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I, Zombie News

New levels, new achievements, new theme!

Hi guys,
an update that contains, among others, ten additional levels has just been released! I hope you enjoy! ːsteamhappyː

So, what exactly has changed?
- I've added ten additional levels with brand new winter theme! (well, cold can't hurt zombies)
- three new achievements, just so you could have some more fun, you perfectionists :)
- pause icon added to mouse menu so if you play using your mouse you won't have to press escape to return to the main menu


What's going to change in the future?
- a few minor fixes (those that were reported in community page, thank you for that by the way!)
- just a little of performance improvement
- and finally... LEVEL EDITOR! An editor that's a part of a game and it's directly connected to it - you will be able to play and rate levels made by community.
When? I'm pretty sure in April. :)

If you happen to occur any problem please report it in community page, thank you!

So, have fun and have a good day guys! Once again, I hope you'll enjoy! :)

New levels, new achievements, new theme!

Hi guys,
an update that contains, among others, ten additional levels has just been released! I hope you enjoy! ːsteamhappyː

So, what exactly has changed?
- I've added ten additional levels with brand new winter theme! (well, cold can't hurt zombies)
- three new achievements, just so you could have some more fun, you perfectionists :)
- pause icon added to mouse menu so if you play using your mouse you won't have to press escape to return to the main menu


What's going to change in the future?
- a few minor fixes (those that were reported in community page, thank you for that by the way!)
- just a little of performance improvement
- and finally... LEVEL EDITOR! An editor that's a part of a game and it's directly connected to it - you will be able to play and rate levels made by community.
When? I'm pretty sure in April. :)

If you happen to occur any problem please report it in community page, thank you!

So, have fun and have a good day guys! Once again, I hope you'll enjoy! :)

Now with mouse support!

Hi there,
recent update added a mouse support to the game! Now you can infest the human kind using a brand new controller. ;)
So, the controls are:
- in order to move - hold LMB and the main character will go to the cursor in straight line
- in order to command your horde - hold RMB and select one of the three options and release button.
Good luck!

Also:
- fixed issue when characters blocked themselves on low framerate
- fixed issue with save sometimes breaking level times (sadly, if that happened to you you have to finish those levels once more, I'm really sorry for your inconvienience)
- some performance improvements


Now, the preparations for additional levels begin. The plan is to make it live on the the very beginning of 2016! :)

Have a good time guys, thank you!

Now with mouse support!

Hi there,
recent update added a mouse support to the game! Now you can infest the human kind using a brand new controller. ;)
So, the controls are:
- in order to move - hold LMB and the main character will go to the cursor in straight line
- in order to command your horde - hold RMB and select one of the three options and release button.
Good luck!

Also:
- fixed issue when characters blocked themselves on low framerate
- fixed issue with save sometimes breaking level times (sadly, if that happened to you you have to finish those levels once more, I'm really sorry for your inconvienience)
- some performance improvements


Now, the preparations for additional levels begin. The plan is to make it live on the the very beginning of 2016! :)

Have a good time guys, thank you!

The first game update

Hi guys,
the very first update is finally live! It's first of the upcoming few (since I'm finally able to work full-time with I, Zombie).

What has changed? In general - game was ported from XNA to Unity3D.

What it means? From now on it'll be easier for me to work with next updates - which means there'll be more of them. Also, few bugs were fixed.

Which ones? Pathfinding is a lot better, XNA-specific problems also shouldn't occur anymore, graphics was slightly improved and the game balance was changed (just a little bit).

What next? In few upcoming weeks there's gonna be some updates containing among others:
- mouse support,
- additional levels with new graphics theme,
- and finally, later on (Q1 of 2016) - level editor!

Also - sincere apologies for making you wait such a long time. I promise, I'll do better! ;)

Have fun!

Also! If any issue with update occurs try uninstalling the game and re-downloading it again. The game structure has changed and Steam sometimes has problems with checking differences. Sorry for inconvienience!