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Buzz Aldrin's Space Program Manager News

Space Program Manager Version 1.6.25 Patchnotes

Buzz Aldrin's Space Program Manager has been updated to version 1.6.25!

1.6.25 Patchnotes
March 7, 2016


• Fixed the way the game handles network disconnects when attempting to upload the game to the PBEM server.
• Added a check in the ‘load game’ screen that prompts the asks the player whether he or she wants to delete all except the last 5 autosave files if there are more than 20.
• Added maintenance cost for mission components and rocket programs in the management dialogs.
• Added program maintenance cost in the ‘open program’ confirmation pop-up.
• Improved the usability of the program details dialog by making the white text black.
• Added RD difficulty factor for all mission components in the ‘programs details’ screen.
• Fixed the initial reliability in the ‘programs details’ screen so that it’s computed taking into account the reliability transfer.
• Employees who are ill can no longer be sent to advanced training while unavailable.
• The game will no longer allow players to close an opened program if there are pending scheduled missions.

Space Program Manager Version 1.6.5 is live!

Hi all,
Space Program Manager has been updated to version 1.6.5!

Changelog:
* Various fixes in the Spanish language localization.
* Added missing scripts for the Spanish and American English languages.
* Fixed a Steam achievement glitch, as reported on the following user review.

Space Program Manager Version 1.6.5 is live!

Hi all,
Space Program Manager has been updated to version 1.6.5!

Changelog:
* Various fixes in the Spanish language localization.
* Added missing scripts for the Spanish and American English languages.
* Fixed a Steam achievement glitch, as reported on the following user review.

Space Program Manager 1.6.0 Version available!

Space Program Manager has been updated to version 1.6.0!

This update brings many improvements (now in PBEM mode participants can continue playing the match, even after one of them has successfully performed a manned lunar landing), important bug fixes and the support for the Italian and Spanish languages!

Please take notes that actually this update is available only for PC, but the iOS version will follow very soon! Stay tuned for further information!

UPDATE:
The iOS patch is live!

Check the entire changelog below:

v 1.6.0
* Added support for the Italian and Spanish languages.
* Fixed an edge case related to the number of employees available after a multi-season mission. This was reported as part of this thread.
* Various minor fixes to the English text files.
* Made the background music loop in all animation scripts. This issue was reported here, after the introduction of the ‘Tiger Teams’ game mechanic.
* iOS only: The main soundtrack list now gets properly reset when finishing an existing game and starting a new one.
* Fixed a bug in PBEM mode: the music soundtrack playlist wasn’t being properly initialized when resuming an existing challenge.
* Interactive tutorial: fixed the workflow in 1956.Q4 in order to prevent a situation where the player can finish the turn without having assembled the X-15 mission.
* Interactive tutorial: added code to prevent the last message from the previous turn from showing up again at the beginning of the following one in certain scenarios.
* Fixed scenario where the game would become unresponsive if the player opened a new rocket program from the mission configuration screen.
* Fixed incorrect skill icons for Mission Control and Astronauts/Cosmonauts employees.
* Added support for American English. This is a contribution from a member of the community.
* Fixed a rare bug in the X-15 missions. This was reported here.
* Fixed a rare bug in the tutorial mode, where a random event would occur that would break the flow of the tutorial and won’t allow the player to continue. This was reported here.
* Fixed a rare bug reported by a Steam user: loaded save games that started as in-game tutorials will now properly check that a scheduled mission has been assembled before proceeding to the next season.
* Added support in PBEM mode so that participants can continue playing the match, even after one of them has successfully performed a manned lunar landing.

http://store.steampowered.com/app/308270

Space Program Manager 1.6.0 Version available!

Space Program Manager has been updated to version 1.6.0!

This update brings many improvements (now in PBEM mode participants can continue playing the match, even after one of them has successfully performed a manned lunar landing), important bug fixes and the support for the Italian and Spanish languages!

Please take notes that actually this update is available only for PC, but the iOS version will follow very soon! Stay tuned for further information!

UPDATE:
The iOS patch is live!

Check the entire changelog below:

v 1.6.0
* Added support for the Italian and Spanish languages.
* Fixed an edge case related to the number of employees available after a multi-season mission. This was reported as part of this thread.
* Various minor fixes to the English text files.
* Made the background music loop in all animation scripts. This issue was reported here, after the introduction of the ‘Tiger Teams’ game mechanic.
* iOS only: The main soundtrack list now gets properly reset when finishing an existing game and starting a new one.
* Fixed a bug in PBEM mode: the music soundtrack playlist wasn’t being properly initialized when resuming an existing challenge.
* Interactive tutorial: fixed the workflow in 1956.Q4 in order to prevent a situation where the player can finish the turn without having assembled the X-15 mission.
* Interactive tutorial: added code to prevent the last message from the previous turn from showing up again at the beginning of the following one in certain scenarios.
* Fixed scenario where the game would become unresponsive if the player opened a new rocket program from the mission configuration screen.
* Fixed incorrect skill icons for Mission Control and Astronauts/Cosmonauts employees.
* Added support for American English. This is a contribution from a member of the community.
* Fixed a rare bug in the X-15 missions. This was reported here.
* Fixed a rare bug in the tutorial mode, where a random event would occur that would break the flow of the tutorial and won’t allow the player to continue. This was reported here.
* Fixed a rare bug reported by a Steam user: loaded save games that started as in-game tutorials will now properly check that a scheduled mission has been assembled before proceeding to the next season.
* Added support in PBEM mode so that participants can continue playing the match, even after one of them has successfully performed a manned lunar landing.

http://store.steampowered.com/app/308270