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The Long Dark News

The Long Dark Updated to v 2.21

Hello Community,

We have just released our v2.21 (118182) Hotfix for THE LONG DARK (including Survival Edition), and TALES FROM THE FAR TERRITORY on Steam following the release of v2.20.

GENERAL
  • Gameplay - Fixed an issue where containers disappeared for players using Interloper or Custom game modes, resulting in missing items. Please note that some players may recover their lost items if the Lost and Found box was present in the same room as the impacted container, however, items will not be recovered if the Lost and Found box was not present.

To check current releases on each platform, please visit our new Build Status Page.

Please visit our Support Portal (or consult our Known Issues page) if you encounter any issues while playing the game. For additional news and information, don’t forget to sign up for our newsletter and follow us on Twitter (Game | Studio).


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The Long Dark Updated to v2.20

Hello Community,

We have just released our v2.20 (118045) Hotfix for THE LONG DARK (including Survival Edition), and TALES FROM THE FAR TERRITORY on Steam.

GENERAL

  • UI - Fixed an issue that prevented the Workshop Community Translations from working in-game.
  • UI - Fixed a rare issue that would cause text to overlap in the TALES menu.
  • Audio - Fixed an issue where footstep audio would stop playing after a player climbed a Vine.
  • UI - Fixed an issue with the logic for how the Bedroll appeared in the Radial. The Bearskin Bedroll and Improved Down Bedroll will now appear in the Radial Menu, provided they are the warmest Bedroll option available.
  • Gameplay - Fixed an issue where a lit Match would remain lit after passing through a waterfall.
  • Gameplay - Fixed an issue that caused Mementos to vanish if they were spawned in a car visor, and the player reloaded the environment (either through loading a save file, or transitioning to another area.) If the note was already lost in your current save, you may need to reload again or transition in and out of the current Region.
  • Gameplay - Fixed an issue where there could be a mismatch between the weight of some Dishes depending on where you viewed them (ex. Backpack vs. Recipes).
  • Gameplay - Fixed an issue that caused Rose Hip Pies to affect Thirst.
  • Gameplay - Fixed a stacking Broth increase error due to a bad calculation based on increased Cooking skill.
  • Gameplay - Fixed an issue that caused Ptarmigan to become stuck, if killed in mid-flight.
  • Gameplay - Fixed an issue with item spawning near areas bordering open Ocean (including Bleak Inlet, Desolation Point, etc.), where some items (such as Sticks and Coal) would appear less often than intended.
  • Gameplay - Fixed a rare issue that prevented new cooking items and Recipe Cards from spawning.
  • Gameplay - Fixed an issue that prevented the Ptarmigan from spawning in Custom Game modes.

To check current releases on each platform, please visit our new Build Status Page.

Please visit our Support Portal (or consult our Known Issues page) if you encounter any issues while playing the game. For additional news and information, don’t forget to sign up for our newsletter and follow us on Twitter (Game | Studio).


### END OF RELEASE NOTES ###

The Long Dark Updated to v2.19

Hello Community,

We have just released our v2.19 (117518) Hotfix for THE LONG DARK (including Survival Edition), and TALES FROM THE FAR TERRITORY on Steam.

GENERAL

  • General - Fixed an issue that caused the game to become stuck on a black screen when launched while Steam was in "Offline Mode."
  • UI - Fixed an issue that caused the Stamina Bar to appear persistently on the HUD.
  • UI - Fixed an issue that caused items to stack incorrectly, resulting in all items reflecting the Condition of the base stack regardless of the condition of each item.
  • UI - Fixed an issue that prevented players from placing food items from the Radial Menu.
  • UI - Added a message on the HUD to indicate when a player attempts to harvest a ravaged Carcass.
  • UI - Fixed an issue where, when accessing the Menu while using a controller, the Sort icon overlapped with other Menu items.
  • UI - Added text for the "Ptarmigan Carcass" and "Ptarmigan Nest" in the Map Details.
  • UI - Fixed an issue that caused Improvised Insulation to use the wrong icon in the Crafting menu.
  • UI - Fixed missing UI elements when selecting the Tip-Up from the Ice Fishing Menu.
  • UI - Fixed an issue where some players could not Exit or Select items from the Tales Journal Tab when using a controller.
  • UI - Fixed overlapping text when crafting the Improvised Bed Roll.
  • Environment - Airfield - Fixed an issue where the Forge was missing from the Airfield Hangar Basement.
  • Gameplay - Fixed an issue where animals appeared to switch back and forth between living and dead states after being killed.
  • Gameplay - Fixed an issue that allowed players to craft Tip Ups under Wolf corpses.
  • Gameplay - Fixed an issue where the weight of a stack of items was incorrectly based on a single item's weight, and not the combined weight of the items.
  • Gameplay - Fixed an issue that caused Stamina to decrease at an accelerated rate when climbing a rope.
  • Gameplay - Fixed an issue that prevented players from catching Fish while utilizing any Lure.
  • Gameplay - Fixed an issue that caused players to receive the error message “Failed to Restore the game from a previous Save” when trying to exit an interior to any Region, preventing the player from exiting.
  • Gameplay - Fixed an issue that caused meat to revert to an uncooked state when dragged from a Cooking Slot to the ground.
  • Gameplay - Fixed an issue that caused Baked Potatoes to float when placed.
  • Gameplay - Fixed an issue that caused Cooked Potatoes to revert to raw if the player transitioned to a new area.
  • Gameplay - Decreased the decay time for Cooking Oil, Salt, and Flour.
  • Gameplay - Fixed an issue where the Canned Corn was not being lit correctly by light sources when placed.


To check current releases on each platform, please visit our new Build Status Page.

Please visit our Support Portal (or consult our Known Issues page) if you encounter any issues while playing the game. For additional news and information, don’t forget to sign up for our newsletter and follow us on Twitter (Game | Studio).


### END OF RELEASE NOTES ###

The Long Dark Updated to v2.18 on Linux

Hello Community,

We have just released our v2.18 (117282) Hotfix for THE LONG DARK (including Survival Edition), TALES FROM THE FAR TERRITORY, on Steam. This addresses one Linux-specific issue.

PLATFORM-SPECIFIC ISSUE

Linux - Fixed an issue that caused THE LONG DARK to become stuck on a black screen when launched on Linux.

To check current releases on each platform, please visit our new Build Status Page.

Please visit our Support Portal (or consult our Known Issues page) if you encounter any issues while playing the game. For additional news and information, don’t forget to sign up for our newsletter and follow us on Twitter (Game | Studio).


### END OF RELEASE NOTES ###

TALES, Part Three Released & THE LONG DARK UPDATED to Version 2.17

Hello Community,

We have just released our v2.17 (117074) update for THE LONG DARK (including Survival Edition), TALES FROM THE FAR TERRITORY, and WINTERMUTE on Steam, Epic Games Store, Xbox, and PlayStation. (Please note that it can take time for the update to appear on all platforms.)

This update includes the latest Expansion Pass update TALES FROM THE FAR TERRITORY, Part Three: FRONTIER COMFORTS, along with a free update available to anyone who owns THE LONG DARK or SURVIVAL EDITION, and various bug fixes and quality of life improvements.

TALES FROM THE FAR TERRITORY, Part Three: FRONTIER COMFORTS

Note: For a description of the new features and content in Part Three, plus the latest Update Video, please click HERE.

  • Frontier Cooking System: A completely new cooking system that allows the combination of ingredients using Recipes. As part of the new system we’ve included seven new Ingredients, a selection of 15 simple Recipes, and an additional nine Unique Recipes that offer special gameplay benefits.
  • Skillet: A useful cooking tool to help you prepare some of the new Frontier Cooking recipes.
  • Ptarmigan: Perfect for hunting quietly with Stones or Fire-Hardened Arrows, Ptarmigans are a source of meat, and also provide Down used in crafting the new Improvised Down Bedroll, and the Improvised Insulation Accessory.
  • Hunter's Revolver: A new, vintage-style Revolver that is more deadly at long range.
  • Forester's Revolver: An older, reliable, durable weapon.
  • Warden's Revolver: A lightweight Revolver with a shorter barrel for faster aiming.
  • Sport Bow: A light and durable manufactured Bow.
  • Miner’s Flashlight: Equipped with a larger, more efficient battery.
Free Update Stream

Note: This update is available to anyone who owns THE LONG DARK or SURVIVAL EDITION.

  • The updated Enhanced Fishing system includes:
  • Free-Form Ice Fishing Holes: Allows you to set up your own fishing locations in regions that have sufficiently deep bodies of water.
  • Tip-Ups: Place a new Tip-Up over any ice fishing hole and it will automatically catch a fish for you.
  • Fishing Lures: New Fishing Lures help with catching Fish, and also increase your chances of catching the new Rare fish.
  • Bait: You can now harvest Bait from raw fish to increase your chances of catching fish either when using the Tip-Up or conventional fishing.
  • Rare Fish: The Burbot, Goldeye, Red Irish Lord, and Rockfish.
  • Burdock: Burdock is a new harvestable plant. Eat them raw, cook them as part of a recipe, or make a warming tea that will help combat food poisoning.
DETAILED RELEASE NOTES

Xbox and PlayStation Frame Rate Update

Starting with this update, THE LONG DARK now supports 60 FPS on the following platforms:

  • Xbox Series X/S - Targeting 30FPS at 4K. Targeting 60FPS at 1440p.
  • Xbox One X - Targeting 30FPS at 4K. Targeting 60FPS at 1440p.
  • Playstation 5 - Targeting 30FPS at 1680p. Targeting 60FPS at 1680p.
  • Playstation 4 Pro - Targeting 30FPS at 1680p. Targeting 60FPS at 1680p.

You can manually enable the higher frame rate cap, or change it back to the 30 FPS cap, via the Display Settings: Options -> Display -> Frame Rate Target



Note: We are still working toward additional improvements, including providing official support for next-gen consoles, visual enhancements, and more. We will provide additional information in the coming months as more information becomes available.

BUG FIXES

GENERAL & CRASHES

  • Steam - Fixed an issue where players received errors reading "failed to load HinterlandOptionalContent.Steam" on Windows, Mac, and Linux.
  • General - Fixed an issue where sleeping in a Helicopter without a Bedroll would result in a crash.
  • General - Fixed an issue where audio would not play the first time Harvesting something (Rosehips, etc) after entering a scene.
  • General - Fixed an issue that would cause the game to crash for some players, when applying a bandage.
  • General - Fixed an issue that would cause the Mountain Town Transmitter to report the incorrect GUID information, which could result in a crash.
  • General - Main Menu - Fixed a potential crash if a player entered into gameplay while the News menu was still waiting for a response from the server.
  • General - Fixed an erroneous error message that could appear in the player’s log file, eventually leading to performance issues.
  • General - Fixed a very rare crash that could occur if the player invoked a menu, such as the Inventory or death screen, while also pressing a button for another input, such as walking or interacting with something.
GAMEPLAY

  • Gameplay - Fixed an issue where quartering animals occasionally resulted in missing meat. 
  • Gameplay - Fixed an issue where a Carcass could become non-interactable if left in the world for an extended period of time.
  • Gameplay - The Bow will now switch to Fire-Hardened Arrows automatically, if they are the only arrows left in the players Inventory.
  • Gameplay - Fixed an issue that caused the Energy Drink to give the incorrect duration for the associated Headache affliction.
  • Gameplay - Fixed an issue where Bedrolls slept or rested in could be destroyed in a struggle, even when not in a player’s inventory.
  • Gameplay - Fixed an issue that prevented Bedrolls from showing their damage state when placed on the ground.
  • Gameplay - Fixed an issue where renewable items (Sticks, Stones, Coal, etc.) were sometimes more plentiful than intended.
  • Gameplay - Fixed an issue that could cause corrupted save data, if the player quickly equipped the Shortwave Radio, put it away, then quickly exited the game.
  • Gameplay - Fixed an issue that would cause fully cooked, or partially cooked food items to revert to a raw state, if dragged off the cooking surface and dropped onto a new one.
  • Gameplay - Interloper - Spelunker's Lantern variant is now available in Interloper.
USER INTERFACE

  • UI - Map - Fixed an issue that caused Rock Cache Map markers to appear in the wrong location, or not on the Map at all.
  • UI - Fixed an issue that caused the Headache Affliction meter to show a maximum of 1 hour, regardless of the actual Affliction length.
  • UI - Campcraft Radial Menu - Added the Fishing Hole to the Camp Radial Menu slot and temporarily removed the Bearskin Bedroll.
  • UI - Journal - Added the Challenge Objective tab that was missing from the Journal while playing a Challenge.
ENVIRONMENT ART

  • Environment - Blackrock Prison - Fixed an issue that made it so players could not interact with a Battery inside one of the Trucks.
  • Environment - Timber Wolf Mountain - Fixed an issue that would cause the door to the Mountaineer’s Hut to open on the wrong side, preventing the player from closing it.
  • Environment - Pleasant Valley - Fixed an issue that would cause Recycled Cans to appear tiny, if placed next to the Rim Grill, found near the Pleasant Valley Farmhouse.
  • Environment - Pleasant Valley - Updated one of the Interloper start positions to be further away from a Prepper Cache.
AUDIO

  • Audio - Adjusted audio for the Lit Flare and Marine Flare so it emits properly from the Flare’s location.
PLATFORM-SPECIFIC ISSUES

  • Xbox/PS4 - Fixed an issue that would cause the game to crash on Xbox One and PlayStation, when performing an action.
  • PS4 - Fixed a potential crash that could occur if the player was sleeping during an active Aurora.
  • PS4 - Fixed a crash that could occur while exiting back to the Main Menu.
  • PS4 - Fixed a crash that could occur while scrolling through the Inventory.
  • PS4 - Fixed an issue with the timing of the subtitles, if played on a PS5 or a framerate other than 30 FPS.

To check current releases on each platform, please visit our new Build Status Page.

Please visit our Support Portal (or consult our Known Issues page) if you encounter any issues while playing the game. For additional news and information, don’t forget to sign up for our newsletter and follow us on Twitter (Game | Studio).


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