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Buzz Aldrin's Space Program Manager News

Space Program Manager is updated to version 1.4.0!

The big one has finally landed!

A new patch is available for our popular Buzz Aldrin's Space Program Manager, bringing the game to version 1.4.0 with tons of improvements, bug fixes and....tigers. Yes, tigers. Never heard about tigers hired by space agencies?

You'll understand this better in a minute!

The most relevant changes are:

• Added an interactive tutorial for the NASA campaign, which covers the basics of the game from agency inception until the execution of the first manned mission.

• Added the option of hiring 'Tiger Teams' when running a mission inside the Mission Control room. 'Tiger Teams' are groups of paid experts that help Flight Controllers and increase the chances of success when a failure occurs during a mission step.

• Added a new program: the Luna 17 lunar lander and the Lunokhod 1 lunar rover.

• Lots of improvements across the UI: more tooltips, new set of buttons for navigating the various screens inside the Headquarters, made the information related to programs and missions more easily available, replaced the personnel silhouettes with real photos, improved the performance of the personnel management screen, etc.

• Completely revamped the end screen for the campaign mode: now the game shows a series of relevant stats and grants the player a medal based on its performance. The player can also continue running the agency after the manned Moon landing goal has been achieved.

• Added a new set of Steam achievements.

• Various gameplays tweaks and fixes in the game database.

Space Program Manager on Twitch tomorrow!

“The probability of success is difficult to estimate, but if we never search the chance of success is zero.” (Giuseppe Cocconi and Philip Morrison, 1959)

We are happy to announce you that an important update for Space Program Manager is scheduled for today, and we wish to invite you to race with us to go where no man has gone before, tomorrow at 8 pm CET/ 2pm EST as we stream the game showing you some of the new features.

Check it out on the official Twitch channel


Space Program Manager on Twitch tomorrow!

“The probability of success is difficult to estimate, but if we never search the chance of success is zero.” (Giuseppe Cocconi and Philip Morrison, 1959)

We are happy to announce you that an important update for Space Program Manager is scheduled for today, and we wish to invite you to race with us to go where no man has gone before, tomorrow at 8 pm CET/ 2pm EST as we stream the game showing you some of the new features.

Check it out on the official Twitch channel


Space Program Manager Contest Winner Announced!

Celebrating the highly successful launch of Buzz Aldrin’s Space Program Manager, we teamed up with the famous Kennedy Space Center and hosted a launch contest. All the people who bought the game could take part in order to win an exclusive VIP trip to the Kennedy Space Center, or one of many other great prizes!
The winners have all been contacted by now and we would like to congratulate user Libertybelle79 has won the grand prize! She and one other guest will be flying over to the Kennedy Space Center in order to get a full VIP treatment, including a tour, lunch with an astronaut and, if the weather allows for it, witness an actual launch!

Libertybelle79 was certainly pleased with the prize, saying :
"I am so excited to have won the trip to Kennedy Space Center! I have been dreaming of going there for years. I'm looking forward to touring the old Mercury through Apollo-era launch sites and am especially excited about having lunch with an astronaut. Not to mention it will be a really fun vacation for my fiance and me!"

On behalf of the Slitherine Group, the Polar Motion development team,
The Kennedy Space Center and Buzz Aldrin himself, we could like to congratulate Libertybelle79 and wish her and her guest a great time!

If you were contacted as the winner of one of the many other prizes, your prize will be delivered to you soon.

Patch 1.1 is now available!

The developers over at Polar Motion have been working hard ever since release to incorporate your comments and feedback into the game. As a result, Space Program Manager has now been updated. The 1.1 patch includes a number of fixes, as well as the implementation of tooltips. The game also supports more resolutions and is now fully available in French and German!

Changes: * Added support for 4:3, 16:9 and 16:10 resolutions. * Added support for German and French.
* Added tooltips and in-game help messages across the whole UI.
* Overhaul of the Vostok program animations.
* Overhaul of the Voskhod program animations.
* Luna 2 probe animation overhaul, now includes the “sodium cloud release” experiment.
* Luna 15 probe animation overhaul.
* Zond 5 probe animation overhaul.
* Venera 7 probe animation overhaul, with an improved “descent into hell” experience.
* Soyuz LOK Lunar program : extra-vehicular crew transfers were performed by the wrong cosmonaut, which had an impact on the mission safety % during those steps, fixed. Now the Commander performs all the LK-related operations.
* Fixed the graphics glitch in the Soviet space complex reported.
* Added portrait of fallen astronaut/cosmonaut in the Memorial Centre.
* Revamped the mission configuration entries in the Headquarters so that they provide extra info about the launch requirements.
* Fixed a bug in the “Remember Me” multiplayer login checkbox.
* Fixed the sound issues.
* Fixed graphics glitch in the soviet space complex.
* Added code to prevent the player from changing the rocket associated to a mission configuration once the mission has been scheduled.
* Multiplayer matches will now end if either player takes its space agency into the red numbers.