bots without Wanted Level; it's 25% expensive and can be constructed after you destroy Virus Structure
  • Added Bot Discount Chaos Card: 50% Discount for subsequent 3 Bot Purchases.

0.443
  • Node Capturing Clarity Improvement.
  • Added Ability to Rotate Bot (Hold R).

0.444
  • Added Mirror Bot.
  • Added Samurai Bot.

0.450
  • Added New Hacker: Whitehat.
  • Added New Bot: White Bot (Healer).
  • Added Skill System (SP).
  • Added new TP Cards designed to use Skill System.
  • Small Performance Improvement (Use Options for that).
  • Fixed Bug where Range was calculated incorrectly.


That's not all! We're just getting started. Stay tuned for even more exciting updates, new challenges, and endless possibilities in the world of IAH. The digital realm is vast!

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[TOXIC UPDATE] Version: 0.436-0.44

Hey!

Some work has been done on the game. Feel free to try Demo if you want.

This is Toxic Update, a significant update that features Toxic Hacker for the Demo Extended Version. IAH has a wide range of broken or imperfect characters, and Toxic is one of the game's worst characters if we look at the cover, but there is some depth.

Toxic is broken on almost every level; throughout life, he never managed to connect with anyone, he became bitter, and all those traumas and hardships of life made him toxic and angry. To come up to terms with himself and his life, he accepted it as the norm, which consumed him.

As a gameplay character, Toxic has Junk Bot that deals AOE damage in its vicinity; in LoL terms, this is like Singed; in Vampire Survivors terms, it's a Garlic.

0.436
  • Bot Crafting Revamp.


0.437
  • Added Scrollbars to the Options Menu.
  • Added IAH Service to the IAH Mail.


0.437v2
  • Starting Game no longer freezes the client for a few seconds.
  • Added Ability to disable Cookie Danger Indicators.
  • Added Information to the Bot Crafting/Unlocking when you have nothing to craft/unlock.


0.44
  • Added new Hacker: Toxic
  • Added new Bots: Bitcoin Bot and Junk Bot.
  • Added new Item: Toxic Environment
  • Added new Upgrades: AOE Range Lv 1 & Lv 2
  • Added a new Mechanism for early access to try new Hackers before 1.0
  • Added new effect for WWW Blocks.


I also added the IAH Portal website, a companion website for the game; it acts as a CP and augments the main game. The link for the website is here: https://iamhacker.cc/. This will be the primary access point if you want to purchase API. If you don't care about Rev-Share/Crowdfunding or API, you can wait for the 1.0 release and buy the game on Steam when it becomes available. I will be doing a post on Rev-Share Crowdfunding a bit later.

Have a good one, Steam community!

Version: 0.431-0.435

Hey!

Did some updates. Check them out here. Also, the demo now has unlimited access (It's no longer a Trial).

0.431
  • Added New Hacker Unlock: Java.
  • Added New Bots: Java Bot.
  • Added New Bots: Fire Bot + Schematic Blueprint.
  • Added Police Tracker.
  • When Performing Actions, the notification now informs you how many Cookies will spawn.


0.432
  • Added Aura Indicator when Bot can heal.
  • Hacker Selection now shows a special hacker item.
  • Police Scanner Chaos Card will only appear when the user has connected to the Internet (Modem).
  • Added New Chaos Cards: Money Theft, OS Brick, and Hard Times.
  • Added New TP Cards: Mirror Plates Lv1, Mirror Plates Lv2, Gunner Chip, EXP Chip Lv1, EXP Chip Lv2, Promotion Lv.3.


0.433
  • Added Russian Language Support (Automatic).


0.434
  • API License System Revamped.


0.435
  • Added IAH Portal Frontend: https://iamhacker.cc/
  • Starting Intro can now be Skipped.
  • Cookies now have Warning Icons.
  • New Players can no longer send multiple commands as it would result quite often premature game over.


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The demo is now Available!

Hey guys!

I am happy to inform everyone that the public demo is now available!

There is no plan to remove the demo, so the demo will now stay public until further notice. All game updates will now be public, and the game development will be documented here on Steam and Discord Server.

I have been waiting for this moment because now, after you have played the game, you will know what to wait for, and all game updates will have meaning for you. It's why post-demo, there was not much communication in an official capacity.

So, try the demo, have some fun, and decide for yourself if the Algorithmic eSports future is something you would want to see me build for you.

Note: IAH: INTERNET WAR can be played with a computer mouse, controller, or programming language. Technical knowledge is not required to have fun.

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