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The Long Dark gets its first paid updates for Survival mode later this year


Post-apocalyptic Canadian wilderness simulator The Long Dark will receive its first paid updates since the game went into early access in 2014, Hinterland Studio’s founder Raphael van Lierop has revealed in a developer diary. Expect new regions, challenges and changes to the way the game plays from later this year, although Hinterland haven’t yet specified what form these will take. Van Lierop also announced that he will step aside as project lead on The Long Dark. Katie Sorrell, lead designer on the game’s Story mode, will be taking over.


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The Long Dark has some huge changes on the way with paid survival DLC

Hinterland has confirmed now that the future of the The Long Dark will have the Story and Survival modes completely separate, along with paid expansions for the Survival mode.

Read the full article here: https://www.gamingonlinux.com/2022/05/the-long-dark-has-some-huge-changes-on-the-way-with-paid-survival-dlc

The Long Dark's getting paid DLC updates for survival mode




fter a successful Kickstarter, Hinterland Games released hardcore survival game The Long Dark via Early Access in 2014, hitting version 1.0 in 2017. It's continued receiving free updates since, both to its episodic story mode Wintermute and its survival mode, but as director Raphael van Lierop explains in this month's developer diary, that's going to change...
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The Long Dark is getting its first paid DLC later this year in the form of a "season pass"

Hinterland has announced it will release a paid season pass of sorts for The Long Dark later this year.

According to a rather lengthy developer diary posted to the game's Steam page and the official website, studio founder Raphael van Lierop - who also announced he was stepping down as project lead to work on new things - the team has "decoupled" Story Mode and Survival Mode making it easier to produce content for one without impacting the other.

Apparently, the interrelationship between mechanics and content between the two meant some updates the team would have liked to make in one area couldn’t be accomplished because of how they might impact the other.

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Survival game The Long Dark gets paid season pass this year

In its latest developer diary, Hinterland Studio says that a The Long Dark season pass is coming "later this year" - which will represent the first paid DLC for the popular survival game since it was released eight years ago in 2014, as the studio founder hands the reins to a new lead.


In a lengthy April update on Steam, Hinterland founder Raphael van Lierop talks about the future of The Long Dark and the changes coming to the open-world game - specifically, about the team's plans to "decouple" the sandbox survival mode and the story mode. He explains how The Long Dark has steadily "increased in scope and complexity" to the point where it has become "unwieldy".


Furthermore, the close connection between the two modes meant that certain planned updates for one mode "couldn't really be done because of how they might impact the other". However, the team is now at the stage where it can "update survival independently of story". According to Raphael, players can now expect "a whole new era of survival mode content updates that will bring new life and new energy back into The Long Dark".


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