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The Long Dark News

HAPPY HOLIDAYS FROM HINTERLAND



Dear community,

2020 has been a tough year. But we're nearly through it. And in a year of a global pandemic, we were still able to ship two major updates to Survival Mode, two seasonal events, and launch the game on Nintendo Switch. We also made a ton of headway on Episode Four, which we're excited to share with you in 2021. And in case you missed it, make sure you take a moment to try out the new content we added in our recent update, HESITANT PROSPECT.

This is a good moment to remind you that the team will be off between December 21st and January 4th, and while we have some light support coverage during the holidays, we'll mostly be resting up and enjoying time with our loved ones before we embark on our ambitious plans for 2021.

We really appreciate all the support we've received from you throughout this year. We hope that The Long Dark brings you some seasonal comfort over the winter holidays, and we look forward to seeing you all back in January.

On behalf of the team at Hinterland, we wish you a safe and enjoyable holiday season, and all the best wishes for 2021.

- Raphael

The Long Dark Hotfixed to v1.90 [70139]



We’ve released our v1.90 (70139) Hotfix for The Long Dark. If you encounter any issues while playing The Long Dark please visit our Support Portal.

To stay up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter (Game | Studio).



*****

GENERAL FIXES
  • [General] Fixed a crash that would occur if the in-game language was set to Turkish.
  • [General] Fixed an issue that caused players Badges and Feats to disappear
  • [General] Fixed an issue that would cause Players to spawn inside of the Main Menu scene, after exiting the new Survival game creation flow.
  • [General] Ash Canyon added to the Random Region list in Survival Mode.


GENERAL ART FIXES
  • [Enviro] Fixed missing cliff detail on numerous vistas found in Ash Canyon.
  • [Enviro] Fixed numerous floating and clipping items.
  • [Enviro] Pass for terrain traps in Ash Canyon.
  • [Enviro] Fixed floating environment meshes found in Ash Canyon.
  • [Enviro] Rabbits will no longer climb on the broken fishing hut, in the Main Menu.
  • [Enviro] Fixed low res textures appearing on the rope bridge, when visuals are set to Ultra.
  • [Enviro] Fixed an issue that caused item piles to become non-interactable when stacked on top of piles of the same item type.
  • [Prop] Fixed level of detail popping issue on Camp Fires.


USER INTERFACE
  • [UI] Fixed missing region name from the “You started in” journal stat, when starting in Ash Canyon.
  • [UI] Fixed an issue that prevented tracking Time Spent in Ash Canyon in the Journal.
  • [UI] Fixed an issue that prevented the region text from properly fading out after viewing the Map. This would cause a faint shadow of text to remain on screen.
  • [UI] Load screen icons will now fade out after loading is complete, as intended.
  • [UI] Localized text now correctly appears when selecting Timberwolf Mountain in the Region Selection.
  • [UI] Added missing localized strings and fixed several translation issues.
  • [UI] Loading into Ash Canyon now uses the correct load screen art.


SURVIVAL MODE
  • [General] The Sure Footing benefit will no longer expire and then reactive after a transition.
  • [Ash Canyon] Items can no longer be dropped when on a bridge, as intended.
  • [Ash Canyon] Pass for missing environment sound effects.
  • [Ash Canyon] All Abandoned Fires now appear as burnt out, as intended.


CHALLENGE MODE
  • [Darkwalker] Fixed an issue that could cause the Player to become stuck on a black screen after dying in a Darkwalker game, if the death animation could not be played in full.


KNOWN ISSUES
  • [WINTERMUTE] Placing the last Fuse in Episode Three does not work on Xbox or PS4 and causes the game to hang.
  • [General] Players on PS4 Pro may sometimes encounter a black screen while playing. The game continues to run, and the Player will be able to hear gameplay. Users can press Start to bring up the Pause Menu to exit, or quit back to the dashboard.

The Long Dark has a big new Survival Mode update out now with a new region

The Long Dark is probably one of the most beautiful survival games, and quite brutal too. Ready to get cold again? A big new update to the Survival Mode is out now.

Read the full article here: https://www.gamingonlinux.com/2020/12/the-long-dark-has-a-big-new-survival-mode-update-out-now-with-a-new-region

HESITANT PROSPECT Update Now Live



The Long Dark’s Survival Mode has just been updated to a new version, HESITANT PROSPECT.

NEW REGION: ASH CANYON

Far on the other side of Timberwolf Mountain is a difficult-to-reach area defined by steep cavernous walls and burned-out forests. If you can navigate your way through the treacherous landscape, you might find an abandoned mine that hides treasures worth more than gold to any survivor. Just be careful when crossing the harrowing rope-bridges. It’s a long way down!

NEW GEAR ITEMS

CRAMPONS, left behind by an intrepid climber who ran out of luck. Wearing these helps prevent sprains, and makes it easier to travel over Weak Ice.

A TECHNICAL PACK adds a permanent capacity buff to your Survivor’s inventory, giving you a little more breathing room as you carry your life-saving supplies around on your back.

NEW CHALLENGE: DARKWALKER + FEAT

HESITANT PROSPECT also presents an updated version of the popular ESCAPE THE DARKWALKER Halloween event we launched this year.

You are being hunted by a malevolent invisible force. Use special paint Glyphs to buy yourself time to escape. Time spent in each region counts down towards toxic green fog appearing which will slowly suffocate you. You must BANISH the Darkwalker before you run out of time!

Completing the Darkwalker Challenge unlocks a new Darkwalker Feat, which, when enabled in Survival Mode, gives you a stamina boost at night, while draining stamina during the day.

NEW CUSTOM MODE SETTING: ENDLESS NIGHT

You can now set up your custom Survival games so that day never comes...

QUALITY OF LIFE IMPROVEMENTS

We’ve made some quality of life improvements to the game’s Front End, including the Region Selection menu. You’ll also notice that we’ve updated the game’s Main Menu in honour of HESITANT PROSPECT, and moving forward every major update to the game will come with a new Main Menu that reflects the latest new content.

[previewyoutube][/previewyoutube]

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CHANGELIST v1.89 [69558]

HIGHLIGHTS
  • New Region: Ash Canyon
  • New Challenge Mode: Darkwalker
  • New UI: Region Selection Menu
  • New Gear Items: Crampons and the Technical Backpack


GENERAL FIXES
  • [General] Fixed an issue that caused the game to hang when loading, while a third party overlay (IE Steam, Nvidia overlays) was active.
  • [General] Fixed a potential hang that could occur when launching the game.
  • [General] Post Unity 2019 upgrade optimization.
  • [Audio] Fixed an issue that prevented wildlife audio from playing.


GENERAL ART FIXES
  • [Enviro] Fixed various floating or clipping objects found throughout the world.
  • [Enviro] Fixed numerous areas Players could become stuck on terrain.
  • [Enviro] Fixed misaligned texture on the Park Sign found in Milton.
  • [Lighting] Optimized indoor light volumes to help remove seams in dark areas.


USER INTERFACE
  • [Map] Improved how icons are sorted when in close proximity on the Map.
  • [Map] Added missing icon for the Mystery Lake, Carter Hydro Dam exit.
  • [UI] New Region Selection Menu.
  • [UI] Tuned the Crafting menu to approve the general quality of life.
  • [UI] Update the States Menu to be more visually clear.
  • [UI] Added more Loading Icons on the Load Screens.
  • [UI] Localization pass and bug fixes.
  • [UI] Improved the Russian description for the Hunted Part 2 badge.
  • [UI] Fixed Gear items not appearing correctly when viewed Inspection mode, while the HUD is disabled.


SURVIVAL MODE
  • [General] Fixed an issue that could cause the Spray Glyph option to appear in Survival Mode games.


WINTERMUTE
  • [EP3] Fixed an issue that could cause the game to lock-up, when answering a phone call.


CHALLENGE MODE
  • [Darkwalker] Fixed the incorrect death message appearing when killed by natural causes.
  • [Darkwalker] Fixed an issue that caused the Spray Paint cap to appear at an incorrect offset, when spraying a Glyph.
  • [Darkwalker] Improved how the Darkwalker tracks the Player after transitioning to a new Region.
  • [Darkwalker] Added ropes to some climbing points in Broken Railroad and Pleasant Valley.
  • [Darkwalker] Fixed an issue that caused some localized Tool Tip text to be cut off.
  • [Darkwalker] Added missing subtitles.
  • [Darkwalker] Fixed an issue that prevented the audio stringer to play correctly, when the Darkwalker appears while inside an interior.
  • [Darkwalker] Ward fires now go out once the ward has expired.
  • [Darkwalker] Wards placed on the outside of an exterior now expire correctly, while inside.
  • [Darkwalker] Interiors now prevent players from placing a ward fire while one is already active.
  • [Darkwalker] No longer able to remove a banish glyph, once placed
  • [Darkwalker] Fixed an error that would cause a dialog to appear in-game, if the player left, then returned to a region with an active ward fire.
  • [Hunted Pt 2] Fixed an issue that would cause the Old Bear to disappear, if the player transitioned at a very specific point in the Old Bear’s animation.
  • PS4
  • [Enviro] Fixed an issue that caused some waterfalls to appear black.


KNOWN ISSUES
  • [Xbox] Intro video can appear corrupted when playing with HDR enabled. This does not appear to impact any other part of the game.
  • [All] Ash Canyon time explored is currently not tracked and does not appear in the journal.


### END OF RELEASE NOTES ###

The Long Dark Hotfixed to v1.88 [69021]

We’ve released our v1.88 Hotfix for The Long Dark. If you encounter any issues while playing the game please visit our Support Portal.

To stay up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter (Game | Studio).



*****

THE LONG DARK v1.88 (69021) CHANGELIST

GENERAL
  • Removed the ESCAPE THE DARKWALKER artwork from Main Menu.
  • Users are no longer able to load DW saves via the Challenge menu.
  • Fixed an issue that would allow players to enter an unplayable state, if they tried to re-enable the DW event by changing their local system time.