Check out our new Launch Trailer, lovingly crafted by Joshua Cauller!2.5 years and
112 updates later, we have finally surfaced from the murky depths of Early Access! It's been quite the voyage these past 6 years going from college dorks messing around with a weird game idea in our mothers' basements (thanks mom!), to regular adult dorks actually bringing said idea to life alongside a dedicated community!
And I mean it when I say this community has been crazy helpful, and a genuine partner in the collaborative process that is game development. Even the number of updates I mentioned above I only know offhand thanks to the constantly updated, fan-maintained
Official Wiki. Not to mention the numerous Discord Bots,
Modding Tools, and countless forum threads that all helped shape the game or its community growth in some way.
As a matter of fact, here's a sample of some of the features that literally wouldn't exist without the community's suggestions and feedback.
None of these were planned when we started out in Early Access, but the game is far better for them.
- Lairs/Lair Guardian
- The Trash Hermit
- Fuel/Boosting
- Torpedo Mods
- The EMP
- Bots/Recruitable NPCs
- The Time Devourer
All in all, we couldn't be happier with how the Early Access program let us shape a better game together, and going forward we're still very interested in what the community would like to see in WNTGD's future!
There's still more to come, and not knowing what could be is half the fun!
Buried Treasure Edition
You may have also noticed that there's a new special version of the game out now that comes with a bunch of cool bonus materials. I furnished a
197 page Art Book that covers the game's 6 year journey, and it includes the
full soundtrack along with
13 bonus tracks!

Oh, and if you bought the game during Early Access, you get all of that for free as a thanks for your support! ːmessagebottleː You can find the bonus content in your regular WNTGD install location, in a folder entitled "Buried Treasure Bonus Materials"
Change Log (v1.0)
- Added new Ancient Abyss track to its biome.
- Fixed a bot regression in which they would frequently stop reviving players mid-revive.
- Implemented global block list to combat persistent trolls.
- Added intro cutscene.
- Removed POTM banner.
- Removed empty loadout slots.
- Fixed Eldritch Staff relic not showing up in relics room.
- Added two new message bottle relics.
- Updated dynamite sound.
- Fixed typo in dynamite description.
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Am I forgetting anything? Well, I hope you enjoy the finished product! Happy diving. ːdeeperwrenchː