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Buzz Aldrin's Space Program Manager News

Space Program Manager Anniversary Weeklong Discount!

A year has passed since the ultimate game of space exploration has been released, and the developers have never stopped improving it, always adding more material and supporting the community in many ways.

To best celebrate this important milestone, Space Program Manager gets a special 50% discount for the duration of the week! Don't miss this incredible occasion to win the race to the Moon at a special price!

But the news is not over!

An important update is planned to be released shortly with a lot improvements like support for Italian and Spanish languages! Stay tuned for further information!

Space Program Manager is Updated to Version 1.5.0!

Поехали! – Let’s go! (Yuri Gagarin, 1961)

It’s time to fuel your booster! Space Program Manager has been updated to version 1.5 and this new milestone is synonym of various changes and bug fixes.
Note that now the game will allow players to login to the PBEM system using either their username or their e-mail address for a smoother multiplayer experience!

Get more information about the game here

Here the changelog:

V.1.5.0
• Various improvements to the mission animation scripts.

• Fixed bug in Luna 17 mission for German version.

• Modified HQ screen in order to display a program opening cost as its base cost plus the sum of the creation costs for its associated mission components.

• Fixed text formatting issue on news event regarding an astronaut/cosmonaut that had to be dismissed due to it develpong a heart condition.

• Made the background music loop in all animation scripts. This issue was reported after the introduction of the ‘Tiger Teams’ game mechanic.

• Fixed popup bug: the game will no longer report that program categories to the Sun, Jupiter and Saturn have become available when playing as the Soviets.

• Increased the size of the colliders of the input fields in the PBEM overlays (create challenge, enter password, etc).

• Minor cosmetic changes in the PBEM overlays.

• Goals tooltips: added the list of mission configurations that accomplish it.

• Fixed display problem in mission results screen.

• Added back RD difficulty factor to mission component entries.

• Fixed some localised string entries in the German and French versions.

• Fixed a PBEM issue; now the game will allow players to login to the PBEM system using either their usernames or e-mail addresses.

Space Program Manager is Updated to Version 1.5.0!

Поехали! – Let’s go! (Yuri Gagarin, 1961)

It’s time to fuel your booster! Space Program Manager has been updated to version 1.5 and this new milestone is synonym of various changes and bug fixes.
Note that now the game will allow players to login to the PBEM system using either their username or their e-mail address for a smoother multiplayer experience!

Get more information about the game here

Here the changelog:

V.1.5.0
• Various improvements to the mission animation scripts.

• Fixed bug in Luna 17 mission for German version.

• Modified HQ screen in order to display a program opening cost as its base cost plus the sum of the creation costs for its associated mission components.

• Fixed text formatting issue on news event regarding an astronaut/cosmonaut that had to be dismissed due to it develpong a heart condition.

• Made the background music loop in all animation scripts. This issue was reported after the introduction of the ‘Tiger Teams’ game mechanic.

• Fixed popup bug: the game will no longer report that program categories to the Sun, Jupiter and Saturn have become available when playing as the Soviets.

• Increased the size of the colliders of the input fields in the PBEM overlays (create challenge, enter password, etc).

• Minor cosmetic changes in the PBEM overlays.

• Goals tooltips: added the list of mission configurations that accomplish it.

• Fixed display problem in mission results screen.

• Added back RD difficulty factor to mission component entries.

• Fixed some localised string entries in the German and French versions.

• Fixed a PBEM issue; now the game will allow players to login to the PBEM system using either their usernames or e-mail addresses.

Space Program Manager is updated to version 1.4.0!

The big one has finally landed!

A new patch is available for our popular Buzz Aldrin's Space Program Manager, bringing the game to version 1.4.0 with tons of improvements, bug fixes and....tigers. Yes, tigers. Never heard about tigers hired by space agencies?

You'll understand this better in a minute!

The most relevant changes are:

• Added an interactive tutorial for the NASA campaign, which covers the basics of the game from agency inception until the execution of the first manned mission.

• Added the option of hiring 'Tiger Teams' when running a mission inside the Mission Control room. 'Tiger Teams' are groups of paid experts that help Flight Controllers and increase the chances of success when a failure occurs during a mission step.

• Added a new program: the Luna 17 lunar lander and the Lunokhod 1 lunar rover.

• Lots of improvements across the UI: more tooltips, new set of buttons for navigating the various screens inside the Headquarters, made the information related to programs and missions more easily available, replaced the personnel silhouettes with real photos, improved the performance of the personnel management screen, etc.

• Completely revamped the end screen for the campaign mode: now the game shows a series of relevant stats and grants the player a medal based on its performance. The player can also continue running the agency after the manned Moon landing goal has been achieved.

• Added a new set of Steam achievements.

• Various gameplays tweaks and fixes in the game database.

Space Program Manager is updated to version 1.4.0!

The big one has finally landed!

A new patch is available for our popular Buzz Aldrin's Space Program Manager, bringing the game to version 1.4.0 with tons of improvements, bug fixes and....tigers. Yes, tigers. Never heard about tigers hired by space agencies?

You'll understand this better in a minute!

The most relevant changes are:

• Added an interactive tutorial for the NASA campaign, which covers the basics of the game from agency inception until the execution of the first manned mission.

• Added the option of hiring 'Tiger Teams' when running a mission inside the Mission Control room. 'Tiger Teams' are groups of paid experts that help Flight Controllers and increase the chances of success when a failure occurs during a mission step.

• Added a new program: the Luna 17 lunar lander and the Lunokhod 1 lunar rover.

• Lots of improvements across the UI: more tooltips, new set of buttons for navigating the various screens inside the Headquarters, made the information related to programs and missions more easily available, replaced the personnel silhouettes with real photos, improved the performance of the personnel management screen, etc.

• Completely revamped the end screen for the campaign mode: now the game shows a series of relevant stats and grants the player a medal based on its performance. The player can also continue running the agency after the manned Moon landing goal has been achieved.

• Added a new set of Steam achievements.

• Various gameplays tweaks and fixes in the game database.